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Everything posted by lipas70
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So the mossie is supposed to have 20mm tracers?
lipas70 replied to Gunfreak's topic in DCS: Mosquito FB VI
So we have to assume that for the Spitfire, no ammunition was loaded into the cannons with tracers, even if it was possible? -
Hi. Then why do the Mosquito cannons have tracers if they are the same model and possibly ammo like Spitfire Mk IX ?
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[NO LONGER PASSES IC] Improved Contact Dot Spotting (Updated v1.1)
lipas70 replied to Why485's topic in DCS Modding
There is a problem with this mod. When the enemy launches the rocket, it looks as if a second plane suddenly appeared next to it (and sometimes a third one if it fires the second rocket). Missiles should be barely visible or not visible at all to the observer, especially at such a distance (5 - 10 miles). -
HDD info disappears in VR if not directly in front
lipas70 replied to TAW_Impalor's topic in Resolved Bugs
Not only VR using. TrackIr too. You don't want to believe it's possible at all. A slight shift of the head to the right or left and half the screen is not visible. Something's wrong here. -
Hi. Is there something new or is the topic dead?
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Unfortunately not. No "unofficial" mod passes IC.
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Rather not, especially since you can choose bullets with tracers. I'd rather hear ED's opinion on this.
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Hi. After last patch I don't have 20mm cannon tracers. I tested all ammo types and no result. Is this a bug or is it supposed to be?
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Guys,take it easy. Let's not go crazy. I think our expectations are too high. What Barti did is more than good !
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It's really hard to understand ED's resistance to removing (correcting) such a simple thing. Over the years, nothing has changed in their approach to the matter.
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Is something going on in the topic?
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I checked on the same mission (Normandy Spitfire Dogfight) one with clouds, the other without clouds. On both, there are flashes, each time at a different time and with varying intensity.
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Given the rate at which ED makes corrections, in my opinion, no chance.
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Try to disable MFAA if you are using it.
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The worst part is that sometimes the entire mission will go smoothly and the next one with a lot of flashes. It is really difficult to pinpoint the moment and circumstance that starts to cause this. It is completely incomprehensible to me.
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It probably makes a difference. Yesterday we flew with colleagues in the Caucasus (jets only). No flashes. Then a quick WW2 mission in Normandy and flashes like at a disco.
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Yes, it does. However, I noticed that the flashes are not as intense as I turn off global ilumination. In general, they occur with different intensity in different missions / situations.
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I don't have G-sync/FreeSync.
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All the time no change. Channel map tested. The first launch of the mission seemed to be fine but after a few minutes it started. Then each subsequent launch of the mission began with intense flashes.
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But it doesn't help at all. I tested it.
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Explosions flickering - shader cache problem
lipas70 replied to Airmage's topic in Game Performance Bugs
This is the same problem. -
Why should we all send tracks? The enormous amount of people has the same problems in different situations and with varying severity. The same track may look different for everyone.
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+1
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Bignewy. A lot of players have the same thing. In addition, I noticed (and not only me) that, e.g. during a network game, the problem occurs at the same time for everyone. I guess this has nothing to do with NVidia drivers, because Radeon users have it too.