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Everything posted by Smith
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For me, this is the most important thing you need to fix. Otherwise, thanks for this great map.
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Laser Code 1113 and (at least) Su-25T
Smith replied to lotherk's topic in Utility/Program Mods for DCS World
Is this really working or did i make a mistake? I set up a mission with the Reaper lasing a tank with 1113, but on the HUD of the Su-33 i can't see a diamond. -
Haha, instant buy for me too. Finally a redfor plane . I hope a Flanker will be availabel someday too.
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Thank you very much, what you are discribing is exactly what i mean. I also fly in VR and the very flat UFC and the flat screw heads are very noticable. And because the F/A-18 is the most versatile plane in DCS I fly it the most. And all the time i m looking around in the cockpit of the F-18 i see how it is lacking compared to the A-10C II.
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I wanted to ask if someone knows a Su-27 on Display, which I or someone else could scan the cockpit. Or maybe Eagle Dynamics has or had access to a Su-27 to make a cockpit update. I would like to build a scale Cockpit of a Su-27, but i only want to start when i have proper measurements, and the easiest way to get correct measurements is with a scan. For my Racecar-Project i scanned my whole car and also the cockpit of my car: It is quite easy to do with the right scanner. All i need is access to the cockpit. I know that the National Museum of the US Air Force in Dayton, Ohio has a Su-27UB on display, but i m not sure if they allow a german to scan the cockpit
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I wanted to ask if someone knows if Eagle Dynamics will do a cockpit update someday. I mean not just textures, but also a update on the 3d model because it gets a little dated when compared to a cockpit like from the newer A-10C II. And as Eagle Dynamics did a laser scan of the MiG-29 Cockpit, maybe they could do a laser scan of the F/A-18C too. I also would pay for it, like i did for the A-10C II update and Black Shark 2 and 3 Updates
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I hope he can fix it when ugra doesn't do it. Yes, its a bit anoying that they didn't reply, even so a lot of people including me complained about it
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Thank you, this is all i want for this map at the moment
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Everything looks so good. It is the perfect map choice. It will be my favorite map. But I really hope that they fix the brown dirt around all the airports someday. Or at least i hope a modder can make the textures a bit more green around the airports.
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I know that it shall simulate dried out patches of grass. But it is just far too much contrast between brown and green. It is not just overdone a bit. And actually in the real world it is just the oposite. The Grass is greener near the Runway and Taxiways: I took a look at ramstein and it made it not better for me how the grass looks in the pictures of ugra media: Ugra just should make the brwon patches a bit greener and the green grass a bit more brown for summer textures and i think i could be happy, but at the moment it is just too much.
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Thanks for agreeing. Too much contrast between brown and green describes it quite well. My point is just that in the pictures of Ugra Media it looks like mud, and not like dry brown grass. In this picture everything looks perfect. I don't see big mud/brown spots/blobs at all. It doesn't look like it was a very hot and dry summer. Ugra Media got it very right in this picture: But here it looks very strange to me. Where does all these mud blobs come from? Normally it gets brown and muddy when there are a lot of vehicles driving, but then there should be tracks of vehicles in the mud and not just generic blobs of mud. And around the fence there is normaly also not some generic mud. Either the grass is growing all under the fence or there is a thin pathway for soldiers for walking a patrol. On a real picture i don't see blobs of mud. Just different shades of green, but not sand brown like in a desert. And just a small pathway around the military facility: nullAnd on real european airbases the grass is growing all up to the taxiways and runways and parking spots. There is no mud around the parking spots: So why is there all mud around taxiways in this picture: Or a little bit of mud around all the taxiways and parking spots in this pictuere: It should be green all up to every runway and taxiway like in this picture: Brown spots should only be where vehicles are driving or where there is a construction site. This picture also looks very strange to me. What happened to the grass there? Okay, i think it is enough. Don't get me wrong, i like what i see, i just hope that they get it right. It would kill my immersion on every airport aproach when i would see these mud blobs on every airport in this map. And i also think that it would save some memory if they reduce these blobs of mud and just put a normal grass texture around the airports. Just like it is on the good old caucasus map. It is lacking details but at least there is no mud blobs around all the airports:
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Okay, fair enough. But in your picture is almost everything brown with only very little green. In the picturesof ugra media we see very green green next to brown. So either they make eberything like in your picture or everything like in this picture
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Here is Spangdahlem in Summer. No Brown at all. Edit: Sorry, my bad. This is aviano airbase. I didn't check it before i posted it.
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I live in Germany and i visited a lot of military facilities during summer, and when i walk to the fence of a military base, i walk through grass up to the fence. There is no brown around the fence also during very hot summers.
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First of all thank you to finally make a usefull new green map. But there is one thing i have to complain about when i see these pictures. In germany we don't have so much brown around the airfields and taxiways. It is all grass up to the concrete or tarmac. With all the brown around the airfields it looks a bit like a desert map to me on some spots.
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At least they should update all of the airports of the map to the same standard as Senaki, Mozdok or Vaziani. Airports like Krasnodar or Kobuleti still have the bend pag-14 plates from old flanker 2.0 or lomac days 25 years ago.
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Yes, you are right in this point. For me it would also be better to have a aditional caucasus map with all the new technologies instead of a beefed up version of the old caucasus map with still 20 year old technology in it just to keep backwards compatibility
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Quite a few are complaining that the newsletter doesn't have big news. But that they are working on the tire and suspenison model is really a good news for me. It is impotant for every landing and especially carrier traps. https://forum.dcs.world/topic/222757-reportedmain-landing-gear-not-damping-properly/ https://forum.dcs.world/topic/340556-realistic-landing-gearsuspension-physics/
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In the Q&A Video by Wags he says after the current maps are finished they will update the old maps