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Everything posted by Stingray 537 Mongo
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Hey Guys, I decided to hop back into the A-10C recently since I've been flying the F/A-18C for the most part since it came out. When I went to set the left MFD as SOI, nothing happened. I went into the controls page to see if there was any deletions somehow and there wasn't. I loaded up the TARGET Device Analyzer and saw that the switch itself does function properly. I'm not sure what's causing this issue. In fairness to the recent update that I installed today, version ending .410 I believe, it didn't work yesterday when I had v. .408 either. Is there something I missed or is anyone else having this problem?
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Dogs of War - My cinematic love letter to the F/A-18C
Stingray 537 Mongo replied to Bullen's topic in Screenshots and Videos
That's pretty awesome OP. Nice work. Sent from my Pixel XL using Tapatalk -
Looks interesting. How will the campaign be coordinated between two different programs? Sent from my Pixel XL using Tapatalk
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New to dcs and vr...
Stingray 537 Mongo replied to Dave73's topic in PC Hardware and Related Software
VR zoom button is your friend. Sent from my Pixel XL using Tapatalk -
Mine had ghost presses constantly and the presses were seemingly random.. My X42 was awesome but that was bought back in 2002-2004ish. Sent from my Pixel XL using Tapatalk
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Personally, I love my TMW HOTAS and Saitek Pro Flight Rudder Pedals. They do everything I need them to do and I have never had an issue with ghost presses or anything like that. Vipril also makes a great product though I've never used one personally. Steer clear of the Saitek X-55 unless you also do space Sims. It's $150 of garbage. Sent from my Pixel XL using Tapatalk
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What It's All About - DCS World Cinematic
Stingray 537 Mongo replied to Nightwolf's topic in Screenshots and Videos
Not the biggest fan of the synth music OP, but really nice video. Sent from my Pixel XL using Tapatalk -
That was definitely the issue. I added the semi-colon and it compiled no problem. Now the issue I'm running into is that the TDC nipple won't work when the script is running. The script as it is, is below. I commented out the Mouse nipple section to see if I could still use the other control mapping but it didn't work. Thoughts? include "target.tmh" int main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&T16000L, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); Configure(&TFRPRudder, MODE_EXCLUDED); Configure(&TWCSThrottle, MODE_EXCLUDED); //Ghost script mode definition Configure(&Joystick, MODE_FILTERED); Configure(&Throttle, MODE_FILTERED); //Configure(&LMFD, MODE_FILTERED); //Configure(&RMFD, MODE_FILTERED) if(Init(&EventHandle)) return 1; SetShiftButton(&Joystick, S4); RotateDXAxis(DX_X_AXIS,DX_Y_AXIS, -15); SetKBRate(32, 50); SetKBLayout(KB_ENG); SetShiftButton(0, 0, 0, 0, 0, 0); MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, 0, 12, 0, 3, 0); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, 0, 12, 0, 3, 0); //MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); //SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0); //MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); //SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 2, 0); } int EventHandle(int type, alias o, int x) { if(&o == &Joystick & !o[s4]) GameOutput(&o, x, o[x]); DefaultMapping(&o, x); }
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I can't remember the exact message off the top for my head, but when I comment out the code from the linked post, it compiles fine. I can leave in the Filtered Mode lines, and it compiles just fine too but when I try and compile the offset line, with or without the Shift Key line, it won't compile and I get an error. Sent from my Pixel XL using Tapatalk
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I found the below thread with regards to the aforementioned subject and decided to give it a try. https://forums.eagle.ru/showthread.php?t=71838 Unfortunately I keep getting compile errors with the below lines. I'm not sure why. include "target.tmh" int main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&T16000L, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); Configure(&TFRPRudder, MODE_EXCLUDED); Configure(&TWCSThrottle, MODE_EXCLUDED); //Ghost script mode definition Configure(&Joystick, MODE_FILTERED); Configure(&Throttle, MODE_FILTERED); //Configure(&LMFD, MODE_FILTERED); //Configure(&RMFD, MODE_FILTERED) if(Init(&EventHandle)) return 1; SetShiftButton(&Joystick, S4); RotateDXAxis(DX_X_AXIS,DX_Y_AXIS, -15) SetKBRate(32, 50); SetKBLayout(KB_ENG); SetShiftButton(0, 0, 0, 0, 0, 0); MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, 0, 12, 0, 3, 0); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, 0, 12, 0, 3, 0); MapAxis(&Throttle, SCX, MOUSE_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0); MapAxis(&Throttle, SCY, MOUSE_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 2, 0); } int EventHandle(int type, alias o, int x) { if(&o == &Joystick & !o[s4]) GameOutput(&o, x, o[x]); DefaultMapping(&o, x); } Anyone that has more experience than me know what's wrong here? For the record, I'm making a new thread because the one I found is 7 years old and who knows if it's being monitored anymore.
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[REPORTED][MERGED] Catapult Failed Launches
Stingray 537 Mongo replied to Arbil's topic in Bugs and Problems
What are your flaps at when you try and take off? Do you do anything with them? -
Please forgive my ignorance, but can someone please explain UA and PA modes? Is that like normal flight/landing configuration?
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Hey Guys, I found the .lua file that controls the Hornet's CMS profiles and created a copy with values that I think are more functional than what the defaults are. I created a JGSME directory in my _MODS folder and installed the modified file. When I loaded up the sim to test it, the profiles were different from what the defaults were, but they weren't the values I specified. They were all 2 Chaff, 1 Flare , 10 Cycles (I think), 2.25s interval. I've attached a copy of the .lua file here for reference. I'm not sure where I went wrong here. Has anyone done this successfully yet or is this an EA bug? CMDS_ALE47.lua
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Joystick Gremlin to use 3 way switches?
Stingray 537 Mongo replied to AstroEma's topic in PC Hardware and Related Software
Your going to map Flaps Auto/Half to the forward position and Flaps Full/Half to the aft position. That will give you three position functionality on that switch. Sent from my Pixel XL using Tapatalk -
Yet another warthog slew upgrade
Stingray 537 Mongo replied to Deltaalphalima1's topic in Thrustmaster
Sign me up. I'll be a part of the beta test crew, if that's going to be a thing. Also, I second the pre-order request too. I hate that nipple. It slips too easily and the Hornet doesn't have a TDC slew control that's mappable so I have to use the TMS hat on my stick right now, which kills the immersion. Sent from my Pixel XL using Tapatalk -
What Hapenned The Thrustmaster F-18 Stick
Stingray 537 Mongo replied to Tomcat's topic in PC Hardware and Related Software
Wouldn't that just be another proof of concept model or are you saying they may or may not be looking at E3 as a launch event for it? Sent from my Pixel XL using Tapatalk -
Are the times UTC? Sent from my Pixel XL using Tapatalk
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I think mine started before the 1.5.1 update but I'm not sure. Either way, when I shut down my X-55 Profiler the issue improved some, but not much. I dunno. Now that I have the SU-27 I've more or less left the F-15 in the hanger and the only issue left is DCS getting all squirrely with recognizing my mode switch.