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tn_prvteye

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Everything posted by tn_prvteye

  1. Is the download no longer available? I think I screwed mine up. I can't open missions in DCS after I've run this program on an existing mission in the folder. I probably just hosed something on my end and wanted to re-download just in case.
  2. When I choose 'open mission' from the first Mission Builder screen, nothing ever happens. No matter how I try to open a mission. If I 'create new' then open or open from the first screen, the box where you choose the mission/folder never pops up. I've repaired and removed mods. Is this just me?
  3. Same here. The desire to "pull pitch" to gain altitude has caused me to ruin quite a few perfectly good Harriers.
  4. Holy crap! First this excellent mod to increase FPS, and now lefuneste01 is working his magic on the zoom? Brilliant! For those that don't play Il-2 BOS, his mod is practically mandatory if you're running VR. Has made the world of difference in spotting aircraft.
  5. I have noticed certain units cause a CTD with (what looks like) a shader error with glass_effects or something like that. I can get a screenshot when I get home from work. So far I noticed the Mirage 2000 and the SA-13 cause this. HOWEVER, I am running so many mods that this could be on my end. Other than that, this mod has made VR smooth as silk for me....and I've got an old rig. This Mod is sheer genius.
  6. When you create a Fast Mission, the ground units no longer move. Regardless of what their settings are in the template. "gAttack" or "gStay"....they just sit there. Not terribly important, since I think I'm the only one who still uses the Generator. :D
  7. You are the MAN! Works perfectly now. It's a small thing, but this has been like the Holy Grail for me. You rock!
  8. Well, I can't seem to get it to work. I can get the weather to update (I tested to make sure had installed everything right), but the time doesn't change, This is a snippet that might be where I'm having a problem. C:\Users\Steve\Saved Games\DCS.openbeta\Missions>"C:\dcs_weather\dcs_weather.py" "C:\Users\Steve\Saved Games\DCS.openbeta\Missions\\"AV8Train.miz KBNA KMQY rand Traceback (most recent call last): File "C:\dcs_weather\dcs_weather.py", line 916, in <module> get_mission_date_time() File "C:\dcs_weather\dcs_weather.py", line 575, in get_mission_date_time convert_to_hr_and_min_to_seconds() File "C:\dcs_weather\dcs_weather.py", line 184, in convert_to_hr_and_min_to_seconds G.s_start_time = str(int(G.s_hour) * 3600 + (int(G.s_mins) * 60) + int(G.s_seconds)) ValueError: invalid literal for int() with base 10: '' I can post the entire debug if you want. Although I have a feeling I'm just missing something simple. Thanks again for this, I'm really grateful.
  9. Wow! That was fast! Thank you SO much for this.
  10. Yep.. Randomized weather would be nice, but time of day is what I'm mainly after. I've got a mission I created (by stealing alot of other's LUA code) that a pretty good random mix of CAS/CAP stuff going on, and having a random mission time would be perfect for it.
  11. Great! Thanks for the help. This one small detail has been driving me crazy for a while.
  12. Just out of curiosity, could you theoretically use python to randomly change only the mission time and inject it into the MIZ file? Been looking for a way to do this forever.
  13. Does anyone have a reference for the unusual VMA-214 scheme? I can only find pictures of the 3-tone gray scheme or the newer Gunship Gray scheme. This one seems to be a variant of the 3-tone scheme, but lacks the upper dark gray patch on the wings. Was it a one-off job? CO's plane? Asking because I'd like to build a model (plastic) with these markings. Aaaaand I'm kinda fascinated by camouflage and markings in general. :D
  14. OOOOHHHHHHH...I know what I'll be doing this weekend! Thanks again for this, it looks fun! And thanks for thinking of the SP guys, too!
  15. Holy smokes, this looks pretty cool! If you play Single player, are you "one man against the world" or is your flight fleshed out with AI wingmen?
  16. Not terribly important, but most of the missions I'm working on use dynamically spawned units...and I'm tired of never getting any credit for the kills. :D I also can't use the points system for anything, either. Is this ever going to be looked at, or is this a feature not a bug? Don't remember reading any official response to this. Again, not really a big deal, but I'm bored at work and thought I'd ask.
  17. Thank god, I thought I was the only one. I was practicing this last night and I was very confused.
  18. I've got a mission that has a random set of target areas (around 150) using various scripts. It runs pretty well, and gives me a nice somewhat random mission every time I play. Now, I stole and modified these scripts because I suck at coding...so I'm limited in my programming capability. :D What I'd like to do now is have the mission use random times and weather conditions. I know this can't be done with scripts, and has to be done outside the simulation. Several different mods open the MIZ file, modify a variable and re-save the file (the DAWS Save mission is one of them). Is there any way to create a simple BAT file or something similar I could run that would open a MIZ file...change the time/weather to a random variable, then re-save the MIZ file? Or am I looking at something that's way over my head? I've been looking at some of the existing mods that work (DCE, DAWS), but it seems WAY too complex for what I'm trying to achieve. Or is there something out there already that does this?
  19. Wow...some really unexpected and exciting news here! 4 new FC level planes! CAMPAIGN ENGINE!!!! :O
  20. Aaaaand I just bought it full price yesterday... Damn it. :P
  21. Thanks for the response. There's DCE, but it's still a bit limited (no offense MBOT :D) It's also a big FPS hog for some of us. Your work still looks amazing!
  22. This looks pretty cool! I don't suppose there will be a Single-Player Vs. AI version?
  23. :O WOW! Thanks for the quick response AND the AI fix! YAY!
  24. Often, in fact. I'm flying some Gazelle missions, and every time my wing-man bites the dust. I'm doing NOE and he's doing CFIT. Every. Time. I'm afraid to ask this question, because I think I know the answer. Any chance of getting a fix? I know, I know...we all just complained that the AI was flying through trees, now we're complaining that they are crashing into them. So, I don't think Helicopter AI is going to be high on the Dev's list to look at...at least for awhile I'm sure. Could we maybe get a formation that at least has them fly above me? Overlook doesn't seem to do anything. And flying MP only is not the answer. I don't like people. :D
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