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Knock-Knock

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Everything posted by Knock-Knock

  1. I can confirm, although it was airframe depending too. At first I had a A-10C on 22, F-14A on 23, Hornet on 25 and Flanker on 26. Only Tomcat and Hornet showed big fps drop. Then placed a Tomcat on 22 and Hornet on 26 and now I had big fps drops there too. For a control I placed the same opposite on 44, 45 etc, and no fps drops there.
  2. Numbers say differently, cause significant performance hit at the center of Guam (Antonio), and Saipan too for that matter. We just notice it worse in VR.
  3. Was curious and placed a hot F-5E-3 on various runways on my maps, and noted down the fps (1440p). F-5E-3 hot on runway. Default weather/cloud base. Caucasus . Senaki 09 73 . Vaziani 31 81 . Krasnodar 09 76 Marianas . Andersen 06 65 . Anderson 24 54 . Antonio 06 41 / Middle of Guam . Antonio 24 40 / Middle of Guam . Saipan 25 55 . Saipan 07 55 Nevada . Nellis 03 92 . Nellis 21 86 . McCarran 01 83 . McCarran 19 87 Persian Gulf . Al Dhafra 13 82 . Al Dhafra 31 80 . Al Minhad 09 84 . Al Minhad 27 80 . Havadarya 26 75 . Havadarya 08 78 Syria . Incirlik 05 75 . Incirlik 23 71 . Bassel Al-Assad 17 70 . Bassel Al-Assad 35 70 . Mezzeh 06 75 . Mezzeh 24 78 . Beirut 03 71 . Beirut 21 74 . Ramat David 73 . Ramat David 74
  4. I believe they are part of the HighDigitSAM Mod, but the SA-22 and S-400 are not released yet and will be part of a bigger update to the mod... soon™. https://github.com/Auranis/HighDigitSAMs
  5. No, Im asking how often the code runs the check if something is inside the missiles proximity fuze radius. If the missile for exampe is traveling 3600 km/h, thats 1000 meters per second, so if the check runs at 100hz, that means the missile will have traveled 10 meters per check and can easily have passed the target, especially at the exremities of the proximity fuze radius / sphere. At 1000 hz its 1 meter, but still a good chance it will the target at the extremity of the radius/sphere.
  6. @NineLine At what frequency are the proximity fuzes actually checking in code. 60, 200, 1000 hz?
  7. Having the concrete service areas in would be good too, for turning around, rearm/refuel and spawn. http://www.ukairfields.org.uk/kofinou.html http://www.ukairfields.org.uk/kornos.html http://www.ukairfields.org.uk/mandria.html
  8. - "Fresh and juicy, ready for the picking."
  9. Just ran into this, giving some ideas to target types in the area. Page 206 and forward. https://media.defense.gov/2010/Sep/27/2001329802/-1/-1/0/AFD-100927-062.pdf
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