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Stingray 537 Mongo

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Everything posted by Stingray 537 Mongo

  1. If I'm seeing that link right, for the lightning, it requires you to already have a wa rthog stick right? Sent from my Pixel XL using Tapatalk
  2. I guess I have a pretty unique problem if nobody has any idea what's going on with this.
  3. Hey Guys, I decided to hop back into the A-10C recently since I've been flying the F/A-18C for the most part since it came out. When I went to set the left MFD as SOI, nothing happened. I went into the controls page to see if there was any deletions somehow and there wasn't. I loaded up the TARGET Device Analyzer and saw that the switch itself does function properly. I'm not sure what's causing this issue. In fairness to the recent update that I installed today, version ending .410 I believe, it didn't work yesterday when I had v. .408 either. Is there something I missed or is anyone else having this problem?
  4. That's pretty awesome OP. Nice work. Sent from my Pixel XL using Tapatalk
  5. Looks interesting. How will the campaign be coordinated between two different programs? Sent from my Pixel XL using Tapatalk
  6. VR zoom button is your friend. Sent from my Pixel XL using Tapatalk
  7. I use the nipple to control the TDC and basically, I have the y saturation turned down to 35 or so, the x saturation turned to 0 so that it acts like a button and I have a deadzone of about 15 set on both axes and it works out pretty well for me. Sent from my Pixel XL using Tapatalk
  8. Mine had ghost presses constantly and the presses were seemingly random.. My X42 was awesome but that was bought back in 2002-2004ish. Sent from my Pixel XL using Tapatalk
  9. Personally, I love my TMW HOTAS and Saitek Pro Flight Rudder Pedals. They do everything I need them to do and I have never had an issue with ghost presses or anything like that. Vipril also makes a great product though I've never used one personally. Steer clear of the Saitek X-55 unless you also do space Sims. It's $150 of garbage. Sent from my Pixel XL using Tapatalk
  10. I had been also meaning to ask. What is the Slider 2 axis bound to? Between the stick and throttle I only count 7 axes. Sent from my Pixel XL using Tapatalk
  11. Not the biggest fan of the synth music OP, but really nice video. Sent from my Pixel XL using Tapatalk
  12. That was definitely the issue. I added the semi-colon and it compiled no problem. Now the issue I'm running into is that the TDC nipple won't work when the script is running. The script as it is, is below. I commented out the Mouse nipple section to see if I could still use the other control mapping but it didn't work. Thoughts? include "target.tmh" int main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&T16000L, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); Configure(&TFRPRudder, MODE_EXCLUDED); Configure(&TWCSThrottle, MODE_EXCLUDED); //Ghost script mode definition Configure(&Joystick, MODE_FILTERED); Configure(&Throttle, MODE_FILTERED); //Configure(&LMFD, MODE_FILTERED); //Configure(&RMFD, MODE_FILTERED) if(Init(&EventHandle)) return 1; SetShiftButton(&Joystick, S4); RotateDXAxis(DX_X_AXIS,DX_Y_AXIS, -15); SetKBRate(32, 50); SetKBLayout(KB_ENG); SetShiftButton(0, 0, 0, 0, 0, 0); MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, 0, 12, 0, 3, 0); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, 0, 12, 0, 3, 0); //MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); //SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0); //MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); //SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 2, 0); } int EventHandle(int type, alias o, int x) { if(&o == &Joystick & !o[s4]) GameOutput(&o, x, o[x]); DefaultMapping(&o, x); }
  13. I didn't notice that before. When I get home I'll comment out the line that's all zeros and see if it'll compile then. Sent from my Pixel XL using Tapatalk
  14. I can't remember the exact message off the top for my head, but when I comment out the code from the linked post, it compiles fine. I can leave in the Filtered Mode lines, and it compiles just fine too but when I try and compile the offset line, with or without the Shift Key line, it won't compile and I get an error. Sent from my Pixel XL using Tapatalk
  15. I found the below thread with regards to the aforementioned subject and decided to give it a try. https://forums.eagle.ru/showthread.php?t=71838 Unfortunately I keep getting compile errors with the below lines. I'm not sure why. include "target.tmh" int main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&T16000L, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); Configure(&TFRPRudder, MODE_EXCLUDED); Configure(&TWCSThrottle, MODE_EXCLUDED); //Ghost script mode definition Configure(&Joystick, MODE_FILTERED); Configure(&Throttle, MODE_FILTERED); //Configure(&LMFD, MODE_FILTERED); //Configure(&RMFD, MODE_FILTERED) if(Init(&EventHandle)) return 1; SetShiftButton(&Joystick, S4); RotateDXAxis(DX_X_AXIS,DX_Y_AXIS, -15) SetKBRate(32, 50); SetKBLayout(KB_ENG); SetShiftButton(0, 0, 0, 0, 0, 0); MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, 0, 12, 0, 3, 0); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, 0, 12, 0, 3, 0); MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0); MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 2, 0); } int EventHandle(int type, alias o, int x) { if(&o == &Joystick & !o[s4]) GameOutput(&o, x, o[x]); DefaultMapping(&o, x); } Anyone that has more experience than me know what's wrong here? For the record, I'm making a new thread because the one I found is 7 years old and who knows if it's being monitored anymore.
  16. What are your flaps at when you try and take off? Do you do anything with them?
  17. This was exactly what was causing the issue. The programs all work now. Thanks for the help Mugenjin.
  18. I use Notepad ++ for that. Perhaps. I'll give it a test and see. Also, it looks like this thread has been tagged "Not supported yet", does that mean that it doesn't matter if we alter the .lua files, it won't work until the devs make it so?
  19. Please forgive my ignorance, but can someone please explain UA and PA modes? Is that like normal flight/landing configuration?
  20. Hey Guys, I found the .lua file that controls the Hornet's CMS profiles and created a copy with values that I think are more functional than what the defaults are. I created a JGSME directory in my _MODS folder and installed the modified file. When I loaded up the sim to test it, the profiles were different from what the defaults were, but they weren't the values I specified. They were all 2 Chaff, 1 Flare , 10 Cycles (I think), 2.25s interval. I've attached a copy of the .lua file here for reference. I'm not sure where I went wrong here. Has anyone done this successfully yet or is this an EA bug? CMDS_ALE47.lua
  21. Your going to map Flaps Auto/Half to the forward position and Flaps Full/Half to the aft position. That will give you three position functionality on that switch. Sent from my Pixel XL using Tapatalk
  22. Sign me up. I'll be a part of the beta test crew, if that's going to be a thing. Also, I second the pre-order request too. I hate that nipple. It slips too easily and the Hornet doesn't have a TDC slew control that's mappable so I have to use the TMS hat on my stick right now, which kills the immersion. Sent from my Pixel XL using Tapatalk
  23. Wouldn't that just be another proof of concept model or are you saying they may or may not be looking at E3 as a launch event for it? Sent from my Pixel XL using Tapatalk
  24. Are the times UTC? Sent from my Pixel XL using Tapatalk
  25. I think mine started before the 1.5.1 update but I'm not sure. Either way, when I shut down my X-55 Profiler the issue improved some, but not much. I dunno. Now that I have the SU-27 I've more or less left the F-15 in the hanger and the only issue left is DCS getting all squirrely with recognizing my mode switch.
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