-
Posts
1231 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Everything posted by Boosterdog
-
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
Not here you wouldnt. And it wasnt me shifting the focus off the point and onto VR -
Hello I think Im going everything right. Request start up, request take off, change the radio when asked, hear the chatter with the airfield, maybe a little over 350M, maybe about 200kp/h, approach the LP, VIP keeps his breakfast down, land..........nothing. No coms telling me ive landed, no coms telling me passenger on board. Help?
-
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
No we cant. AND its not GREAT! Making out its just a VR thing is plain wrong and also dimishes the argument for taking action by reenforcing a MYTH that it affects only a realtive small proportion of higher demand players. I see this type of comment in virtually every performance thread including the many actually started by a flat screener. No doubt a VR capable rig will play the game in 2D incredibly. But not everyone can choose to have such a rig. Not everyone can afford the £1000 GPU minimum upgrade to bring the horsepower now required to replace even 10 fps. As a result they find themselves up exactly the same creek as Gavin in the Goggles. Those goggles may expand the virtual world but they appear to induce a certain level of tunnel vision also... A comment I must sadly admit that I took with a gain of salt. -
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
I also have this set up. I cannot discern any huge difference but it feels "snappier" when changing scenes in SP (cockpit switching, F keying about). I have not ventured into MP however where its benefits are said to be more apparent.. It isnt a solution to the fps however. (Not that impalor is suggesting that it is) -
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
Its really nothing to do with the gen of the CPU. Im on a Ryzen 7. Same result as when I was on a 6600K. Games that evolve will always ask for more but 2.7.7 didnt ask, It kicked in the doors and put a gun to our heads with no warning. Im really trying to stay even keeled and positivie about it but 18 fps isnt a dip and scant ackowlegment other than what feels tanatamount to "its reported now shut up" doesnt give me a warm fuzzy feeling. And its one of a number of factors affecting the game and specifically low level play that appear to have crept in since 2.7. Sticking to an older release also isnt a solution when important updates to modules dictate you update. Vulkan/Multithreading is for the future but we dont know how far ahead that future or even what benefits it will bring. In terms of Vulkan returing lost performance I agree with Lange although Id be happy to see a trade between improvement and demand with the tech could compensate for to a point. My concern is that this is only good when one is certain what those demands are and that those demands are unavoidable and not down to bad or misunderstood code. Neither of those conditions appears to be present at this time. The risk then comes that the tech appears, everone cheers but then, over time, the old problems continue to knaw at the wiring and perfornace once again begins to drop with each patch. I think if a boat has a hole in it, you fix the hole before it sinks. Finally, and a little OT, but I spoke to some of my old simming friends recently and this came up. What struck me in that conversation was just how little some of them understood stuff like Vsync, how many of them lived with the 30 fps half refresh hack it enforces and how many of them had such mixed settings it would make noticing anything different almost impossible. I know we all think the average DCS player is a tech savvy genius but I suspect most are just normal people who are simply happy stuff works. Some even see the performance demands as a indication of how advanced the game is. I also have to wonder just what percentage of the player base actually use or activiely contribute to this forum. It does tend to be the same couple of dozen names appearing time and again and its human nature to let the other guy do the work. I cannot help but think that the issue is more widespread but simply isnt being noticed or reported. But I would say that wouldnt I? -
fixed Powerlines are glowing white against the sky since OB 2.7.8.16140
Boosterdog replied to sirrah's topic in Object Bugs
@Flappie The same effect appears to be present on distant ships and objects like the oils rigs against the water. Happy to shove in a thread if its not already reported but I feel its one and the same as this one. -
Its very much a tthing for 1440P and above. No doubt it does a good job there. At 1080P its not realy so great. Scaling to even the bare minimum 85% results in a pretty ugly image for 2 or 3 extra fps. Overall the driver actually knocks off 2 fps for me with the same settings as the previous with IS turned off.. YMMV but, for me, and at 1080P the negatives outweigh the posistives.
