

cao990
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Everything posted by cao990
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There are no issues using version 24.08.24 without installing any mods, and we are currently testing by loading other mods one by one. Now it has been found that there is a conflict with Auranis' High Digit SAMs (version 14_8_21 will not conflict). The vehicle part has been tested, and other building, ship, and aircraft MODs have not been loaded for testing yet.
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Chinese airborne ballistic missile for H-6 bomber
cao990 replied to tripod3's topic in Static/AI Mods for DCS World
At present, only PZD ASh/SEAD has been tested to be effective against land attacks, and there are also issues with ship attacks. The other three have problems. In addition, there is a conflict between the model coating and the Bayraktar TB-2 UAV module texture file name. We hope the author can change the texture file name again and fix the code to be suitable for the latest game version. Thank you. -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
Need warning guidance machine -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
cao990 replied to Admiral189's topic in Static/AI Mods for DCS World
The missile is currently not working. Please be patient and wait for Admiral 189 to update the missile code. Now you can understand it as encountering electronic warfare -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
cao990 replied to Admiral189's topic in Static/AI Mods for DCS World
There is a conflict between Sturgeon Class Submarine and Project 22800 Karakurt due to the same hull texture name.Can you give the model a new texture name? Both of these two mods can be used now, thank you null -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
cao990 replied to Admiral189's topic in Static/AI Mods for DCS World
Thank you for your hard work. Wishing you a speedy recovery -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
需要预警机发现目标才能发射导弹 -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
It may be due to the fact that you did not set up the warning machine for booting. They have no issues in the latest version 2.9.6. Additionally, have you updated the latest patch upgrade package for CurrentHill -
Caspian sea monster spotted near the Kola Peninsula
cao990 replied to Beldin's topic in Static/AI Mods for DCS World
Hope it can be released soon, thank you -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
Every update is a challenge for MOD -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
Suggest adding a prefix name for the ship in the future to avoid duplicate texture file names -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
There is a conflict between Sturgeon Class Submarine and Project 22800 Karakurt due to the same hull texture name. -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
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Oban I have encountered such a problem when making models, where missile models have scaling phenomenon in the game. Finally, it was discovered that the coordinate axis (XYZ) used to locate the missile launch position in 3dmax had been accidentally scaled. Please replace it with a new coordinate axis and take a look. I am looking forward to your MOD very much
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Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
@ArielSharon I am using the latest version 2.9.6 and have not encountered the smoke mosaic phenomenon. I think it may be related to the graphics card driver. I have only encountered some warships emitting smoke and some not, and there is no problem with the code. -
Chinese Landing Ship by MingGe(Updated)
cao990 replied to cao990's topic in Static/AI Mods for DCS World
Yes, borrowing the code from CURRENSHILL can achieve it -
Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
Excellent, you are the best -
Thank you very much for your painting. May I ask which folder should I put it in and what is the name
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Is this method of removing default hangers still effective in the latest version 2.9?, I have tried many times but have not succeeded.
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Military Assets for DCS by Currenthill
cao990 replied to currenthill's topic in Static/AI Mods for DCS World
Thank you very much for the module from Currenthill. I noticed that there is a small gap at the bow of the constellation, and the side gap feels unclearnthill. I noticed that null -
Chinese Landing Ship by MingGe(Updated)
cao990 replied to cao990's topic in Static/AI Mods for DCS World
Author: King of Parrot Continent Attention: His MOD needs to be purchased The following link is his MOD published homepage 鹦鹉洲大王的个人空间-鹦鹉洲大王个人主页-哔哩哔哩视频 (bilibili.com) -
Chinese Landing Ship by MingGe(Updated)
cao990 replied to cao990's topic in Static/AI Mods for DCS World
I will continue to improve and publish 002. and 003 will not be published without authorization from the original author. If you want, try to download it from the original author as much as possible -
Chinese Landing Ship by MingGe(Updated)
cao990 replied to cao990's topic in Static/AI Mods for DCS World
I found the reason for 002 and forgot to do segmentation loss mapping. I will simplify the collision model. However, due to certain reasons, the original author published it on their own. If you need it, you can download it from the original author.鹦鹉洲大王的个人空间-鹦鹉洲大王个人主页-哔哩哔哩视频 (bilibili.com)