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Badger633

DLC Campaign Creators
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Everything posted by Badger633

  1. · Missions 13 all variants: Sound file conflict fixed. · Missions 1 all variants: Wing RTBs low fuel fixed.
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  2. · Mission 8 all variants: Tech failure timer changed, Wing attacking wrong target fixed. All missions: Note added to brief explaining that although the D.T.C. facility has been added, for these missions no frequencies should be changed. The note was as follows : NOTE: THE ORIGINAL MISSION RADIO FREQUENCIES AND WAYPOINTS MUST BE MAINTAINED IF YOU CHOOSE TO USE AND EDIT A DATA TRANSFER CARTIDGE. THERE IS NEED TO EDIT OR USE THE DTC TO FLY THIS MISSION. Unfortunately there is a "NO" missing the last sentence should read, THERE IS NO NEED TO EDIT OR USE THE DTC TO FLY THIS MISSION. Apologies this will be corrected in next update.
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  3. All missions: Note added to brief explaining that although the D.T.C. facility has been added, for these missions no frequencies should be changed. The note was as follows : NOTE: THE ORIGINAL MISSION RADIO FREQUENCIES AND WAYPOINTS MUST BE MAINTAINED IF YOU CHOOSE TO USE AND EDIT A DATA TRANSFER CARTIDGE. THERE IS NEED TO EDIT OR USE THE DTC TO FLY THIS MISSION. Unfortunately there is a "NO" missing the last sentence should read, THERE IS NO NEED TO EDIT OR USE THE DTC TO FLY THIS MISSION. Apologies this will be corrected in next update.
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  4. Hey @DN308 Thanks for the kind words. Book looks interesting will give it a look. Not sure how much work the Hornet got in Afghanistan though. Where did you get JTAC experience? You will certainly come across some JTACs in my campaigns. Enjoy Rise of the Persian Lion and hopefully ROPL2 and Operation Green Line. Cheers.
  5. No problem, I am also checking with ED.
  6. @andytts It’s been a long time since I flew without the supercarrier module. Then, once you lowered the bar you had to press’U’ for the connection , then just throttle up. Don't think that may be the case now as so much has changed over the years. I will try and get the latest and get back to you.
  7. Hi @andytts Can you launch in mission 4? What procedure are you using exactly, including your key selections . Can you send me a track of you attempting to launch. Thanks PS: Would obviously recommend getting the supercarrier module as it is so much better with all the crew directors etc.
  8. Hey @Hillman Your correct there is a typo in the EZ refuel version. The normal and harder versions are OK. I have corrected this and will be in future update, too late to get it in the next one though. As for the tankers height, think you got confused with the message which indicated the tanker was in your 12 at Angels 15, easy done. "FORD GROUP : STRIKE SWITCH ARCO ON 352.00 YOUR PRI PUSH 3, TACAN 12X ARCO IS AT YOUR TWELVE RUNNING NORTH TO SOUTH ANGELS 15. CONFIRM REFUEL COMPLETE BY USING F10 FUNCTION" As I indicated in the briefs and in the mission text, due to a DCS bug, for some pilots the wing will not refuel but go AWOL and break the mission. In response I have had to adjusted all my campaign missions so that the wing does not refuel but stays in formation. At least then I am not getting complaints of missions breaking. Once again on this particular version of the mission I have missed disabling the wing refuel. Glad it worked for you. Used to be like that for all my missions until this bug. Thanks for the heads up, much appreciated.
  9. Hey @LordOrion Glad you got it sorted. Yes there will be a message on all my mission campaigns in next update not to touch the DCT settings.
  10. Glad you got it sorted. Enjoy the campaign
  11. @DN308 Let me know how you get on. If a problem save and send me the track. I have made an update to the mission which will ensure the wing will not RTB even if you take a while to tank. Hopefully in next update but may miss it if next update is very close.
  12. Hi @DN308 The original campaign had wing refuelling. If you look in the mission brief at the start and also the text that comes up on the screen as you approach the tanker it lets you know that due to a DCS bug I have had to change the mission so that your wing will only follow you. You refuel on the port side and the wing will remain in formation. When you move away the mission will resume by the wing calling complete. I have had to do this because of an intermittent bug. Annoyingly for some players, not all, when the wing was scripted to refuel it would dive away and go AWOL, this effectively breaking the mission. Had so many complaints had to make this change for all my campaigns. Not sure if this bug is fixed as did not get response from ED. I will do some tests and when fully confident will reinstate the wing refuel to my campaigns. There is a lot of missions to adjust and the bug is difficult to check as always works for me but not all pilots. At least this way the missions are not breaking. Hope this helps.
