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Posts
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Ditch3r started following SAM site responding to ARM not seeming to work consistently
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Mike Force Team started following Ditch3r
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Thanks for the reply. I hope you get it figured out, it's a very nice feature to have.
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I can't seem to get any waypoints entered via the F10 map to take on DTC update since the recent patch. PP and RP still work fine, but since the addition of the Flight Plan B feature I can't get Waypoints to work. Was there a change to this that wasn't documented? In the map marker I have tried a bunch of different options, and none have worked. I have tried "WPT1", "WPT01","WP1","WP01","FPA1","FPA01","WPT01A", along with about ever other combination you can think of. I also tried the same with B substituted with no luck. I've also tried on Kola, Syria, and Caucasus with no success, so I don't think it's a map issue. I have tried a DCS repair, and reinstalled the JF-17, with no luck. Is anyone else having this issue? Edit: Forgot to mention, I've tried Cold and Hot Starts, neither are working.
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Based on 571 Squadron No. 8 Group All have adjustable numbers. Standard Livery: https://www.digitalcombatsimulator.com/en/files/3329677/ Standard with Full Invasion: https://www.digitalcombatsimulator.com/en/files/3329678/ Standard with Half Invastion: https://www.digitalcombatsimulator.com/en/files/3329679/ Night Attack Varient: https://www.digitalcombatsimulator.com/en/files/3329680/
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I've tried multiple aircraft FLIR systems and multiple types of ground units yet this never changes. One group set to "Start Cold" and the other is not, yet they both look the same. Is there something else I'm missing here?
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can not reproduce Massive frame drop with CMWS control panel
Ditch3r replied to JMartin's topic in Bugs and Problems
I had this problem not too long ago. I fixed it by removing export scripts from my saved games folder. It seems there was something there causing issues. -
reported Black screen at South Atlantic airport
Ditch3r replied to Gasman's topic in Bugs and Problems
I did some more testing. I have ensured mirrors are off and have a video for you. Maybe this will help with troubleshooting this problem. Also, try as I might, I can not get this to duplicate anywhere but the South Atlantic map. I'll keep trying though. -
reported Black screen at South Atlantic airport
Ditch3r replied to Gasman's topic in Bugs and Problems
Just tested this, it doesn't fix SHKVAL render bug. Mirrors on or off did not make it go away. It appears only when looking at specific areas and I am only getting it on the South Atlantic map. Here's a quick vid of what the SHKVAL is doing, toggled mirrors on and off, with no effect. -
cannot reproduce George AI interface not showing when in CPG seat.
Ditch3r replied to Andylad701's topic in Bugs and Problems
I am having this issue as well, and I am exporting views. -
Ditch3r changed their profile photo
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Is there any possible way to have the option to turn off the new High Speed Vibration? In VR it is almost sickening as we are constantly flying over 250 and the simulated vibration doesn't feel like a vibration but more like a micro stutter to me. I have also tried it in 2D regular mode and the vibration is really more annoying than "realistic". The vibration feels more like an added camera shake, and it is quite distracting. I have others that fly the 50 state similar experiences.
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CH47 Chinook, flyable, clickable, EFM
Ditch3r replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
PM sent -
Major Announcement: New software to to connect panels to DCS
Ditch3r replied to FSFIan's topic in Home Cockpits
From the time I posted my last post I made a mock up panel and tested it. Everything worked perfectly! Finally I can move on to actually building panels instead of working on making them communicate! -
Major Announcement: New software to to connect panels to DCS
Ditch3r replied to FSFIan's topic in Home Cockpits
Thanks so much! I just downloaded the files and plan on playing around with it now. I've been fighting comms between my Arduino and DCS for a couple weeks now, you're announcement couldn't have come at a better time. :thumbup: -
Helios Forum is Dead...Permanently
Ditch3r replied to TEMPEST.114's topic in PC Hardware and Related Software
Let me know on this. I also own a web server, and I would be more than happy to get a forum set up on it for him. He has contributed so much to this community, I for one would love to give back. -
First off, hello all, it's been a long time since I've been here on the forums. However, I'm back and into pit building. I've been making great progress thanks to the unbelievable amount of information so many have shared here. I really can't thank this community enough. Now to my problem. I have an Arduino UNO hooked up and reading in Helios under a EOS Bus. All is good, I see the three LED's I have hooked up and the code is working good. I can toggle them on and off with a toggle switch set up in Helios. However, I would like to link these to specific indicators so that when a light comes on in the simpit I get the light on my board. I have put indicators on my Helios screen but there is no output option for them, what am I missing? On a side note, I was able to get these indicators to light up using a UDP bridge, and running the simulator. However, I would like it all to run through Helios if possible being I already need it for my other displays. I look forward to hearing from you, and I'll get get a pit building thread started here soon. :) EDIT: Shortly after posting this I figured out how it works. I wasn't aware that you had to have the EOS Bus tab open and link it through the bindings that way! Hopefully this will help someone else out along the way.