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rogonaut

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Everything posted by rogonaut

  1. Asus AI suite 3 does have a nice and easy overclocking function. its just a button press and i run my 6700K on 4500 MHz instead of 4000 MHz
  2. the TF-51 is used on both sides for CTLD. use F-10 to load standard troops to capture airfields, also grab a repair crate. wish those towers would get shattered and collapse:P
  3. and please turn off the take off assistent or what its called for all planes :)
  4. the arguement started because someone mentioned WW 2 era planes are unbalanced. its understandable that you wont design your mission and let 109s fight f-15s. lets get back to blue flag:thumbup:
  5. confirmed server still down - what should i do now? :D @ Tirak there will never be perfect balance unless u let two planes of the same type fight it out. i think thats what standingcow ment - probably. at least thats the way i see it...
  6. there is a time more trigger, so u just add that one to the b-17s destroyed objects trigger. u need to put it in seconds, so in your case 300.
  7. i think overall its still comes down to pilot skill, both mustang and spit are capable fighters with their own advantages. most of the good pilots fly for years so its no wonder u get shot down after just having a couple of flights. dont let it frustrate u, try and learn out of your mistakes and accept to be shot down by "aces", its not a shame at all. sooner or later u will have your first victories and the fun starts! good hunting
  8. vaziani and tiblisi lochini missing in the editor screenshot, is the map getting smaller?
  9. can we have a timer before mission restart=)
  10. i barely see them and i dont like them as for now. not sure if thats realistic or not but i would like them more visible/bigger. also would those bofor rounds probably have a nice tracer so the gunners could aim better? would be cool to see some tracer effects on em. if they already do excuse me :D
  11. better than not seeing anything and die imo. its not perfect but well hopefully get some nice flak puffs sooner or later
  12. lets just get a stug III shall we :)
  13. yea difficulty is good - no easy task taking out airfields! is it too early to mess around with bombers btw? say as static targets on airfields, supply flyers or even airfield bombing? @xcom like the way u guys use flak script and flak, its the best work around in my opinion. what about the labels mod u guys are using?
  14. nice sounding engine no lawnmower
  15. awesome first testing - like it alot :D
  16. sweet! lookin forward to this - thx guys for making this
  17. this is pure awesome, thx for posting.
  18. set her down just before she stalls, land as slow as possible
  19. must have:)
  20. wow - lookin very nice
  21. thats sad, hopfefully it gets fixed
  22. if there on sale ill get them, i appreciate the pure dogfighting like with ww II planes. would be nice to give them some multiplayer love.
  23. yup nice one! :)
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