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Everything posted by Florence201
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All, Whilst i really appreciate all the great bug reports I'm getting, some of them can be cured (hopefully) by carrying out the below list of advice: 1. Ensure you do not have unofficial mods installed - These can have a detrimental affect on the DCS ME triggers i use to make things happen in the missions 2. Follow the tech support guidance on the DCS World home page (link below) and try a clean up and repair. You WILL NEED to rename your existing Saved Games folder/DCSWorld (I just add _OLD onto mine), as this process will create a brand new Saved Games/DCSWorld folder as part of it. Once the repair is complete, start DCS (new Saved Games/DCSWorld folder created) - Exit - Copy your Saved Games/DCSWorld/Config folder contents into the new SG/DCSxxxx/Config (moves all your keybinds/peripherals etc) - restart DCS https://www.digitalcombatsimulator.com/en/support/faq/repair/ 3. Select EASY COMMS to OFF. Again, this can affect radio transmissions i've added to the campaigns. Reflected has done a great YT video on it With all that said, please feel free to keep posting bugs, it's the only way we overcome issues. As an old telephone company add used to say "It's good to talk"
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Mission 2 Wingman? Off on a jolly!
Florence201 replied to Leg2ion's topic in DCS: AH-64D The Four Horsemen Campaign
@Leg2ion It you experience it again (please ensure you have no unofficial mods installed), please save off and post here, a trk file from the flight. That'll help me troubleshoot and possible pass on to ED -
Mission 2 Wingman? Off on a jolly!
Florence201 replied to Leg2ion's topic in DCS: AH-64D The Four Horsemen Campaign
Thank you for your feedback. I have noticed this happen before and have tried to add follow commands to negate the AI just wandering off. I'll add a few more to this mission. And yes, the F10 in M1 and throughout is for the radio menu hahah -
Does this come with any sort of mounting bracket etc?
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Wingman doesnt show on datalink :(
Florence201 replied to AKULA_OPTIMUS's topic in F-16C Weasels over Syria Campaign
Allow GPS /INS to correctly align. ICP LIST - ENTER takes you to the DLINK page With GPS TIME highlighted on the NET STATUS page, hit ICP 1 and you should toggle GPS TIME to ON -
I've not looked into datalinks too much, but it is set up for the UHF radio I believe
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
My guess here is that you didn't kill all the ground troops that are involved in this portion of the mission. I'll add a fail safe to overcome any sneaking leakers -
Somehow, their landing spots have been shifted to the left. This is fixed internally and will be released with the next update. Thanks for pointing it out.
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I'll look into their parking spots
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reference 1991 Desert Storm/OP Granby DMPIs
Florence201 replied to Lace's topic in Missions and Campaigns
Don't suppose you've done any work on 2003 OIF laydown/DMPIs have you? -
With the latest version released, all mission radios SHOULD NOT be on the required frequencies. This should mean, when you set them as per the comm card at mission start, the triggers should work correctly now for recognising the freqs in the radios
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
I'll investigate the SNAKE issue. I don't suppose you have a trk file saved off do you? -
Mission 12 targets invincible
Florence201 replied to Augermc's topic in DCS: AH-64D The Four Horsemen Campaign
As Kharn points out, despite previous versions having the freqs already there at start up, there was a core Apache issue that meant the triggers in the ME were not picking up the radios correctly. Ai have now changed a ll pre-start freqs to jibberish, such that once you input as per the brief, all should be good. And yes, there are a number of trigger/spacebar points before you are cleared hot by the JTAC. If you do not press when required, then you will not be cleared hot (and the enemy WILL remain INVINCIBLE - Done so i can have a fire fight, but leave something for the player to still attack). -
Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Appreciate the kind words -
Your pics don't seem to load for me. Any chance you can DM details, as i'm interested.
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Can't change weapons load on any mission.
Florence201 replied to Moxica's topic in DCS: AH-64D The Four Horsemen Campaign
Relevant weapons were selected when the missions were built. Currently there is no warehouse to allow changes. -
Excellent campaign!!
Florence201 replied to mla306's topic in DCS: AH-64D The Four Horsemen Campaign
Hi, Did you by chance save the trk file from M12 so i can investigate? I did look into something similar and there should've been a fix released as part of yesterday's update. i'm pleased you enjoyed the campaign and really appreciate your feedback. It makes it all worth while when i receive kind words about my work/efforts. The four horsemen (well maybe not all of them) will ride again soon......- 1 reply
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
I'm sorry you feel that way, but as a campaign designer, i cannot be held responsible for a core DCS issue. Have you reported it to ED? Have you attached a screenshot or trk file for them to take a look at, or is it just at me you're venting? -
Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Score and result are 2 different things. Score is what the game registers based on what you've hit and destroyed Result is based on designer's triggers and what needs to be accomplished to pass the mission -
Campaign The Four Horsemen Mission 6
Florence201 replied to Trankiller's topic in Missions and Campaigns
Please post in the Fight's On Four Horsemen area https://forum.dcs.world/forum/1255-dcs-ah-64d-the-four-horsemen-campaign/