  13. Hi @LordOrion Just flew the mission. Unfortunately could not reproduce your issue. Both messages and triggers worked fine. So not sure what is happening your end? Of course I run with no mods. What I did notice that if the first leg is flown at 300 knots, the wings 'joining port' audio steps on the 'clear of the ABE' audio. So just got the 'clear of the ABE' text on screen. Changed to Pri 2 and all worked as expected. So will put that on my list to sort out the timings. As I said apart from that all worked my end?
  14. Hi @cm2 Have now looked and fixed it. Have already issued update to ED and will be in next update. Thanks for the heads up. It was one of those things that will not happen most of the time but in some circumstances can happen.
  15. Hi @cm2 I’m sure it is, will take a look. Thanks
  16. @LordOrion Have checked out mission. Now corrected default laser code for wing and now only attacks its target. The fact you passed over without dropping a bomb was not a scenario i had anticipated. Only catered for miss or hit. So now scripted for that scenario. Engine failure working fine this end not sure how it could be that delayed. Have now made small adjustment. Updates will be in next DCS update. Thanks
  17. @Hillman No problem, any time. Glad you got it sorted. Enjoy the campaign.
  18. @LordOrion OK will check out this end. If you have Tacview those files are very useful too . If you haven't got it suggest you do, a great learning tool analysing your flights and free. Checked segments of the mission and laser spot and fail seems to be working. The wing might have hit your target, the new detailed fusing which came in after this campaign may be to blame. The wings laser code set at fusing by default is 1688 which just happens to be the same code as the JTAC lazing your target. Have changed this and will carry out full fly through.
  19. Hi @Hillman Have you got a track or Tacview of the mission flown you could send me so I could check out what is happening? Thanks. EDIT: Will look at the mission but just asking the obvious question, are you sure you are hitting the northerly 4 Migs parked, your target, and not the the wings 4 parked Migs to their south? As above Tacview or track would be great please.
  20. Hi @LordOrion Strange, obviously has worked until now. Will take a look. Have you got the track of your mission as that would be really useful. Also which version of the mission was it and are you running any mods? Regarding the laser you normally will not get a lock until quite close and of course the pod needs to be set up to look in area. I will fly the mission to check things out. Really strange why the engine failure was delayed. Unless ED has changed how it operates.
  21. Hi @JesterIsDead Just tested mission 3 normal and harder. All worked well and the F4s turned away. Have you tried more than once? Was it the harder or normal version. If it happens again can you send me your track. Thanks.
  22. Hi @JesterIsDead They are supposed to turn back, I think there has been a recent DCS bug where AI aircraft are engaging when they shouldn’t. Will check it out and get back to you.
  23. Hi @gunhead9 Glad you enjoyed the campaign. Will bear your comments in mind. It's not true though that we all have top end powerful computers, especially when using high res VR. Fully loaded missions can be the difference between a smooth and slightly juddery experience for some. I generally have DCS traffic switched off as it looks stupid having the DCS traffic driving through the actual Road Convoys to be targeted or monitored in the missions. Generally I don't put too much activity in target destinations, although have done in the past campaigns, as sometimes that detail is very often lost through the TPod. The Missions from Incirilik all have other aircraft moving jeeps and personnel, have made sure all start locations are busy, although adding a few dormant aircraft in hangers is a good point and will introduce them. In a lot of the missions the wing does help out but is scripted not allow the player to just sit back and he kill all the bad guys for you. In the case of the last mission you would expect it to be less forgiving and beings the targets are buddy lazed for you you are expected to hit both targets. The fact you get a mission fail at that point is always an interesting dichotomy. Would you rather get a Mission fail at that point or would you rather run the full length of the mission land at the carrier and only then get a mission fail? Matrix should never get shot down as he is scripted to be immortal. He may well have gone AWOL as there have been some recent DCS bugs such as the recent, 'stuck in orbit' which is now fixed. If you have the details and track, or Tacview, of the mission could you please send it to me so I can check it out, as that should never happen. Thanks for your thoughts, and as I have said above, will bear them in mind for the next one. I always work hard to try to make them as good as they can be.
  24. Hi @cm2 This is a very strange bug. I am not sure if it has been fixed, certainly had no feed back from ED after a couple of requests. The problem is all works well if early in a mission but not later in the mission, same script? Also works for some, I think with better computers, but not all! same script? So not just a case of getting it working my end. When I last looked at it sometimes on the refuel command the wing would dive down and go AWOL, totally breaking the missions. As refuel is through lots of missions in most of my campaigns this became a real problem. Tried various options but none were 100%. Then decided to adjust all my missions as they are with the wing just following. There has been lots of AI changes since. I will do some tests again and see how things pan out and maybe release on a couple of missions. Not going to revise all the missions in all the campaigns though until I am 100% sure that there is still not this intermittent issue for obvious reasons. From the above you can see this is a process and won't be resolved by next update, wish it was.
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