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Everything posted by Nanne118
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Great tutorial and explanation of how the I2C protocol interfaces with the throttle PCB itself; nice to see you also included an arduino sketch file. Regarding the I2C logic voltage level, would a level shifter suffice or are these not sufficiently speedy to deal with the I2C program frequency? I have also been looking at some sensors and you are right that there are very few digital sensors with adequate resolution and size out there. However, I did find that there are quite a few analog sensors out there that may fit the bill and size; I am trying to discern whether their resolution and deflection (can) match up with the throttle unit to require as little modification as possible. I will probably order some of them over the weekend and play around with them next week when I have some more time on my hands. One such sensor that particularly appeals to me at the moment is this the RKJXL Series from Alps
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Wow, that is awesome guys! With all the hard work we can see on the updates and the enthusiasm you guys (+ gals?) have for this module it is going to be a work of beauty indeed! I looked around some more and found a puzzling image linked in one of the forum posts (https://forums.eagle.ru/showpost.php?p=3034901&postcount=7) regarding the rockets: In this image (from an apparent nav-air manual) it claims that the F14 was able to carry rockets pods on the centerline belly stations (LAU-10A/A on stations 3 & 6), but oddly enough station 3 can hold two pods whilst it is being listed that station 6 can only carry 1? Even more weird is that all the images and sources I could find (M.A.T.S., google images, etc) all show the rocket pods being mounted on a TER (Triple Ejector Rack) on the wing pylons ( 1 and 8 ), but not on the centerline stations? Multi-racking was apparently done as shown in the image above, but this may have just been for demonstration purposes (also, can anyone identify the rectangular store on the bottom station of the rack? Maybe an ECM pod?). Then again, all images / sources do have the rocket pods being mounted on TERs; was this just done to avoid making a new pylon adapter? How did they fit the multiracks on the F-14 anyway, I was not aware that it could carry more than 1 store per pylon / station? As I am already writing a reaaally long post anyway, might squeeze in more questions: in comparison to the rockets pods, how much information is available to on the (attempted) integration of the HARM and AMRAAM? Any chance those might be up for consideration (in the far future)?
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Preferably you might want to use double sided velcro, though depending on the kind of adhesive used this may damage the screen itself (or at least leave that nasty sort of grime), so it may be best suited for the bezel of the screen only. If you are also able to find some plastic / rubber feet that have roughly the same depth to the screen as the bezel (or you can shave them down to size) adding these in the opposite corner of the two velcro strip per MFD gives it a good stability as well, to prevent the MFDs from moving when you press a button. Example
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Whilst I was re-watching the Fighter Fling 2004 video on YouTube ( ), I noticed there was quite a lot of footage in there pertaining to the targetting pod. Although I am fairly certain most of you have already seen this over and over (including the good people from HB), I nevertheless thought it nice to post (some of it) it here. I have not posted all the gifs from that video (which I recommend you watch): I have compiled all of them including stills of said TGP footage into an imgur album here: https://imgur.com/a/N1eSN Now, there is a good chance that most of these are clips from the F-14D, as it appears that the symbology is quite different (square tracking gates, no masking lines). However, I would like to point towards both the impact counter (TIMP + 01) and the DIVE indicators shown in the images that appear to be of the F-14B; I presume the images with the square tracking gate and the vertical / horizontal direction indicators to be of the F-14D.
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Instructables is a nice location to put such a guide, but would you also consider making a YT video out of it? This will yield it more promotion and recognition, especially if you will try to sell your product, which I would wholeheartedly recommend. You could even just sell the PCB / .STL files if shipping or production is a hassle. On that topic, I have experience making 3D files and PCB's, so if you need some help, I would be more than happy to offer it! The crappiness of the TM: Warthog HOTAS slew sensor has been a pet peeve of mine for long and whilst I had attempted to rectify it a while back, I never really could get the I2C reversed. Probably should give that another go someday soon, but glad to see you managed it!
