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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. · Mission 3 both versions: F4 timing adjusted to prevent launch.
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  2. Hi @KodiakVFA143 I’m sorry but there is nothing I can do. It is only they that can resolve it. I will send them a note but you should report again. So the problem is the laser is not visible in the NVG and FLIR in the Quest3 but visible on the monitor? Is that correct?
  3. Hey @ATD123 Sorry I don’t fully understand. Could you please send me a track so I can see exactly what is happening, or a Tacview file. I can then get it fixed. Did it happen more than once? Do you run any mods? What level did you play at Veteran or Ace? Thanks.
  4. F/A-18C Rise of the Persian Lion 2 by Badger633 · Mission 3: Combat help from your Wing adjusted.
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  5. F/A-18C Serpent’s Head 2 by Badger633 · Mission 10 all variants: Mig attack adjusted.
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  6. Hey @PhoenixFC3 Saw your comment on Steam. Regarding mission 11 and the problem you had with AI, what level did you fly it on, was it ACE? Do you run any mods? Also how long ago did you fly it and also did you only fly it the once or did the same thing happen twice. Finally if you had a track or Tacview of the flight that would be really helpful. Sorry about all the questions but if I am aware of any issues in my campaigns, normally caused by DCS updates, I will get them fixed. Thanks for your help. Badger633 EDIT 2 July 25: Check flew mission on ACE no issues all worked as scripted. Have added additional safety provision in case AI choses not fly as expected. Will be in next update.
  7. HI @KodiakVFA143 Thanks for the track, if you can see the laser on the Track via a monitor it is probably a Quest 3 display issue. If this is the case you should report it on the main Forum for bugs so ED is aware and can look into it and hopefully fix it. It is not something that I can fix via campaign scripting. Bugs and Problems - ED Forums
  8. @KodiakVFA143 can you send using drop box or something similar. You can dm a link then so I can pick it up. So you cannot see it when you look at your track on the monitor?
  9. @Pavletto the problem is although the TGB directs the Maverick sensor to the TGP target the Maverick has still then to create its own IR lock on the target. This a lot harder with a moving vehicle so you need to look carefully to ensure it has locked on the target and if not keep trying by uncage and cage etc. If you check your track you will see when you fired the Maverick was not locked on the moving truck. A bigger FOV will help a lot.
  10. Hey @Pavletto Thanks for the Track, have had a look. When you released your AGM-65F you had a good TCG moving lock on the first truck. What you didn't do was ensure the Maverick display was also following, as it wasn't and went where the Maverick screen indicated on a fixed point. Suggest you firstly increase the field of view (FOV) of the maverick display so you can better see if you have a lock on your target and not some other feature. Then when you have a good moving TGP lock, which you did, select the maverick display and keep uncaging and caging until the Maverick display shows closed cross hairs actually on the moving vehicle. Then you are good to go. Hope this helps.
  11. Hi @ATD123 You should be taking out, as directed, the two to the right, your wing will then deal with the two to the left. The wing had been scripted not to take out your two aircraft as otherwise all you would have to do is sit back and let him take care of all the aircraft, part of the challenge is for you to take out at least two of the aircraft. I attach a link to Flying Kennys fly through of the mission so you can see how it is done. You need to use your radar correctly to ensure you are targeting the correct aircraft with your long range missiles, fly aggressively so as not to be an easy target and when close up use your helmet mounted display with your AIM 9X missiles which will give you a big advantage. In the playlists on my youtube channel I have listed some great videos by others on the use of the F18 radar. Well worth a look and will help you no end. www.youtube.com/@badger633 On the basis of your comments I have revised the mission so after a few minutes if really struggling the wing will help but you will have to survive for those few minutes. This is the forth of my five campaigns which have been designed to get more challenging as you progress so cannot make it too easy. Revised mission will be in next update. Hope this helps, remember practice makes perfect
  12. @KodiakVFA143 You can change the gain up or down using these controls. This may or may not help you. It could be a Quest 3 DCS display thing in which case you need to report to ED on the forum. As I said send me a track and I could check this end. Hope this helps.
  13. Hey @cobragva Thanks for the kind words.
  14. Hi @KodiakVFA143 Do not know what you mean by node? You should be using your night vision goggles. Just flew mission and laser was visible, so it is definitely firing, but I am using the Pimax Crystal though. Try adjusting the gain with your goggles. If the laser is not showing in the Quest 3 you should report it to ED on the forum. If you save a track of the mission where the laser is not visible and send to me I can check this end. Hope this helps.
