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Everything posted by Florence201
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I've not looked into datalinks too much, but it is set up for the UHF radio I believe
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
My guess here is that you didn't kill all the ground troops that are involved in this portion of the mission. I'll add a fail safe to overcome any sneaking leakers -
Somehow, their landing spots have been shifted to the left. This is fixed internally and will be released with the next update. Thanks for pointing it out.
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I'll look into their parking spots
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Repeated crashing during first 3 missions
Florence201 replied to tacoman802's topic in DCS: AH-64D The Four Horsemen Campaign
Glad you're enjoying it It can work seat switching, thankfully the triggers aren't affected. -
Repeated crashing during first 3 missions
Florence201 replied to tacoman802's topic in DCS: AH-64D The Four Horsemen Campaign
Hopefully fixed in the next DCS release. Thanks for reporting this team -
reference 1991 Desert Storm/OP Granby DMPIs
Florence201 replied to Lace's topic in Missions and Campaigns
Don't suppose you've done any work on 2003 OIF laydown/DMPIs have you? -
Repeated crashing during first 3 missions
Florence201 replied to tacoman802's topic in DCS: AH-64D The Four Horsemen Campaign
I've reported it internally to ED also -
With the latest version released, all mission radios SHOULD NOT be on the required frequencies. This should mean, when you set them as per the comm card at mission start, the triggers should work correctly now for recognising the freqs in the radios
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
I'll investigate the SNAKE issue. I don't suppose you have a trk file saved off do you? -
Mission 12 targets invincible
Florence201 replied to Augermc's topic in DCS: AH-64D The Four Horsemen Campaign
As Kharn points out, despite previous versions having the freqs already there at start up, there was a core Apache issue that meant the triggers in the ME were not picking up the radios correctly. Ai have now changed a ll pre-start freqs to jibberish, such that once you input as per the brief, all should be good. And yes, there are a number of trigger/spacebar points before you are cleared hot by the JTAC. If you do not press when required, then you will not be cleared hot (and the enemy WILL remain INVINCIBLE - Done so i can have a fire fight, but leave something for the player to still attack). -
Repeated crashing during first 3 missions
Florence201 replied to tacoman802's topic in DCS: AH-64D The Four Horsemen Campaign
Thanks all. Definitely sounds like a core DCS issue, so reporting to them is the way forward. -
Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Appreciate the kind words -
Your pics don't seem to load for me. Any chance you can DM details, as i'm interested.
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Can't change weapons load on any mission.
Florence201 replied to Moxica's topic in DCS: AH-64D The Four Horsemen Campaign
Relevant weapons were selected when the missions were built. Currently there is no warehouse to allow changes. -
Excellent campaign!!
Florence201 replied to mla306's topic in DCS: AH-64D The Four Horsemen Campaign
Hi, Did you by chance save the trk file from M12 so i can investigate? I did look into something similar and there should've been a fix released as part of yesterday's update. i'm pleased you enjoyed the campaign and really appreciate your feedback. It makes it all worth while when i receive kind words about my work/efforts. The four horsemen (well maybe not all of them) will ride again soon......- 1 reply
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
I'm sorry you feel that way, but as a campaign designer, i cannot be held responsible for a core DCS issue. Have you reported it to ED? Have you attached a screenshot or trk file for them to take a look at, or is it just at me you're venting? -
Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Score and result are 2 different things. Score is what the game registers based on what you've hit and destroyed Result is based on designer's triggers and what needs to be accomplished to pass the mission -
Campaign The Four Horsemen Mission 6
Florence201 replied to Trankiller's topic in Missions and Campaigns
Please post in the Fight's On Four Horsemen area https://forum.dcs.world/forum/1255-dcs-ah-64d-the-four-horsemen-campaign/ -
TRYING to work out and fix why this is happening with mission results. I believe it to be a core DCS error. As for "You may shutdown or exit". you should get that at the end of every mission, as i know some players like to complete full start up and shutdown. If you exit instead, you will not penalised. I have a specific Four Horsemen forum for bugs/comments https://forum.dcs.world/forum/1255-dcs-ah-64d-the-four-horsemen-campaign/
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Hopefully fixed in the next update
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Campaign The Four Horsemen Mission 2
Florence201 replied to Trankiller's topic in DCS: AH-64D The Four Horsemen Campaign
Please submit this as a core DCS issue, with a screenshot of the issue. I have doubled checked all M2 triggers. If you score >51 then you progress, that's standard DCS campaign scoring/progression. -
Mission 12 targets invincible
Florence201 replied to Augermc's topic in DCS: AH-64D The Four Horsemen Campaign
OK, there's a debrief in my feedback area of the Fight's On discord. But BLUF Are you pressing SPACEBAR when told to inform JTAC that you're in hot? If not, then the visual firefight triggers i have set (so you get good visuals and still have targets to engage) will not fire. When working with JTACs you MUST follow their instructions. -
Oh , you tricky bastar- Mission 7
Florence201 replied to Blackhawk163's topic in DCS: AH-64D The Four Horsemen Campaign
Yes. You need to go to and hold at, the sneaky WP until told otherwise. The sneaky hold point is in the FP