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pieroboy99

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Everything posted by pieroboy99

  1. And one more there ! Brand new TM FA18 grip from Logitech website and button 15 and 16 have no return position. Compare to my A10 grip i think it's a bit step beyond in quality, those "cliky" switches aren"t good. I prefer the soft one from the A10. Return via RMA, i'm upset / waiting....
  2. Right, Thanks....Though, any idea why is the final "intruder" stucked at the end of the runway and the trigger is broken? i keep ending with a "expected landing of the intruder...." And then what? back to tarawa ? Thanks for quick answers !
  3. hi @Eagle86, in the same mission, the "expect intruder landing" is broken too. The P51 land, go to the end of the runway where a "commitee" is waiting and then....Nothing ! This time i can't do anything myself, i will never know how this mission end !
  4. Thanks. It was just a way to actually play the mission, while skipping it in campaign mode !
  5. Hi i've found the problem: as soon as the AI BLUE column start, in the very beginning, a btr-80 named "Новый юнит #025" shoot and kill the SAM, and so the trigger....In mission editor i changed the BTR by a Toyota and the problem was solved ! Happy to help,though i understand you've already saw were the problem was ! Cheers
  6. .....at the very first start, whenever i do something or not. More surprisingly, while doing absolutely nothing, i still have this "violation of sequence" thing, which seems related to IA self attacking target in the first 3 minutes. And it's impossible to continue the mission. Frustrating, very.
  7. Happy to hear that ! If you're looking for beta testers.... ? I would buy it anyway !
  8. Hi @ChillNG The A10 campaign was a pure jewel ! When will you release this new one ? Any news ?
  9. No offense Mr ! For the record that's the third time i replay this campaign, because it's such a nice work, i enjoy it ! I was just saying that MAYBE a time based trigger would have been safer....but you're the pro, and once more, thanks for this amazing work, full of funny ideas !
  10. in the first place putting a trigger related to AI behaviour is not a good idea knowing how ED AI behaviour is usually hazardous !
  11. Happy to understand it wasn't on my side ! Thanks for the very quick answer and for this wonderful campaign ! Such a work !
  12. hi, whatever i do, the "Lifter" approach the Batillus, and then have an erratic behaviour: sometimes the last call is "troop in contact", then he left and i can wait forever nothing happen, if i try to land back to the ABE i have a mission fail 30 nm off. Sometimes the lifter (chinook) declare "stationnary" above the batillus, then is stucked, and i have a mission fail.... DO i make something wrong ? seems to me a broken trigger..... I saw in ME that 4 F5-E should engage: i experiment nothing like that....
  13. After the batic dragons ottoman prologue, that's hard to find a campaign of this quality/standard ! But the comment of Mr Shooty are pretty unfair : - first the missions are complex and it's a lot of good/excellent programming - the overhaul is rather immersive, but it's true that the voice like "rising squalls" are completly loosy - And finally it's REALLY worth it ! At least you don't buy a campaign where repetition are constant and where it's 15 time the same one NTTR mission with tiny chages: How boring !
  14. After the batic dragons ottoman prologue, that's hard to find a campaign of this quality/standard !
  15. I've just finished this wonderful mini camapign, ultra immersive, as always with your products @baltic_dragon, you're the king, by far. Can't wait for a second part after this PROLOGUE, and i would pay a great price, knowing the extreme quality of your work !
  16. Thanks ! you saved my day ! SWitching from On to Off, then On again, solved the problem ! I can start the campaign, GREAT !
  17. since the new "light policies" i can"t launch /catapult from carrier at night time....though all my lights are on !
  18. Thanks guys but it doesn't solve the problem ....ANd the new F14A campaign start with a night launch, so i'm stucked !
  19. Hi there was some news lately : My problems is with all my lights ON when i SALUTE the Yellow guy keep spinning is arms and NOTHING happen ! my launch is stucked please help NEW: At night, the catapult launch is triggered by turning the exterior lights on (in accordance with manual procedures). Added a new special option which flashes the lights automatically together with the pilot salute."
  20. I agree captain, at least the narration is still (kind of) making sense, if i remember well. For sure, player must cross "DA ZONE" later than the Leading Group....
  21. You're right ! The trigger which detects the TALDS zone arrival doesn't work, so there's no "ANCHORMAN" and the Mig/Su aren't launched. I tweaked it by adding an "/OR -(PLAYER) /IN -(DA ZONE)" in the trigger, and it worked ! Cheers
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