-
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
Its no fix and no solution but, for now at least dumping the 2x MSAA and living with the NCP FXAA has an acceptable image quality hit for me at my already low tech 1080P and actually improves some elements like power lines a little. Recovers 8-9 fps (no sh1t sherlock) which almost (but not quite) brings OB and the Hind into the playable realm (weighing in on my "bottom line" test -which I find needs to be 86 fps or above at the spawn of the Mi24 weapons range mission in the Caucauses -2 fps shy -up from 76 fps to 84/5). Poss ok for Helos but I suspect spotting at a distance will suffer with the FXAA "vaseline" effect if your are a fighter type. Certainly makes for a happier 2.5.6 which starts the same mission at 102 fps without MSAA (so a further widening of the gap up to 18 fps) New Nvidia driver has image scaling which, for me at 1080P is quite pointless but may be worth a looksee for people using 1440P or 4K. Again a hack around the issue which I doubt will bring much joy to most. My nvidia install did not go smooth (first time in a long time). Probably just one of those things and easly nuked with DDU but it appears to require a reboot after every NCP change and crashed to desktop during install. No discerable improvement fps wise over the previous one so probably worth sticking if image scaling and Battlefield 2042 isnt your bag. ... But yeah......18 fps......pooof!...........gone -
Performance (FPS) loss from 2.7.6 to 2.7.7
Boosterdog replied to Limaro's topic in Game Performance Bugs
2.7.8 OB - zero difference. As expected. Not submitting further info unless specifically asked to. Whatever was hitting performance with the last 2 beta continues in this one. I have run comparisons between OB and 2.7.6 on 3 different machines now. Limaro has done the same on 2 of his. Five machines, five different builds running the same control missions with idenical settings on clean installs with new save game folders. all showing consistent and demonstratable downturns in performance. Not one shows performance on par to 2.7.6 let alone an improvement.. I am very surprised that this has been unable to be reproduced across any ED machine save for flappie's. -
Id would really hope that given its just semantics and a GUI arrow the coding wouldnt alter exisiting missions (the wind is still come from the same direction afterall, its just demoted differently in the ME GUI).
-
I think we read things differently. For me a patch arriving does not necessarly mean to us mortals. I take as meaning reaching completion for submission to ED for future inclusion in the next patch release. Hope Im wrong - if its any consolation, I usually am. If not I look forawrd to reading about how a single rivet on the top side of the F14s port main carriage bay roof has been reprofiled......... EDIT - hate to be that guy https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.8.16140/
-
I dont think any hack fixes are going to make up for you needing more RAM for MP Im afraid.
-
I play only at 1080P and SP but I dont see my 1080's VRAM being used much above 5.5GB even in a module like the Hind or F14 with their "always on" twin cockpits. Personally I wouldnt pay what retailers here in the UK are asking for either product but I've already got 8GB and, resultantly, a buffer so go me. The TI is always going to be a moderately better performer in most games over the vanilla version. Ultimately, a few extra frames for more hard earned but with no apparaent downsides apart from its current retailing price that would make Turpin blush.... ....would be my uneducated opinion.
-
Valid points made well . I just hope when and if they do they remember to reverse the wind in the existing missions accordingly.
-
Thank you. And thank you for the quick clarification! I look forward to the camapaign. The flight out to Elbrus through the clouds is stunning!
-
Hi, I wonder if anyone can clarify what Ive supposed to do with the radios? I set the 863 as always but cannot communicate with ATC since I only ever get the Interphone menu regardless of me pressing the ICS or the Radio select. I have easy comms diasabled and, outside of the Crew campaign, the radio works as expected, radio selecting the 863 and ics selecting the interphone menus. Im assuming its set in the mission design but, having now taken the equivalent of an entrie brigade of bones of the mountain and then failing due to rank stupidity close to the end, Im relaucant to re do the mission (as stunning as it is) if there is actually a bug. I noted that whilst, intially the radio coms are not required to progress, there is point later where Im asked to contact Nachlik for an approach. Eariler Youtube run throughs also seem to use the regular coms at points. Thanks
-
SUNTSAG (Callsign NAKED) - Mission Builders Sanctuary
Boosterdog replied to SUNTSAG's topic in Mission Editor Tutorials
Thank you SUNTSAG! -
Its a odd feeling to know "that" voice is no longer with us. Jim passed just before I even sat in DCS cockpit but his contribution to the missions I played in my little digital world were rare touches of humanity that realy stuck and made the experiece all the more intense. Im pretty sure he would noy have dissappointed in person. Fair winds.
-
Hip and Harrier (flaws an all)- if it dont hovver, dont bovver. I think i will be a 1st day purchaser of the MB-339 as it appears to have created out of a real love for the aircraft. Dont get me wrong, the F14 is awesome and I will buy anything from HB in future simply because, IMO, they delivered on it, but, not being a cold eye killer jet ace, I kinda like the underdog nature of some of the less sexy modules (yeah im in the A6 rules camp). My ultimate desire for dcs though is simpy to fly jet recon/ helo re- supply missions in an MP server where there are not 10,000 f16s camping above me.