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Auntystatic

ED Beta Testers
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Everything posted by Auntystatic

  1. yes those instructions were removed a few patches ago as it was felt unnecessary at this time, thereby allowing people to use any cat they want and avoid stacking
  2. not seeing this bug on our servers
  3. yes it seems to work. I can see it in the windows control panel devices and in properties you can see all the buttons, just need to plug stuff in to test it fully
  4. I'm trying to get into programming for cockpit builds, I've had some success with the f-16c ded, I'm interested in your code for the display for my upcoming harrier and f/a-18c stuff if you are prepared to share
  5. Hi Sacarino111 I used the code as is, no changes and I'm using the latest ide, I've tried it on 3 different boards with the same result, hope you can replicate it and come up with a solution :thumbup:
  6. after my upload is done I get this, is it normal? thanks F:\Documents\Arduino\ArduinoUSBJoystick-master\arduino\CVP_JoystickController\CVP_JoystickController.ino:16:1: warning: 'typedef' was ignored in this declaration typedef struct joyReport_t { ^~~~~~~ Sketch uses 3526 bytes (1%) of program storage space. Maximum is 253952 bytes. Global variables use 492 bytes (6%) of dynamic memory, leaving 7700 bytes for local variables. Maximum is 8192 bytes.
  7. its raising the bar from getting in the cockpit for me http://auntystatic.uk/dcsworld/bug.mp4
  8. Viewports = { Center = { x = 0; y = 0; width = 11520; height = 2160; viewDx = 0; viewDy = 0; aspect = 5.333333333333333; } } GU_MAIN_VIEWPORT = Viewports.Center
  9. caught this in a news article thought you people might be interested ${1}
  10. it seems to depend on the users logging on and off the servers, the higher turn over of users the shorter the time span between crashes
  11. nope thats been a thing since release
  12. make sure the little red button next to throttle is depressed before engine start
  13. +1 for more factions like greenfor so we could have neutral no fly zones from other countries etc
  14. so how do I get back to being able to select app for landing? I cannot seem to get the pca back to where app is displayed. thanks:pilotfly: Edit: found I need to bind a hotas button to pca select to get back to be able to select app, also I to have had the problem where I can't select the super 530 or feul tanks on the pca.
  15. Tanks can no longer crash through fences and walls they have to go around since last update 2.5.5, this was on Persian gulf map, I will test the other maps later. edit: in caucuses tanks can still go through fences. They have also been stopped by small bushes, small trees and lamp posts which they should just be able to smash down really :cry:
  16. its whichever one of these you use
  17. yeah my multi monitor setup is back to the way it was on release day half on the centre and right monitors, sad face
  18. Emergency locator transmitters have an output power of 50 mW min on 121.5MHz for 50 hours(although many are higher @200mW) and 5W on 406MHz for 24 hours. In game beacons should be the lower frequency/power type for civilian use SAR, not sure about what military would use but the 406MHz ones are used by satellite tracking. I can talk to the astronauts on the international space station with my 5Watt walkie talkie and that is 250 miles away (yes I have a license), the same rig gets about 5-10 miles across the ground because of buildings and geographical obstacles attenuating the signal, unobstructed line of sight is the key to range. The FCC wants to phase out 121.5MHz SAR aircraft systems in favour of 406MHz satellite tracking but is being met with fierce opposition. Some also use a third frequency of 243 MHz. here is a link to a pdf of an ELT https://www.dallasavionics.com/artex/elt3000_spec.pdf
  19. currently we have 5 stennis's on the map, all named and in different groups like nimitz etc, in sp and in mission editor and hosted server its fine also but in multiplayer servers all the group names are missing, so no one knows which carrier to call or land on as they all just say stennis. Can you please look into this as its a big problem for multiple carriers on the maps tks
  20. thanks its working again
  21. one gig of paging file is nowhere near enough, set it to windows managed on your fastest drive, windows will use up to four times your ram for a paging file, it is dynamic it takes what it needs when it wants, if you restrict it to one gig you are asking for trouble and dcs will crash with out of memory error if paging file is too small. to test this turn off your paging file and dcs will never load
  22. out of memory errors normally mean you have been cocking about with your paging file, its best left at windows managed, too many people out there making on that its bugged or under the influence of witchcraft, years ago in the days of windows nt configuring the paging file was a thing but with win 7 onwards its best left to windows to manage. If you insist on configuring it yourself microsoft says it has to be up to 4 times your ram and on your fastest hard drive / ssd, although if you have 32gig plus of ram your paging file will be used less but it will still be required, when looking at your paging file remember that it is dynamically sized as needed, this means windows increases and decreases the size as its required (on the fly) Thanks for your hard work Deadlyfishes
