Hi, I have a question. Did not go through the entire thread, so I aplogize if that has been asked before.
Right now, for the A-10C, I use the following setup:
3 monitors to display the main game window, plus a 4th USB screen that holds my MFD, RWR and clock exports via Helios. Works like a charm, but the downside is that in order to make the display exports to work, the game has to render the screen size of all 4 screens, not just the 3 main screens.
My question is this, using UltraMDCD, I could then render only on the 3 main screens, correct? Before I go through setting it all up, did anyone compare it on a similar monitor setup and could tell me if I could expect a noticeable performance increase using UltraMFCD?