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Ditch3r

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Everything posted by Ditch3r

  1. Based on 571 Squadron No. 8 Group All have adjustable numbers. Standard Livery: https://www.digitalcombatsimulator.com/en/files/3329677/ Standard with Full Invasion: https://www.digitalcombatsimulator.com/en/files/3329678/ Standard with Half Invastion: https://www.digitalcombatsimulator.com/en/files/3329679/ Night Attack Varient: https://www.digitalcombatsimulator.com/en/files/3329680/
  2. I've tried multiple aircraft FLIR systems and multiple types of ground units yet this never changes. One group set to "Start Cold" and the other is not, yet they both look the same. Is there something else I'm missing here?
  3. I had this problem not too long ago. I fixed it by removing export scripts from my saved games folder. It seems there was something there causing issues.
  4. I did some more testing. I have ensured mirrors are off and have a video for you. Maybe this will help with troubleshooting this problem. Also, try as I might, I can not get this to duplicate anywhere but the South Atlantic map. I'll keep trying though.
  5. Just tested this, it doesn't fix SHKVAL render bug. Mirrors on or off did not make it go away. It appears only when looking at specific areas and I am only getting it on the South Atlantic map. Here's a quick vid of what the SHKVAL is doing, toggled mirrors on and off, with no effect.
  6. Is there any possible way to have the option to turn off the new High Speed Vibration? In VR it is almost sickening as we are constantly flying over 250 and the simulated vibration doesn't feel like a vibration but more like a micro stutter to me. I have also tried it in 2D regular mode and the vibration is really more annoying than "realistic". The vibration feels more like an added camera shake, and it is quite distracting. I have others that fly the 50 state similar experiences.
  7. From the time I posted my last post I made a mock up panel and tested it. Everything worked perfectly! Finally I can move on to actually building panels instead of working on making them communicate!
  8. Thanks so much! I just downloaded the files and plan on playing around with it now. I've been fighting comms between my Arduino and DCS for a couple weeks now, you're announcement couldn't have come at a better time. :thumbup:
  9. Let me know on this. I also own a web server, and I would be more than happy to get a forum set up on it for him. He has contributed so much to this community, I for one would love to give back.
  10. First off, hello all, it's been a long time since I've been here on the forums. However, I'm back and into pit building. I've been making great progress thanks to the unbelievable amount of information so many have shared here. I really can't thank this community enough. Now to my problem. I have an Arduino UNO hooked up and reading in Helios under a EOS Bus. All is good, I see the three LED's I have hooked up and the code is working good. I can toggle them on and off with a toggle switch set up in Helios. However, I would like to link these to specific indicators so that when a light comes on in the simpit I get the light on my board. I have put indicators on my Helios screen but there is no output option for them, what am I missing? On a side note, I was able to get these indicators to light up using a UDP bridge, and running the simulator. However, I would like it all to run through Helios if possible being I already need it for my other displays. I look forward to hearing from you, and I'll get get a pit building thread started here soon. :) EDIT: Shortly after posting this I figured out how it works. I wasn't aware that you had to have the EOS Bus tab open and link it through the bindings that way! Hopefully this will help someone else out along the way.
  11. Well I had to re-install DCS A-10C, but it is working now. I did not use EMC this time around, and I will just manually configure where I want things. Thanks for pointing out the errors of my way. :thumbup:
  12. I used Notepad ++ and re-did my .lua as you stated... no luck again. Getting tired now will try more tomorrow night. Thanks for the help, I will try to re-create my entire .lua file tomorrow. I tried this one time, and I have to admit, I don't think i read the red letters.... I don't remember seeing them. :music_whistling: And yes, it looked like that. I guess I will have to do a re-install from what I read. Thank you, I will look into this tomorrow too.
  13. 1st off, thank you to everyone who has contributed to this topic! Now I hope some of you can help me out. I have two monitors 1)1680x1050 and 2)1280x1024. I have manually input the combined resolution into DCS A-10C and selected the following custom .lua file. The problem is that it puts both of my MFD's in the upper left corner of my main view. I have my dual monitor setup working fine in BS2, but A-10C just doesn't want to co-operate. Is there something different in A-10? Any help would be appreciated.
  14. The only other thing that isn't lining up for me is the start/pause, but that doesn't bother me at all. My control input window seems to be doing fine, as far as I can tell, but I'm going to do some more testing on this. As for the three green lights, I'm not sure what you are talking about here. I guess mine isn't being affected or I would probably notice it. Most of the minor bugs we are having are just that, minor. :smilewink: But it would be nice to get it perfect. :thumbup: I'll play around with settings more today and if I find something I'll let you all know. Also, just wanted to let you know that I can't take screenshots either. I get the array error as well. I just found this out because I was going to post a shot of my UI, but I guess I'll have to figure out a work around for this first.
  15. First off, a big thanks to all who have contributed to this thread! I have the setup working, but I have one small problem. My radio command menu comes up over my ABRIS. It works and I can see it, but I was wondering if there is anyway to move it either a) back to my main monitor, or b) just above the Shkval? I searched the forums for answers, but I couldn't quite find anything that solved the problem. Thanks in advance, and keep up the great work!
  16. Thanks a ton for the list of commands and the real layout. Time to dust off my programming skills and get my CH setup programmed!! Awesome work ED, looking forward to the release.:thumbup: And thanks Ice for your CH setup, I think I'll be following it very closely.
  17. Yep you are right. It is mainly used for the TSS system.
  18. I assume he's talking about the controller in the AH-1Z for controlling many options within it. It looks a lot like a PS3 / N64 controller. The engineers actually told me they used game controllers to see what felt best for the pilots. :smartass: :joystick:
  19. I must admit, working on the Legacy upgrade program was a blast. I was the team leader of what was known as Z3, the first AH-1Z to every fire weapons from the new platform. :thumbup: If this were to ever be modeled I would be a happy man, but I doubt it being so much is classified. Now, on to trolling other forums.
  20. Actually Starforce still has a lot of problems, and with a new OS like Vista I would be hesitant to install anything that could lead to an instable OS. I for one will look at this closer when BS is released, if they use starforce. However, I don't think there is much debate to be done on it. ED will do what ED has to do, and the consumers will do what they have to do. But from a logical standpoint I don't see why anyone would want to use a copy protections system that most of their customers don't like though, but again, that's not our place to say.
  21. :megalol::megalol::megalol: Nice Find! :thumbup:
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