  23. with todays hot fix/update dcs crashes to desktop on loading every time, removing Lotatc allows it to load up without problem, here is part of my log..... 2019-03-18 14:39:06.494 INFO TACVIEW.EXPORT: Tacview 1.7.2 C++ flight data recorder successfully loaded 2019-03-18 14:39:06.500 INFO NET: simulation is ready, state=ssPaused 2019-03-18 14:39:06.500 INFO NET: simResume: curTime=43.500714, syncDelay=0.500000, startTime=44.000714 2019-03-18 14:39:06.500 INFO NET: simulation starting, state=ssStarting 2019-03-18 14:39:06.500 INFO NET: syncStart at 44.000714: 2019-03-18 14:39:06.542 INFO LuaNET: [LOTATC] LotAtc Load mission: 2019-03-18 14:39:06.544 INFO LuaNET: table: 0000000002F7C070 2019-03-18 14:39:06.544 INFO LuaNET: --------------- LotAtc enable, check server status 2019-03-18 14:39:06.544 INFO LuaNET: --------------- LotAtc ON 2019-03-18 14:39:06.544 INFO EDCORE: try to write dump information 2019-03-18 14:39:06.545 INFO EDCORE: # -------------- 20190318-143906 -------------- 2019-03-18 14:39:06.546 INFO EDCORE: DCS/2.5.4.28615 (x86_64; Windows NT 10.0.17763) 2019-03-18 14:39:06.547 INFO EDCORE: C:\Users\Dani\Saved Games\DCS.openbeta\Mods\tech\LotAtc\bin\Qt5Corelotatc.dll 2019-03-18 14:39:06.548 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 59914BB0 00:00000000 2019-03-18 14:39:06.549 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Dani' 2019-03-18 14:39:06.550 INFO EDCORE: OS-Version: 10.0.17763 () 0x100-0x1 2019-03-18 14:39:07.008 INFO EDCORE: 0x00000000001A4BB0 (Qt5Corelotatc): QListData::isEmpty + 0x0 2019-03-18 14:39:07.008 INFO EDCORE: 0x000000000003623E (lotatc): NetServer::configureClient + 0x9BDE 2019-03-18 14:39:07.008 INFO EDCORE: 0x000000000003231E (lotatc): NetServer::configureClient + 0x5CBE 2019-03-18 14:39:07.008 INFO EDCORE: 0x00000000000398CF (lotatc): NetServer::configureClient + 0xD26F 2019-03-18 14:39:07.008 INFO EDCORE: 0x0000000000027F65 (lotatc): NetServer::`default constructor closure' + 0x1EC5 2019-03-18 14:39:07.009 INFO EDCORE: 0x0000000000007294 (lua): luaD_growstack + 0x7A4 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000001727B (lua): luaS_newlstr + 0x4E5B 2019-03-18 14:39:07.009 INFO EDCORE: 0x0000000000007581 (lua): luaD_growstack + 0xA91 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000000688F (lua): lua_getinfo + 0x11CF 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000000789E (lua): lua_yield + 0x9E 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000001CD43 (lua): luaL_newstate + 0x20E3 2019-03-18 14:39:07.009 INFO EDCORE: 0x0000000000007294 (lua): luaD_growstack + 0x7A4 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000001727B (lua): luaS_newlstr + 0x4E5B 2019-03-18 14:39:07.009 INFO EDCORE: 0x0000000000007581 (lua): luaD_growstack + 0xA91 2019-03-18 14:39:07.009 INFO EDCORE: 0x000000000000688F (lua): lua_getinfo + 0x11CF 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000000789E (lua): lua_yield + 0x9E 2019-03-18 14:39:07.010 INFO EDCORE: 0x0000000000002450 (lua): lua_pcall + 0x60 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000003DF64 (edCore): ED_lua_pcall + 0x74 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000003C80A (edCore): Lua::Config::call_func + 0xFA 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000055D9C4 (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000055E39A (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.010 INFO EDCORE: 0x000000000055A97B (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.010 INFO EDCORE: 0x0000000000548E9C (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.010 INFO EDCORE: 0x00000000000619FA (edCore): Common::FSM::sendOutputSymbol_ + 0x4A 2019-03-18 14:39:07.011 INFO EDCORE: 0x0000000000061998 (edCore): Common::FSM::enterToState_ + 0xC8 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000000617E7 (edCore): Common::FSM::onSymbol_ + 0x1A7 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000005592E3 (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000005314D0 (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000001A3FE5 (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000001A5E58 (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000006E8E9F (DCS): (function-name not available) + 0x0 2019-03-18 14:39:07.011 INFO EDCORE: 0x00000000000181F4 (KERNEL32): BaseThreadInitThunk + 0x14 2019-03-18 14:39:07.011 INFO EDCORE: 0x000000000006A251 (ntdll): RtlUserThreadStart + 0x21 2019-03-18 14:39:07.127 INFO EDCORE: Minidump created.
  24. @Chaser here is the fixed file but like I said contacting tower won't work depending on location, but at least you can now load the profile and people can do their own work on it, thanks for your work in putting this together for us most appreciated especially for us multi monitor people who can't access the wheel properly https://drive.google.com/open?id=1bEJnzOUgYjXyZ-pKqYe5ZGJMfnA54Uei
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