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This look absolutely brilliant and it looks to be a very nice solution, though sadly only one of a kind. I have been looking myself at trying this with more readily available (off the shelf) slew sensors, but I had issues deciphering the I2C protocol and finding sufficiently compatible hardware. Would you care to elaborate some more on those; the I2C (reverse-engineering) and simulating that using a microcontroller? Because if you are able to do so, wouldn't any sort of 4 way sensor in theory be able to replace the sensor in the Warthog?
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Did you have an interval set? If you leave the interval at default (interval = 000) then the bombs will all be released at the same time.
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As of this moment you can only use APU or internal power; although the AV-8B can indeed be started up from ground power this is not modeled in the current early access version and shall be made available to use later. Good spot, the manual fuel is just for ensuring good startup of the engine and is indeed not supposed to be used normally. Whats weird is that I was sure I put in a step around ~ 30 that was supposed to indicate that the manual fuel was going to be shut off. Guess I did not put that in after all. Thanks for pointing it out, any other corrections I should make for revision 2?
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Sorry, thought I had already linked it before. It will be available shortly under user files as well once it has been verified. Any thoughts / comments?
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I would also like to add my version to this topic, which does not have seperate 'before engine start' and 'test before' chapters, but instead consolidates them into one checklist. I have also added punctuation and given each step a numerical indice reminiscent of the punctuated A-10C startupguide by Smoothie that I found to be extremely helpful.
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Good to see that it is fixed. In hopes of sparking discussion regarding the Tarewa's features and how it will perform in a multiplayer environment, how is the current spawning of PC or NPC aircraft handled especially with consideration to what happens when this spot is already occupied by another unit? What is the proposed system / solution? I recall seeing videos where multiple spawned units at the same location will clip into one another, effectively destroying or disabling the unit('s ability to do anything useful). This obviously causes concern as carriers (and escort carriers in particular) have limited room for such frivolities as the room is needed for taxiing, landing and rearming.
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For all non-us based folks, I can report that Lewmar Winch Grease will work as well. There has been some debate over which lubricant works more effictively, but I can happily report that even the Lewmar stuff works wonders compared to the garbage that is in there by default. I would also like to mention that in addition to the sanding that is done in the videos by Trip Rodriguez and FrankenMer Gaming, you should also consider sanding the insides of the gimbal / swivel balls and the insides surrounding the post upon which the magnet (for the hall sensor) sits. Remember that you are trying to remove most if not all the lips of plastic left to make the gimbal as a whole as smooth as possible; due to fabrication and error this can vary from stick to stick, but the smoother the better.
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Sorry, I should perhaps have been a bit clearer, I was looking for pictures / STL files and I could not see any pictures or STL files (at least, that were posted recently).
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So, any updates to this project?
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So, we will not be seeing double racked AGM-65s or GBU-12s? I was fairly sure the legacy Hornet could carry those on MERs; I know they dont use TERs because of the drag and weight.
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Quite an interesting read and thanks for making it available to us guys! Quick question: does the VFP symbol only display vertical change, rather then a TVV symbol such as in the A-10 which shows both vertical and horizontally where the aircraft is going to end up, seeing as there is a seperate digital sideslip indicator on the HUD? Any (further) differences regarding the VFP?
