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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. Latest revision adds Speed Stop. If time is accelerated it will stop when the next voice message occurs so you will not miss anything. Available in user Files.
  2. @thumperdump just so you know I have dropped the fixed weight of the static fuel of Ford in the EZ refuel options for all three of my current campaigns which will be in next update. If only part of the weapons are dropped you will be within carrier parameters.
  3. Thanks for the very clear heads up @thumperdump will take a look. Assume as before no mods. UPDATE 18 MARCH 24 Hi @thumperdump Have checked it out. 1 There is a bug or a change to the moving zone which has caused the Hornet not to explode. Have fixed this. 2 420 has done what he was supposed to do and stay in orbit until you take off each time I have run it. Looks like from your Tacview that it has taken off incorrectly and flown into the sea. There was a bug some time ago where AI were flying into the sea every now and again. Try it a few times ? Ok this end. 3 the Mig left will orbit because he was designated to attack 420 who decided he wanted to take a dip, so no bug there. It will work fine as long as 420 ends up coming with you. Fix will be in next update. Hope this helps and thanks for the heads up
  4. Sorry, we are not allowed to issue out protected mission files, hopefully the update should be soon. Note your comment regarding the mission fails but suppose the other side of the coin is a lot of pilots would be put out if you were allowed to fly all the way back to the carrier only to be told you had failed.
  5. Thanks @Moose_Jaw, a necessary evil sometimes with a simulator that changes so rapidly.
  6. Hi @dporter22 Unfortunately there is no secret it is a bug. I have already placed a warning on this forum under bugs. There was a bug initially in DCS which I fixed. Which meant replacing a lot of lines of script. Unfortunately made a mistake on one which has caused the current problem. Have already fixed it and it is with ED and will be in next update. Apologies.
  7. Hi @Koziolek The fix will be in the next update. I fixed the last issue which was a DCS bug but made a slight mistake in the correction which broke the updated mission, doesn’t take much unfortunately. Not sure when ED will issue update. Apologies. Badger633
  8. You will get it. I did a tips video on hitting the vehicle in that mission.
  9. Hi @Sylosis It is just DCS, you can do everything the same and every now and then it won’t work. Sometimes depending on what’s happening the sim seems to miss a command, I have seen it many times. It’s a big problem when designing quite detailed missions it’s as if too much is going on for the system. Which part of the mission is giving you a problem now?
  10. Ok will take a look. Do you have the free programme Tacview and a Tacview file of that flight? Are you open beta? Have you flown this more than once and did the same thing happen? If your first time could you try it once more. Thanks UPDATE Just tried it here and Sting split as required. Can you run it one more time to see if it works. Thanks
  11. Thanks for the heads up. Will look into it. There is a new unlimited fuel option since the campaign was written but this holds at 50%. Maybe I will drop the current enforced static level to lower level with a more sensitive gear.
  12. Unfortunately there is a bug in this updated version of Mission 1. You will get a fail mission when approaching the airfield. This has been fixed and the fix will be out in the next update. Apologies. Badger633
  13. Thanks @Damhiz for the kind words. @corb Hope you enjoy part 2. My next campaign, 'Operation Green Line' is almost complete.
  14. Hey @cm2 Looks like the problem is as @BIGNEWY has suggested. The Helos now are fitted with IR suppressors, must have been introduced automatically somewhere along the line. I have updated the mission now and removed them from the normal versions but kept them for the hard version. I have issued the update to ED but it is probably too late to catch this months, but it will be updated in the one after that. Thanks for the heads up on this one also thanks @BIGNEWY for your input.
  15. It’s a DCS bug which has been with us in December and January. I fixed it in December and it was also fixed by ED. Trouble is no update in Jan so fix will be in next update due very soon this month. It was the ‘part of group in zone’ trigger not working correctly. Cheers.
  16. Hi @Spider64 Yeah the current ‘part of group in zone’ trigger is bugged. Impacted a lot of missions. ED has fixed it and I have also fixed it my end in case they didn’t. It will be resolved next update this month. Trouble was there was no update in January so this one has been hanging around for too long. Thanks @rob10
  17. Hi @Sylosis Issues 1 and 2 have already been fixed and issued to ED. Trouble is there was no update in January so the fix is yet to be released by DCS, hopefully this month. ( This problem was principally caused by a recent DCS bug not interpreting the 'Part of group in zone' trigger correctly. They have now fixed this their end and I also resolved it my end as well.) Issue 3, your correct sometimes the AI are not as accurate as they should be and do not kill all the bogs, nothing I can do about the AI this is hard wired in the Sim. I have added a safety check which will not allow this to happen and stop the mission. This will be included in the next DCS update. Hope this helps and thanks for the heads up. Badger633
  18. Hey @kaco Thanks for the kind words. The next campaign, "Operation Green Line", is almost complete.
  19. Hi @TheCoyoteHunter It is a DCS bug which has impacted quite a few missions. It relates to the “Part of group in zone” trigger not behaving correctly. I have already done a fix and in fact DCS has corrected it as well. It will be out in next update. Unfortunately there was no update in Jan so this is why it has been broken for a while. As I said this bug has impacted a couple of my missions. Hope this helps.
  20. Hi @Ruda_Malpa An update. It is a DCS bug, it is a problem with the “Part of group in zone” trigger not functioning correctly. I have already issued a fix but also DCS have also fixed the issue generally. This will be issued in next DCS update which will be in Feb sometime. Unfortunately the release of the fix is out of my control. Hope this helps. The issue has impacted a lot of missions. Hope this helps.
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