

sylkhan
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Everything posted by sylkhan
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can't get the sd10 to track when radar is off and d/l on
sylkhan replied to witness_me's topic in Bugs and Problems
No fighter is equal to the Rafale :) Correct PAF need Block III at least. -
can't get the sd10 to track when radar is off and d/l on
sylkhan replied to witness_me's topic in Bugs and Problems
?? Cost effective does not necessarily mean less effective. JF-17 is design to be the backbone of PAF and to compete with the best fighters of the world (rafale, su30 mki) Block III with sd-10B will have the ability to awacs missile guidance and PAF want to make block II compatible too. Then the JF-17 will be a cost effective aircraft, but a super advanced heavy fighter too :) -
fps hit is mormal, but big fps hit + stutters is not. My post is for peolple who have big fps hit + stutters. It's more frequent in air start. With my solution, no big fps hit and stutters, smooth as silk using ag radar and pod
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It seems to be a conflict between vsync and ED ground radar API. Try this : - deactivate Vsync in game - modify maxfps in graphic.lua to match your refresh rate monitor (mine is 60) - in Nvivia panel activate Vertcal sync and choose option "FAST" (important) Thats all. Let me know if that works for you
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Are you ok ?
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NO, all is subject to change :), are you aware of "end-user restrictions from the US" for Pakistan. And F-16 block 70 is a very expensive fighter for Pakistan then chances are very low to non existant From a retired PAF Officer "Air Commodore Kaiser Tufail " “With AESA radar, the JF-17 should be able to resist enemy jamming [via its] many small transmit-receive modules (TRM), making it a much more survivable platform. The aircraft’s BVR capability is also expected to be greatly enhanced, especially in an environment increasingly beset with EW advances. Assuming the AESA radar works as expected, the JF-17 would have a more advanced radar than that of the F-16, thus becoming the PAF’s preferred platform in the air-to-air role.”
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Possible, but the difference should be minimal Then it should sound half of the mig29 internal engine sound :) and don't forget that RD-93 is more powerfull than RD-33
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Correct, not in service Ah, didn't know that. ED/Hollywood planes :megalol: (joke)
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I am enjoying the Chengdu a lot, all is great except the internal engine cockpit sound. It actually sound more like the crappy/boring MK2 (razbam) sounds than the great mig29 (ED) internal engine cockpit sound. And since the RD-93 is a modified version of RD-33 is would be logic to have the same sound engine as mig-29. I know, you have a lot of work, but if you can take a look at this in the futur, it would be great. Thanks for your hard work !
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No, Chengdu FC1/JF-17 is design to be the backbone of PAF. Block II is already better than f-16 in some areas, but block III/PL-15 will be superior in all aspects. PAF need fighters to be able to compete with rafale/su-30, f-16 can't. F-16 block 52 will be dedicate for secondary tasks.
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Perhaps bing translator is better :) "There's still a conversation with the Chinese when we blow their rocket"
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What does that mean ? Message from an ED guy "Chiz" https://forums.eagle.ru/showpost.php?p=4146732&postcount=20234 "С китайцами еще будет разговор, когда мы продуем их ракету." google translate : "There will still be a conversation with the Chinese when we blow their rocket." Not very friendly, and if i understand correctly, not a good news for the futur
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More data of what ?, do you think ED have true data about specific missile, nah it's impossible, all is only estimations, even CIA don't have true data about russian R77 or other missiles :). They do with the informations they have, and these informations, everybody can have them. After they can adjust these infos to have the game thay want to have, nothing more. But nothing is real, just pure speculation :)
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SD-10 launch distance was recently lower to be between amram B/C, but since ED increase launch distance of AMRAM AB/C, SD10 launch distance need to be reajust. Simple as that.
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Yep, but now Deka has to revisit the sd-10 to take into account these new modifications, particulary readjusting the SD-10 launch distance since ED increased the aim120 launch distance to 10 -20%
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Great, many thanks
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And i am hoping otherwise. What is your problem , nobody ask you to use meter, and for realsim don't forget to fly only in pakistan with paskitani liveries (no fictional). and ask DEKA/ED to remove Jf-17 from other coutries (US, Russia, France, China,...), you will be a happy man.
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In the BVR instant action mission my wingman was killed but always appear on the HSD. the only way to update the Hsd was to deactivate datalink(NE) and reactivate it (NES).
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Even more.. since 2014 on JH-7 for exemple.
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Yes, works only in SP with nato awacs (no A50 or KJ), ED bug Do a quick mission to be sure. You (and only you, no wingman) + A50, + 2/3 ennemy fighters. Fly the mission with your radar off (standby or silent mode), and see if data link works with A50
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How does the SD-10 missile compare to the AIM-120C?
sylkhan replied to MobiSev's topic in JF-17 Thunder
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How does the SD-10 missile compare to the AIM-120C?
sylkhan replied to MobiSev's topic in JF-17 Thunder
Thanks L0op8ack for the report, i hope you don't have to much lower performance of SD10 to please/calm some people. In real life SD10 is better than most of aim-120C versions. What version of C in DCS ? Recently, I have seen this on the russian forum about SD10 It's worrying, because PL12 is a recent missile, and the resistance to countermesure need to be on par, with aim120C. There is absoletely no reason for the SD10 to have a lower resistance. Can you give us some infos about this. -
Ah, ok, thanks, i just see that in another thread. Hope ED will fix that very soon
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does not work in single player. edit : seems to be not working with KJ too
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Congratulation to the team for this wonderfull module. - great FM - great avionic The first REDFOR multi role aircraft in a public air combat simulator. Was waiting this since "flanker 2" sim, a lot of years :) Many thanks to all