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cubanace

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Everything posted by cubanace

  1. 3D modeling new pylons and assets for our SU-57 including a targeting Pod. Now the SU-57 already comes with a built in targeting sensor but their can also be added more pods to improve its covering range and view.
  2. Modeling new pylons and new assets for the SU-57.
  3. Bay doors animation is now ran by an animation Scriped They open automatically. In a speed rnge of 300 to 400 If you have the latest build of the pak fa it works that way All this will change in the Upcoming EFM version and baydoors will open upon hitting the trigger depending on pylon stations.
  4. C/user/yourname/saved games/dcs/mods/aircraft. создайте папку модов, если у вас ее еще нет
  5. Looking forward to this.
  6. Outstanding work Urbi thank you.:thumbup:
  7. Step # 2 setting up the BIN folder and Compiling SU-57 DLLs Also information of what is use to make the EFM and Systems will be provided.
  8. That is the whole reason i am developing the SU-57,to learn DCS Development. Thank you for your kind words. Best regards: CubanAce.
  9. Studying C++ and Aerodynamics formulas. Hello … Just wanted to report that the slow pace of the updates in regards the SU-57 and MIG-23UB is because I have taken the time and effort into making the SU-57 Full Fidelity, i want you all to know that I am not a professional coder or Aerodynamics equation type guy but that is ok with me because what we don't know we will learn, so I have taken the time to study and I am taking online classes for C++ and also studying aerodynamics formulas and everything related to flight, this way I can make the SU-57 EFM . I am not giving up on this project on the contrary I will continue learning and researching this aircraft for years to come in order to make it better, so please have patience and follow my journey :thumbup: Please do not ask in regards systems I wont answer any questions, in the future when you guys fly the aircraft and with the notes from the pilots given that will be enough proof of a well done job. For those that do not know the SU-57 is already in service and also the SU-57E variant has been granted/Approved for export for many countries. First steps into EFM just setting up the ED FM template Also some basic Aerodynamics formulas definitions. This Remake of the SU-57 also includes a New SU-57 model to be up to date with DCS standards,New model and renders made by MIDPOINT MODELS these are renders with PBR included. Best regards: CubanAce.
  10. The real MIG-23UB does not have a radar and nether does mines. Weapons do work and those are unguided air to ground and for air to air, heat seekers.
  11. No it does not.
  12. =OPS=Slider1709 and Mastiff please shake hands!!! remember we are here to enjoy DCS .:smilewink:
  13. Here is the download link https://www.dropbox.com/s/9y9w2x11nzk5hxq/MiG-23UB.7z?dl=0
  14. Its has simple systems no full fidelity, its FC3 level with its own custom SFM.
  15. Here is the MIG-23UB trailer Credits to bullen ,trailer producer great job.
  16. Hello did you add your imput folder and also did you call your imput type in entry lua? in case you don't know how below is how. in your mod structure add a folder called input ,inside input add another folder named your aircraft then inside that your keyboard,joystic and name lua. also add this to your entry InputProfiles = { ["E-2D"] = current_mod_path .. '/Input/E-2D', }, example
  17. Currently cleaning up the module structure so on next update you guys will also find a more organized Mod along with all the goodies that are coming. Keep in mind things are slowing down on my side due to work and a new business project im running with breeding praying mantis here in my hone town. Best regards: CubanAce.
  18. HSI progress.. I have started braking down the static HSI mesh that came with the MIG-23UB pit in order to animate it. I have to add a few things and also add more smoothing and of course animate it. So soon no more flying blind.
  19. Ok Ladies next update will include only cockpit work. HSI needs to be broken into parts and animated . More work on co pilot pit also so that both front and back cockpit have the same guages animated. This next update will take some time but just you know that I am listening to you all requests,which is normal giving the fact that I have to properly finish the MIG.
  20. Some of the multicrew abilities wont happen until an EFM has been implemented..
  21. I am having similar problems after installing latest ED tools. I deleted the previous ED tools from 3dx max,then installed the latest ED tool and while exporting my max file I get this message below.
  22. Next up on the upcoming next update will be the flaps fixed so that they don't hit Fuel tanks along with other improvements in materials applications.
  23. Thank you for the compliment but also thank you for taking the time to make the MIG-23UB even better thanks to your amazing work do ne on textures and Skins. Thank you Urbi .
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