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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
Yeah that's why I switched away from using the in-game zoom axis. It was horrible to use. Using Mouse Scroll Up and Down instead is a more natural alternative, but is also a 2 for 1. Mouse scroll can zoom in and out in camera control mode, but in cursor control mode it can turn dials as well.- 18 replies
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
They need to be set up using Steam. I plan to have a video out this weekend to go over how to do this. I will also be providing all my controller profiles for download.- 18 replies
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
The gamepad layouts guide has been updated to all the latest layouts. Also, for HOTAS users, I've included links to controller profiles that you can download and import for the Apache CPG and Strike Eagle WSO.- 18 replies
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Ah right, I completely forgot to update what I had here in the forums. I'll update the pictures now Edit: They are now updated
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
So for the A-4E-C mod, the developers went through great lengths to get the controls to be as accessible as possible. Between the Zoom View Slew you mentioned, to differential braking axis, to even mouse controls bindings and controller defaults - they did a fantastic job supporting as many use cases as possible. Unfortunately, this level of accessibility is really only seen in the A-4E-C mod. Official products have yet to reach this level when it comes to controls- 18 replies
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In light of the announcement from Enigma Cold War's Discord Server, it may be best to look into a fix/feature that addresses the issue described below: It seems there is significant server lag caused by many users spamming the join option on a full server, effectively resulting in an unintentional DDOS attack. Perhaps a simple queue system would help prevent this? What are your thoughts?
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INU Alignment - Is accelerated enough?
Tuuvas replied to rrasfly2's topic in DCS: Ka-50 Black Shark 3
Or alternatively, LCtrl+Y while in the cockpit to get the info bar at the bottom to tell you your true heading -
List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
Yeah that's what was intended by this layout. It's possible you're running software that takes that button and uses it for something else by default (ex. Steam's Big Picture Mode or something similar).- 18 replies
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
Pressing the button assigned to "George Show/Hide" in the AH-64D Pilot or CPG bindings will activate the bindings under Geroge AI Helper. These take priority over any other bindings as long as the George AI Helper UI is visible.- 18 replies
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If i had to guess, it could be up to two things: 1. Since your Shark thinks it's moving when it actually isn't, by the time you slew to your second target, you'll have drifted a kilometer or so already. But this theory only works if the offset gets worse and worse every time you cage then uncage again. 2. It's possible the 5 digits of precision in the Shark's INU is the cause of an offset that doesn't get worse and worse, but is instead a fixed offset distance with every cage then uncage.
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INU Alignment - Is accelerated enough?
Tuuvas replied to rrasfly2's topic in DCS: Ka-50 Black Shark 3
This is what the 3min accelerated alignment is for. It loads the normal alignment that was already stored in the Shark's computer. Much like stored heading INS alignments in the F-16, F/A-18C, A-10C, etc. -
game crashing when selecting AV8B in multiplayer, logs have many other errors
Tuuvas replied to firimar's topic in Game Crash
Doh, oh well. Then yeah it might be best to take the .trk and steps to RB's discord. I can handle that since I've already posted once about it before. Feel free to add your additional comments about the A-10 and F-14 issues so they know it's limited to the Harrier so far -
game crashing when selecting AV8B in multiplayer, logs have many other errors
Tuuvas replied to firimar's topic in Game Crash
They seem to already be aware of the issue, but also that it affects other modules like the A-10 and F-14. See screen grab below: -
game crashing when selecting AV8B in multiplayer, logs have many other errors
Tuuvas replied to firimar's topic in Game Crash
You'll need to try it at least 10 times to get a proper test with a 52% failure rate. In my 40 tests, I've had up to 5 successful replays in a row before getting a crash. -
game crashing when selecting AV8B in multiplayer, logs have many other errors
Tuuvas replied to firimar's topic in Game Crash
I too have noticed CTD when loading into a Harrier cockpit. I never thought about it being an issue with specifically the Harrier though, so this is interesting. Here's a testcase for devs to try: Load DCS Replay Choose the attached .trk file Let mission load Allow 30 seconds to pass Harrier cockpit will attempt to load Either you will crash to desktop, or the Harrier cockpit will load and the replay will simply end. So far I've got a 52% average for crashing on the following: Georgia_At_War_v3.0.24_afternoon-20221121-210310.trk -
List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
This is a placeholder post- 18 replies
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
This is a placeholder post- 18 replies
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To make it easier to switch between Flare, Chaff, or Both, it would be nice to have a "Cycle" binding added that will step through all 3 options sequentially left-to-right: Flare-Both-Chaff
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Oh nice, I didn't realize they were momentary. I'll update the original description
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To help players with limited binding options (ex. players using console controllers for TEDAC), it would be nice to include bindings that will switch between 2 position switches with a single binding, or cycle between 3 or more positions with a single binding. For example: LHG TADS Sensor Select Switch - FLIR / TV (toggle) toggle between TV or FLIR with a single button (kind of like the existing Polarity button) Note: DVO is not implemented, so can be ignored NVS Select Switch TADS / PNVS (toggle) toggle between TADS or PNVS RHG Laser Tracker Mode (LT) Switch - A (Automatic) / O (Off) (toggle) toggle between Automatic and Off RHG Laser Tracker Mode (LT) Switch - M (Manual) / O (Off) (toggle) toggle between Manual and Off Symbology Select Switch - Up / Up / Down / Down (cycle) cycles between the 4 possible symbology for the HMD sight LHG TADS FOV Switch - W (Wide) / M (Medium) / N (Narrow) / Z (Zoom) (cycle) cycles progressively between the 4 possible zoom levels for the TADS RHG FCR Scan Size Switch - W (Wide) / M (Medium) / N (Narrow) / Z (Zoom) (cycle) cycles progressively between the 4 possible scan sizes for the FCR The above are just some examples that stood out to me. There could be others, but this cycle/toggle concept may not be good for other controls. For example, cycling through Weapon Action Switch A/G/M/R does not make sense since we need to be able to deselect with the same direction press, and can cause unintended conflicts with the other seat's current selection.
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List of Xbox and Playstation Gamepad Layouts for DCS: World Aircraft
Tuuvas replied to Tuuvas's topic in Guides & Tutorials
This is a placeholder post- 18 replies
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No rudder pedals? Or are they tucked away somewhere?
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