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Santi871

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Everything posted by Santi871

  1. Are you sure this is not modelled already? the Hornet's radar is one of the hardest to notch and it can detect everything quite well.
  2. How do you reproduce something tracking you but not in middle band? I haven't been able to. Flashing means it's guiding a missile at you. Middle = lethal, inner = critical, outer = non lethal. This is what they always mean, but I don't think the actual definition is publicly available (ie each dev has to make a reasonable guess).
  3. If you mean a semi circle under the symbol, it means it's tracking you.
  4. No, none of the EW mechanics were touched, just the symbology. At least for now.
  5. In today's update, the search radar symbology was fixed on the HUD (now shows S correctly), the SAM modifier symbology in the EW page was fixed (used to be off centre), the EWR symbol in EW page was removed and replaced with S + SAM modifier, and the SAM sites identifiers were fixed (ie shows "2" instead of "FF"). MSI was also partially implemented such that the top 4 RWR tracks are shown on the radar display. No other MSI features were added today. Haven't found any other changes. Edit: correction, looks like all SAM search radars (early warning or not) now appear as "S". https://cdn.discordapp.com/attachments/389682719300517889/586351723233280030/unknown.png Credit to Quaggles for the screenshot. https://imgur.com/a/trZlHUZ
  6. Can you expand more? Any search for HMCS yields JHMCS results.
  7. Nobody is forcing you to preorder on day 1 either. You have months of preorder period to decide.
  8. @mvsgas, do you know whether JDAMs can be used in stations 6 and 4? The internet says 7 and 3 just like mavs only but not sure whether to trust that.
  9. Good for you, but several pvp servers usually have >15 people flying on each side and wouldn't be able to (and didn't) handle the comms clutter it causes.
  10. You are clearly unfamiliar with pvp servers if you think locking everyone and having 15 people respond buddyspike or having to have everyone reporting their positions 24/7 is a viable replacement for IFF.
  11. One of the biggest issues with the Hornet's early EA period was the lack of IFF symbology (and then simplified, barely-functional HUD symbology). It was really detrimental to the experience, especially in multiplayer, an led to much confusion and frustration. AIFF isn't simple in the Viper, but it would be a shame if the Hornet's experience is repeated. Hopefully it's considered a high priority item for EA release. Fingers crossed.
  12. I think you mean MSI for LTWS? Also, any word on the wrong LTWS and HARM HUD TD box behavior?
  13. Oh yeah that's another way to get rid of them too. Bug should still get fixed though.
  14. So from what it looks like the WCS creates a track file in TWS upon first radar sweep over target. Upon the second sweep it calculates the difference with the original track information and adds velocity information. However, if the radar only manages to sweep once over the target before it dissappears (notched, outside scan zone, etc.), the track file will never age out, even if it's outside the scan zone, which results in a lot of "ghost" track files. The only way to remove them is by switching to a pulse mode so the WCS drops all tracks. How to reproduce: In TWS modes, let radar sweep once over target, then fly so that the target is outside radar scan zone before it sweeps over it a second time. The created track with no velocity information will never age out.
  15. because the radar uses different signals for guiding a fox 1 vs STT
  16. this is being worked on, but eventually the settings would just be loaded via the DTC
  17. https://drive.google.com/file/d/17C0jnvo6xdFBQwyvwD3Brpv-ChVEH3nJ/view?usp=sharing Enjoy
  18. You can designate L&S in LTWS. Attempting to fire a sparrow or AMRAAM at it will make it automatically switch to STT or TWS respectively upon launch.
  19. 1. Attempting a loft release (ie with aircraft pitched up) will result in the bomb guiding into the ground a mile or two infront of the target, so nowhere close. 2. Are JDAMs intended to follow a zig zag trajectory in azimuth guidance?
  20. This has happened to me twice but I don't know how to reproduce.
  21. Not a bug. The TDC altitude numbers represent the top and bottom altitudes of the scan volume with the current settings at the cursor's position. SIL puts the radar on standby. Edit: misunderstood what you were saying, so not sure it's a correct behavior
  22. It could be one of those things that are intentionally obfuscated or simplified. Guessing, but it's a thing and it could be the reason they choose to ignore this.
  23. The hornet cannot, it was stated explicitly when it was added that it was only for gameplay purposes.
  24. Is this for all the radars ingame or just the tomcat's?
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