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Rlaxoxo

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Everything posted by Rlaxoxo

  1. Here's the problem with DEFA 554 Mirage cannons as well they're missing explosive element and are using DEFA 552 AP shells for some reason
  2. Ya I agree, I'll look into it more
  3. Hey jojo can you dig me up some information about DEFA 554 shells and how much explosives they have it them? I'm gonna try and see if it helps
  4. Okay so I was reviewing some code for the mirage guns and I have came up with an interesting conclusion This is how the shell is defined As you can see the DEFA 554 cannon is loaded with DEFA 552_30 shells and doesn't even state that it has HE element in them ... idk ... This is an example of the Su-27's 30 mm shell It's getting late so I'll poke around this subject a bit more tomorrow for now you guys feel free to think of this as you wish
  5. The Bf-109 cannon is 3 times worse then 1 of the Mirage cannons and it deals more damage then a DEFA-554 cannon As stated in this comment here: http://forums.eagle.ru/showpost.php?p=2769268&postcount=14
  6. Excuse me but where can I find the "Snapviews".lua? Tired of looking it's late
  7. So true : D
  8. Okay I just did some testing and this is really ridiculous ... I've did gun tests vs all the planes and mirage takes like 6 or so bursts to kill the P-51 if not more and other planes like BF-109 etc But when a: BF-109 with x1 cannon with Muzzle energy(42,100 Joules), Muzzle Velocity(505), less ROF and smaller diameter (Metric Calibre 30x90RB, Rim Diam mm 24.9, Body Diam mm 32.3) Mirage with x2 cannons with Muzzle energy(81,000 Joules), Muzzle Velocity(810), more ROF and bigger diameter (Metric Calibre 30x113B, Rim Diam mm 33.3, Body Diam mm 32.3) For reference the Su-27 Cannon(Gryazev-Shipunov GSh-301): Su-27 with x1 cannon with Muzzle Energy(158,000 Joules), Muzzle Velocity(900), less ROF and bigger diameter (Metric Calibre 30x165, Rim Diam mm 40.0, Body Diam mm 40.0) And then the B-109 does more damage then Mirage cannons (Which makes no logic as seen in the next clip) does more damage ... Example Mk-108 Cannon: https://gfycat.com/CheerfulPowerfulAzurevase Example of DEFA-554 cannons: https://gfycat.com/EcstaticKeenFallowdeer BF-109 blows off a Su-27 wing with 1 Shell of its 30mm and people are debating that the Mirage shells are smaller then a Su-27's shells and hence could do less damage is completely messed up. The cannons are weird now and they are not acting as true mirage cannons
  9. I think the Targets damage model is not really the problem since an F-15 can blow off a Su-27's wing with like 0.3 second burst if not less While in mirage I literally have to hit it about 30 or 50 times (Sometimes) While on this topic on the other thread someone linked this image http://www.quarryhs.co.uk/30mm%20cannon.htm And stated that the muzzle velocity was lower (Doesn't mean much just means slower shell) And if we go by that logic you can see the BF-109 30mm cannon which has slower fire rate slower muzzle velocity and has only 1x cannon and it does about 10 times more dmg then mirage Please explain that if you're really questioning the realistic part They're 2x 30mm cannons man like jojo said if you search like "mirage gun" camera on youtube you see how fast targets explode in air
  10. I mean, I know the shell is smaller then your average Su-27 shell but sometimes 10 or so shells go into the plane all I see is some random shrapnel fly off and the enemy plane literally sustained no damage ... Even P-51 guns could arguably do more dmg then that ... sometimes
  11. I know you must be going "Arghhh this topic again ..." But ... I don't know about you guys but me personally I'm having problems believing that 2x 30mm cannons that mirage uses have to hit the target 30 times in order to blow his wing off. Unless it's an engine shot it takes alot of pin point shots at the exact place to destroy a plane. And frankly I don't trust that 1 bit even tho the shell is smaller then the rest of the DCS shells ... Example: https://gfycat.com/EcstaticKeenFallowdeer This is one of the good examples of gun working rather well (generaly its much worse then this), got this one from recording in the latest patch the Su-27 is a real player not an AI Sometimes the shots go into the plane and I see little parts flying off the plane but in reality none of those shots did that much damage So ya I think the guns are buggy and something should be done about them or i'm just jelly you decide : P --------------------------------------------------------------------------------------------------------------------------------------------------------------- Chart used in this thread: http://www.quarryhs.co.uk/30mm%20cannon.htm --------------------------------------------------------------------------------------------------------------------------------------------------------------- Example of Bf-109 30mm cannon damage on an player Su-27 https://gfycat.com/CheerfulPowerfulAzurevase --------------------------------------------------------------------------------------------------------------------------------------------------------------- Comparison between some of the Cannons specs in DCS can be seen in the following comment http://forums.eagle.ru/showpost.php?p=2769268&postcount=14 --------------------------------------------------------------------------------------------------------------------------------------------------------------- Problem Found: The Mirage cannon shells have 0 Explosive element in them making them pure AP rounds as seen in the next comment http://forums.eagle.ru/showpost.php?p=2770099&postcount=22 I have found a Source that tells how much explosive did DEFA shells have Here is the link: (Page 11) [ame]https://sin.thecthulhu.com/library/weapons/firearms/training/janes_ammunition_handbook_2008-2009.pdf[/ame] --------------------------------------------------------------------------------------------------------------------------------------------------------------- Final Edit: Created new shell DEFA554_30_HE and loaded it into the cannon that replaced the DEFA554_30 shell that was pure AP and problem is solved the Mirage cannons feel like they should Added 50 grams of HE element to the shell More info here: http://forums.eagle.ru/showpost.php?p=2770434&postcount=28 Update: http://forums.eagle.ru/showpost.php?p=2770922&postcount=36 Download link for the MOD can be found here: --------------------------------------------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------------------------------------------
  12. I have a question about Mirages radar ... I get it that the radar is Pitch stabilized but is it stabilized for roll? Cus if I turn left or right then the radar contacts are moving on the VTB Can someone explain this?
  13. I second this decision If you i include a working script for Laser guided bombs in the campaign it would be 100 times more fun to play
  14. Probably gonna cost like 10 bucks or something : D
  15. Mirage was in the independance day?
  16. This thread is going places man ... Funny places
  17. Weird lol, Corrected now srry
  18. Not much the counter measure indicator is probably the same as default (0.5) which is basically 50/50 chance it gets spoofed by chaff 3 or probably 4 chaff is needed to make the missile miss and that probably won't change since it's you know ... DCS Missiles at it's finest Maybe if Razbam decides to change that it's up to them
  19. No problem, anytime bro
  20. Made a post on reddit to help you out
  21. You mean increase drag?
  22. Well we're talking about mirage atm
  23. 3:41 that exhaust during the night This is an awesome video Plus dat Afterburner doe I wish DCS afterburners turn blue on night as well!
  24. Try downloading my texture files from this link and try to use them https://www.dropbox.com/sh/lcggu5ylpxb4zv7/AAD0-zEaO3rR0g4OHWVr32moa?dl=0
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