

epolta
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Everything posted by epolta
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Can’t load in Multiplayer, crash to desktop.
epolta replied to pepin1234's topic in Bugs and Problems
OK, so my issue appeared to be swap file related. A while back I read that with 32 gigs, it was better to not use a swap file at all, so I had it disabled. I just went in and set it manually to 32 gigs (to match my system ram) and I was able to load into all of the Syria missions that were giving me crashes. Your mileage may vary, but I recommend checking it out. -
Can’t load in Multiplayer, crash to desktop.
epolta replied to pepin1234's topic in Bugs and Problems
Yeah, This map is just too heavy. I can usually get a single player mission loaded, but usually crash to desktop during the mission. Multiplayer is not even possible to load into a misson. -
[Official] SimShaker for Aviators
epolta replied to f4l0's topic in PC Hardware and Related Software
Yes, thanks F410.. She feels alive now.. much appreciated! -
[Official] SimShaker for Aviators
epolta replied to f4l0's topic in PC Hardware and Related Software
F410, thanks for your speedy efforts! Unfortunately for me I get an error. Here is a link to the error message I get. I did delete my old scripts folder before getting this. https://drive.google.com/file/d/1s3rmJxeZHu8d1ggIvcno_VRaOIh_dKjM/view?usp=sharing -
[Official] SimShaker for Aviators
epolta replied to f4l0's topic in PC Hardware and Related Software
Thanks F410. It always amazes me how lackluster a new plane feels without the simshaker plugin working. As excited as I was to fly the new A-10C2, it felt lifeless without the simshaker running. I flew it last night for like 10 mins to checkout the new HMCS and the laser weapons, and then jumped right back in the Original A-10C because I missed the effects so much. You still get the new FM in the original A-10C and simshaker was still working for me in the original module.:pilotfly: -
Man it sure would be nice if we could get a standard for coords in the hornet! Maybe UTM Grid will solve this issue, but I constantly struggle with this issue because there is no standard! UGH. I had the same issue. I guess I'll need to redo this mission with the other coord format selected. OK yeah, just redid mission with correct format selected on HSI page and it's much smoother!!! OK, Baltic, if you're reading this recommend the subtitles be updated to reflect the desired format. I checked them during the mission and they are just displayed as numbers, which can be confusing as to whether they are DM.M or in this case DMS. By displaying the subtitles with the correct symbols it may alleviate some confusion, or add is is a mission designer note so folks switch their HSI's over to the correct format prior to fencing in. My .02 cents!
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Same issue for me, I hit the tanker with min fuel. Cleared pre contact but go to plug in and probe goes right through the basket. Back off, ask for rejoin and pre contact again with same issue. I just bolted for the ship and did a straight in - no fuel for Case 3 pattern.
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and if you choose to manually lase, you no longer have TTI to judge when to turn on the laser. Issue appears to be linked. Without a TTI, the autolase function has no idea when to fire.
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It's all good Baltic!! This is the best sim experience I've ever had and hats off to you for making this magical experience!! All other campaigns should be measured by this one!!
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Thanks!
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Mission 10 (Last Mission) Carrier Strike Group Bug
epolta replied to epolta's topic in F/A-18C The Serpent's Head 2 Campaign
awesome thanks!!! -
Didn't see this posted, but for me Mission 10 has a SH-60 parked between cats 1 and 2 up by the bow. I've shot off Cat 1 without issue, but confirmed that Cat 2 will shoot you right into it causing a crash. As a bonus you get hit with the "you've lost all combat medals due to fratricide BS".
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Hello Badger, Last mission when you startup, the carrier seems to be in a continuous turn. The rest of the ships are also turning. When you come back to land (Case III) the ships are still in a tight lefthand turn, making the Case III impossible and a Case I on NVGs, sporty to say the least :):pilotfly:
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I reinstalled Steam VR (non beta) and WMR for steam (Beta) and made it through Raven One mission 2 finally without a system crash. Need to do more testing, but fingers crossed. I did still notice weird flashing artifacts - especially while on deck of supercarrier.
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man.. I can't make it through Raven Mission 2 without crashing. Getting weird artifacting and judders throughout, even with smooth 45 fps through entire mission. Keeps crashing after heading back to ship.. Have shot the case 3 like 3 times and crashes either after checking in with Marshall or landing on deck, crashes before I can exit and save... Very aggravating.
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fixed for me with ethernet cable Connected with Ethernet cable and successfully downloaded map last night. Don't know why that would have resolved hash issue, but it seems to have solved my issue.
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Count me in with the same problem. Have tried 3 different times and keeps failing with hash mismatch. I'm trying again now with wired connection. All previous attempts were via wireless.
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thanks! worked like a champ
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Got it! that worked. Not sure why it changed, as I used to be able to talk to chief on any radio button. TX 5 made it work though.
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How do I remap a PTT on my warthog to map TX5
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After taking a break for a while, I'm back with the ATC upgrade and now when I enter any aircraft Cold and Dark, I can't get Vaicom to work with any commands. Even my own commands like external view etc, don't work unless the aircraft has power. When I look at the dialog box I can see listening resumed, and immediately listening suspended. I believe it's because the radios don't have power, but this never happened before. How do I fix it? I want to be able to talk to the crew chief and give my own set of commands without having aircraft power. When I enter an aircraft with power, everything works as planned. thanks!
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VRK - a virtual reality enabled kneeboard with touch and ink support
epolta replied to AMVI_Rider's topic in DCS Modding
1.33.07 file upload Yetii, this version is still working for me with Wacom. Uploaded to my google drive here: https://drive.google.com/open?id=1_9mx5SL2rYls_qD2hF2Pw-pmXrCWAcHc :pilotfly: -
Badger, thanks! redownloading old version
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I should have learned by now not to update this. Working fine... after update... stops working... fml
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Have also experienced this with WMR - HP Reverb. Should we post a track? What diagnostics would be helpful to get this bug squashed. It reminds me of a previous bug that could be eliminated by selecting water to another setting besides High. I have not attempted that to remedy this issue as of yet.