  15. Hi @KodiakVFA143 I will check to make sure the laser is still firing this end. i will confirm here when I have. Assuming it is, then have you tried to spot it with your gogs or flir or both. Are you running any mods? If so try without them. Have you tried adjusting contrast etc on the flir or gain on the gogs. Do you have a track file you could send me? Can you see the laser when in 2D. You can check this following your VR track on the monitor after. If we find the laser is firing and with no mods it is not visible for you on the Quest then we both need to log it as an issue with ED to fix. In the past from time to time when ED has made updates, the laser has been almost invisible in the Pimax ( what I use). Will be in touch but please send me your track. Thanks.
  16. @Pavletto it will be the one I have designated in the script. You can tell as things will happen when he lands.
  17. Hey @Pavletto Glad you enjoyed. Yeah, the wing can make some sudden strange movements. He knows which airport he is headed for? Unfortunately that’s DCS AI for you. His script is to land ASAP but sometimes the AI has a mind of its own.
  18. Hey @BuzzinChowski Yeah it is the crosswind pushing your ladder across. Just so you know you can centralise the ladder under these conditions by using the cage and uncage. Just remember you have done this as the velocity vector is then showing a false position.
  19. @ayousry you have sent me the wrong track. This from another mission/campaign. Can you confirm you are playing the normal version of Mission 9 part 2, not the EZ refuel version, you are fully up to date, and you are not running any mods? I am sending you a private message with a link to my test track. This showing the bombs both hitting. Hope this helps.
  20. Hey @ayousry Just flew mission. No problems, hit both targets. Must be something you are doing your end. I could send you my track if you want. This tested on latest Open Beta.
  21. Hey @ayousry Just checked regarding PPL 1 designating different targets for each station. You are correct. I have normally used a different PPL for each target. Will fly the mission and get back to you. EDIT: Just did edited test on mission. Located player approaching target with enemy on weapons hold. Punched in coords , both on PPL1 and both bombs hit their targets. So will do fly through to check then also.
  22. Hey @ayousry Thanks for the track. From what I can see you are making a mistake when putting in the coordinates. When entering the first set of coords you selected PPL1 at the top of the screen, which you did. But after you stepped to the next bomb you needed to select PPL2 on the top tab so that the second bomb has different coords. Not sure what overwriting the PPL1 for the second bomb does to the first bomb. This could be why it is falling short and you are hitting the second target and not the first. Others tips: Do not fly so high when you pass over the last ridge , there is no need and you overexpose yourself. Just clear the ridge and fly towards target you will get in range but make sure you are clear of the ridge slope before release. Noticed your aircraft was not actually pointing directly to the target on release which does make it harder for the bombs to correct their trajectory. I will check the mission out yourself but hopefully the above helps you.
  23. Hey @ayousry Could you send me the DCS track so I can see what is happening. Thanks.
  24. Hey @ayousry Have you got a track of your mission, that would be very useful to see what you are doing. I am not aware of an issue with the JDAM's at the moment but that's not to say there isn't one. If it is it will be a main DCS issue and not anything in the campaign as we have no control over the fall of weapons. Things to check is make sure you have set up the JDAM precise coordinates correctly and selected the correct entry format. Make sure you have activated the fuse. Also make sure you are well clear of the hill before releasing. Which version are you using normal or EZ refuel. Are you running any mods? I will check it out this end but your track will be invaluable
  25. @Stadius Glad you got it sorted. Remember, practice makes perfect. You will get it. My Campaigns. When played in correct order will slowly make you become familiar with all aspects of F/A-18C Hornet. 1 Serpent’s Head 2 Serpent’s Head 2 3 Rise of the Persian Lion 4 Rise of the Persian Lion 2 5 Operation Green Line You can find some help videos and fly throughs of all my campaigns on my Youtube channel. I have also 22 free simple weapon practice missions for you to hone your skills available here. https://www.digitalcombatsimulator.com/en/files/3342585/?fbclid=IwQ0xDSwKg8ZBleHRuA2FlbQIxMQABHpq6HYwxFYftY2YitpyfoF6HlhZaE-o5NRdcrFjZF4ZTuDcvQLFdoe21DXhx_aem_Cor1yjRqXrPVWo8eHRn2_Q
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