Hi, I hope I can describe my problem properly. My setup is the following:
physical screen placement: 1 2 3
_________________________4
screen arrangement in windows: 1 2 4 3
screen 1 and 3 are 1920x1080 (both used for helios)
screen 2 is my main screen (4k monitor running at 2650x1440)
screen 4 is a USB screen for helios and mfcd exports
so in order to get what I want, I do set the in game resolution to render the game across screen 2 + 4: 3926x1440 final resolution.
That means 2560x1440 for the cockpit view and the remaining 1366x1400 for the USB screen for the lua exports
In DCS 1.2 that works like a charm, the game renders properly on the main screen (2), while the mfcds are exported to screen 4.
In DCS 1.5, it still works basically, but the game renders now on screen 1 instead (and partly also stretches on screen 2, since 1 cant accommodate this high res), even though screen 2 is set as my main display in windows.
I can work around it by re-arranging the screens in windows and have screen 2 on the very left (so like this: 2 4 1 3). However this is unnatural, since when I want to mouse over to screen 1 (the left screen, I need to actually move the mouse to the right).
The short version is, how can I force DCS to use my main screen, and not simply use the screen which is on the left side? Again, on 1.2 it works as intended.
I have win10 and read posts about scaling etc, but I have scaling set at 100%, so this will not fix it.
thank you so much for reading this, I would appreciate your help!