-
Posts
937 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Florence201
-
Mission 12 - Not working
Florence201 replied to andygg's topic in DCS: AH-64D The Four Horsemen Campaign
You have looked behind the curtain lol. In order to get 5-2 to stay on the ground until you're ready to launch, he is a static. Once you pick up and head away from Batman, 5-2 will respawn as hot on ground and follow you no issues. I'll check the JTAC trigger zone on this one later. -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
Glad it worked out and you're enjoying it -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
Belly "Should" automatically sort that AAA IF ED fixed the AI engaging correctly in this patch. But making attacks South to North will help -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
OK, so some of the points awarded are done so based on you landing back at FOB Batman (as you would in real life) As for the no comms issue, please bear with me as i have sent fixes to many missions in this campaign to ED ready for the next patch release. And thank you for your kind words, makes all the hard work worth while. -
Mission 8 borked for me
Florence201 replied to Blackhawk163's topic in DCS: AH-64D The Four Horsemen Campaign
There's a major issue with AI not engaging correctly, plus others I have released updates to ED and they're ready for next patch, so hopefully all will be fixed -
Campaign The Four Horsemen Mission 5
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Please wait for the update and hopefully all will be well But again, I appreciate the feedback -
Oh , you tricky bastar- Mission 7
Florence201 replied to Blackhawk163's topic in DCS: AH-64D The Four Horsemen Campaign
Thanks buddy. I really wanted to go the true Aircrew route with the banter, but released i'd have to release the campaign as Certificate 18 if i did lol And as for shooting at you, there's always little twists like that IF you put the cab in the wrong battlespace -
Oh , you tricky bastar- Mission 7
Florence201 replied to Blackhawk163's topic in DCS: AH-64D The Four Horsemen Campaign
Hahaha, too quick on the trigger finger. Patience my young jedi. Glad it all worked out -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
Updates are with ED for the next patch release. Please bear with me until they are released -
Oh , you tricky bastar- Mission 7
Florence201 replied to Blackhawk163's topic in DCS: AH-64D The Four Horsemen Campaign
Thank you for your kind words, it's greatly appreciated. Lots of hard work and thought went into the cockpit/flight chat throughout the campaign, as i know the Army like to banter each other. Much more of that to come in later missions, with a little joke carried on from somewhere earlier! There have been a number of updates passed to ED for the next patch, to hopefully overcome these breakages. As for the North team, they're not as far north as you may think they are....... If you get really stuck, reach out on my discord (Fights On Sims) and i'll give you a hint -
Campaign The Four Horsemen Mission 3
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
As previous written, logbook issues are known by ED and hopefully being fixed in the next update. -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
There is an issue with the GR4s It has been fixed internally ready for the next update -
Hopefully ED fixed this issue. I'll take another look at M2's scoring, but lots of reports of this, even with score of 100
-
Flight's not registering is a known and reported bug. I don't know if it got fixed in this latest HOT FIX. What score did you receive? You need to get >50 to progress
-
It is yes
-
Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Progress is a known DCS core bug You need to map radio binds as Easy comms are off -
Mission 3 (small) issue
Florence201 replied to Draken35's topic in DCS: AH-64D The Four Horsemen Campaign
Fixed for the update Noticed issues in further missions oo, but they're fixed as well- 1 reply
-
- 1
-
-
Unfortunately whilst testing updates I found a mission breaking new bug. This has been fixed and will come in the next update
-
https://discord.com/channels/542985647502393346/1263735468160454666 Known and reported SP issue with hours/logbook
-
mission 1 way points dont match the f10 flight path?
Florence201 replied to KiwiOz's topic in Fight's On Simulations
Thanks. Got some updates to this one to hand into ED for the next DCS update. A few things got broken in the time from submission to release. -
mission 1 way points dont match the f10 flight path?
Florence201 replied to KiwiOz's topic in Fight's On Simulations
So the 1st waypoint is actually the take off point in at the FOB. So when you lift, the 1st waypoint you'll actually see, is WP2. It was designed that way to give the nav system the start point. For future Apache campaigns, i'll be removing the FOB T/O WP, so the 1st you'll see through the monocle is WP1. -
Bugs and Problems
Florence201 replied to Florence201's topic in DCS: AH-64D The Four Horsemen Campaign
As i said to him mate, that seems like a core DCS issue, not a Four Horsemen specific one. I'd honestly report it to them. I've tested M2 lots since you guys kindly fed back issues and not had that problem at all attaching a trk file with your reports will help then look into it -
The image doesn't load buddy Then that is a core DCS issue. Plus, as i say, i never built the campaign to allow that, so might be something i need to change, so i'll ask ED as well. Can you report it to the ED discord please, that you can't command George from the front seat. As for landing, as i said to someone else, because the FOB is utilised by other helos, you need to land where the last waypoint is, to stop anyone landing on top of you. Be a shame to complete the mission, then have either UGLY 5-2 or someone else land on top of you, meaning you'd have to fly it again.