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TM Warthog Stiction: Persistant in pitch axis
Nanne118 replied to Nanne118's topic in PC Hardware and Related Software
After a lot of grueling work, sanding, cursing and praying to the figher gods today I can happily report that I have succesfully re-greased my TM Warthog stick. The culprit for the stiction in the pitch axis can indeed be (partially) attributed to the inside of the half-swivel ball and the smoothness relation with the sensor magnet pin. I have sanded down a good portion of the rectangular slot (with that little doodad for the wires) and I was actually surprised to find that there were some pretty big lips in there left from production (no pictures, sorry). There also were some lips present on the edges of the rectangular slot. I have sanded these down (going through my 400, 800 and 1000 grit sandpapers) so they are now almost completely smooth and the effect was quite noticable in the stick: though there still is some very small stiction effect in the extremes (full forward, backward) the overall operation of the stick is now very smooth in both axis! I am really content with how the stick now operates, it is a shame it has such poor design or at least quality control. Not only the gimbal itself, but also with the pinky switch and the slew sensor. So, make sure that if you run into the same issue that the stick has stiction in the pitch axis that you sand down the insides of that rectangular slot to (hopefully) alleviate this issue. I cannot say for certain it is the only culprit responsible, but it did make a huge difference for me. A great many thanks to Bloodwyn and Sporg for helping me with this, thanks guys! -
TM Warthog Stiction: Persistant in pitch axis
Nanne118 replied to Nanne118's topic in PC Hardware and Related Software
Its at the least comforting to see I am not the only one with this exact issue! Would it be correct to assume that this problem pertails to the lower gimbal (housing), the part that mounts to the baseplate and holds the other gimbal related parts? The actual gimbal itself seems to be responsible for the roll axis, and as it moves only in one axis, that would mean that the pitch is derived from the two large gimbals (the bottom and top components). If so I suppose this thing has to be completely smooth, as the only catches I have on them right now with my finger or screwdriver are the small edges around the plugs, though I have to exert some pretty significant force before I can ''catch'' on those. I have added a video to showcase my problem -
Dear all, Most of you with be familiar with the stiction problem that is prevalent in the Thrustmaster Warthog HOTAS, as the joystick will not move smoothly across its envelope and instead at some points 'stick', necessitating more force to be moved (forward / backward / left / right). There are a number of suggested solutions for said behaviour, though the one that seems to deliver the best results is (arguably) the method described in this video by FrankenMer Gaming He describes the use of the Lewmar grease to replace the stock grease and addionally the sanding of various parts for smoother operation. I have tried to implement the proposed solution and whilst I was able to remove the stiction completely (or reduce it significantly) in the roll (left / right) axis , I still seem to have the stiction issues in the pitch (forward / backward) axis. I have spend upwards of 6 hours today sanding and reapplying grease to the gimbals only to find out it still has this issue in the stick, which obviously meant that putting it together in that condition was not favorable. Would could be causing these issues? I have sanded the outer gimbal (the lower part) almost completely smooth, the lips that are on there are so small I doubt they could be causing trouble (?).
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Unfortunately I do not seem to have an email from them either, though I was unaware that they would send the license key and that it would not be coming from Heatblur themselves. Thank you for pointing that out to me. As sent in the emails and communication forms to them as well, I do not seem to have any email pertaining to the viggen (searched for 'viggen', 'heatblur', 'license key' and 'DCS') in neither of my email folders (inbox, unwanted, accidantly filed somewere else by mistake). At first I thought it may have been a problem with Paypal, as I have had the occasional trouble with them in the past: however the transaction shows that it completed succesfully and I have received the shirt, just not the license key for the Viggen.
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Oddly enough I have received my shirt (Netherlands here) but I have not received any license key as far as I am aware. I have sent some messages regarding this issue, but have not heard back yet. Could this be attributed to the same slip-up with shipping or is it something else entirely?
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Are we able to confirm that they have sent the T-shirts? My order page still says that the order is confirmed and the package is being prepared for sending?
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I really hope we will be able to manipulate the wing slider ourselves when taking it out of auto, as it can make for some interesting features areadynamics wise.
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Well, the F-14 is not even (remotely) close to out yet, so lets hold on any sort of speculation until Leatherneck Simulations deems it right to reveal more info on the F-14 (soon plox). That being said, I think it has been established that the Aim-54 is extremely bad against fighters, as it was meant to shoot down Soviet bombers at long range. Even when firing in TWS, the semi-active radar going ... well, active, should wake up any fighter pilot and cause the missile to miss by proxy of the nimble fighter maneuvring. I doubt it'll be OP.
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Shame about the AGM-65's, but still a pretty neat aircraft nonetheless.