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Tripleinside

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Everything posted by Tripleinside

  1. yes, this is true IRL... not so in DCS since the last flight model was implemented... see at 0:52 and 3:37 in this vid: => slow speed, high incidence... the plane is "seating" on the engine, not dropping altitude alarmingly (not even sure the altitude dropped at all actually)... when AB is applied, it gets out of the nose up attitude without a problem, and shoots off... In DCS, you'd be at the end of a parachute, or with your head in the mud... The video above shows how powerful the mirage is and efficient the FBW is in reality, at slow speeds and high AOA... the module in its current version is miles off afaic...
  2. this RAF pilot seemed to like it ... https://hushkit.net/2016/10/13/mirage-2000-pilot-interview-cutting-it-in-the-electric-cakeslice/ considering what i've personally witnessed 2000s do in meetings, and talks i had with a friend who was a mirage 2000C rdm pilot, i too feel they've made a flying brick out of the module. it doesn't accelerate properly anymore unless in clean configuration, and it can barely take off in "bomb truck" load ! The brakes, and the super 530 are way poorer than they are irl too. my friend would not comment on the RDI radar at all however. All i can tell you is to be super careful with the AOA, and airspeed while dogfighting. forget lead pursuits or you'll end up in the ditch, prefer lag pursuits as to ease off on the stick. the nimble powerful fighter the Mirage is supposed to be, is no more in DCS, and that's that.
  3. +1 !
  4. the 2.1 was a roller coaster experience for me... overall, the Normandy/assets pack install process was really not up to 2017 standards, alpha or not, and i can understand the frustration expressed on the forum. I installed 2.0 in anticipation of Normandy. then came the 2.1 update. in my case, a 2 mb/s download speed was fine, the update didn't take that long to download. i was of course confronted to the dlc and asset pack not showing in module manager. Eventually found the appropriate dos commands (thanks guys !) and went on to download Normandy and the Asset pack. Activation was easy for the pack, but for the map, i actually had to force my key thru DRM. Then, the first flight came, and since i'm a mirage head, this is the module i used first, then i took out the Spit. The mirage's VTH is flooded with light, you can't even make out the airspeed or the altitude; but i can't wait until this new lightning technology is mastered... The clouds are so realistic, overall the game is simply stunning now... I've not experienced any performance issue so far, all settings are maxxed out, and no problem, no stuttering or other video weirdness.. Thanks ED for Normandy, i hope the over bright lightning is fixed soon for my beloved 2000-C, and in the mean time, i'll train on Normandy with my Spit' :) have a nice day !
  5. Thanks for the trk Az' i'll check it... i too do not "feel" the need to re-align after the aircraft has spent 8mns on the ground to full alignment, but in the case of the matter, if you happened to have forgotten to request the pod eclair for instance, and therefore request a "rearm", in my case, the PCN displayed "ndeg"... then there was no way to clear the ndeg warning since i could not use ALN or ALCM anymore... Anyway, it?s fixed now since the last update... :D
  6. try this: go cockpit, align (full alignment), start the engine procedure, when done, request a refuel/rearm in my case, the PCN goes into ndeg. then try ALCM... in my case, even though the alignment process is taking place, after the procedure the PCN remains in ndeg. take off anyway, and try a radar ranging and/or a fly-by re-alignment...
  7. not fixed. in-flight radar ranging or fly over PCN alignment does not work either when it is in this state. it remains in ndeg condition, you cannot use ALN, ALCM, REC or OBL. Resetting the UNI completely does not fix it.
  8. affirm !
  9. thanks a million ! can this workaround be implemented in a future release of SRS or is it related to ED ? cheers !
  10. thank you so much !
  11. sorry if this was replied to previously, i looked, but couldn't find the answer... a couple of friends and myself installed SRS and tested it out in a mission with our Mirages it worked perfectly, but when we tested radio encryption, we had to keep pressing the green button of the UHF radio (red radio) for the encryption to work. in the srs overlay, in the set tab for the uhf radio, we set the encryption, but "enable" remains greyed out... is there anyway to have the encryption ON all the time when the UHF radio is used ? thanks !
  12. merci Azrayen if it's not engine thrust that changed, the drag/aoa ratio is weird... in all cases, something changed in the last update, as previously in the similar aoa/speed the plane behaved differently. i hadn't seen the post you mentionned, and read it. The behaviour i'm experiencing is explained there
  13. Tripleinside

    Multi ?

    Hi Baltic, any news on the coop version ? cheers
  14. playing the campaign again. can't get enough of it... i love it ! i can't wait for a second version, or a multiplayer conversion !! THANKS AGAIN !!!
  15. i'll send a trk... flew again last night, and did the campaign. On mission 3 (think) after the dogfight simultation with the L39's you're to go and find 2 hinds. found them, and slowed down to about 140 knots, the plane started to sink, and in spite of the burner use and dropping the tank, i could never recover, and crashed into the mountains. The plane's acceleration is way down to what it was before the update, i'm surprised so few players are reporting it.
  16. I'll test again tonight but 3 of us had the same issue last night on Evac. Could it be related to the specific mission we were in at the time ? Ps: been flying exclusively this module for 8 months now, I know the procedures :)
  17. - max speed at 30000 ft, in cap load: 1.6mach where it could reach in excess of mach 2 previously. - overall the plane feels sluggish now - nearly impossible to take off fully loaded in "gbu truck" configuration many players experienced it on our server yesterday evening. i hope ED fixes this asap because on top of the current landing issue, flying the module is a pain at the moment.
  18. hi i don't know if it is a bug, but for some times now, the tanker (IL or S3b) doesn't tell me when my Mirage tanks are refilled. it used to say "refuelling complete" but now i get no such information from the tankers anymore. Are you aware of this issue ? thanks Tripleinside
  19. Campaign finished ! I loved it, thanks again Baltic Dragon !
  20. I think I'll do that, thanks!
  21. Copy !
  22. Thanks, I did the training mission 10, but I'll do it again as I am obviously missing something. Thanks Baltic !
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