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Everything posted by TOViper
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If I may suggest this section in the online manual for beginners who start with the TRAINING lessons first: https://f4.manuals.heatblur.se/dcs/training_missions.html#training-missions
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OK, thanks for the info, I will take a look into this particular mission in the very late evening. Maybe I can provide a solution then ... until then please standby.
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*** FEATURE PREVIEW: MOBILE GROUND CREW ***
TOViper replied to RagnarDa's topic in DCS: AJS37 Viggen
No, if you use a reference point it works, but not coordinates. Reference points can be seen on the kneeboard some where ... which in fact doesn't necessarily solve this issue, because when you don't have a reference point at the exact location near the take-off point it will not work then. Idea: Maybe you can try to enter coordinates AFTER you entered any reference point ... can you try that? EDIT: works. First enter a reference point, then enter the correct coordinates, then you have LS. -
*** FEATURE PREVIEW: MOBILE GROUND CREW ***
TOViper replied to RagnarDa's topic in DCS: AJS37 Viggen
Unfortunatley, when spawing "Takeoff from ground hot" or "Takeoff from ground", no LS is set automatically by DCS. After powering up the aircraft, you have to manually enter a reference point (REF LOLA), and manually enter values for the "runway" direction (BANA/GRÄNS). B0 indicates that none of these entered currently. Once you entered a reference point, "B0" is replaced by "LS". @MYSE1234: could it be made possible from the mission editor? Currently it doesn't work. -
Hey PhantomHans! Thanks for calling in on this particular issue. Which lessons (training, instant action, mission) show these problems?
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Hello ORBX Kola Team! Thanks for making this map! I am super happy to find it on my list of available maps when I enter the mission editor. Please: Continue working on it, it is worth every mouse click you set. Never stop improving it!
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Radar Mode A2 doesn't work (MT+ST) (when no waypoint is available)
TOViper replied to TOViper's topic in Bugs and Problems
Yup, you got it! One more story where reading the manual leads to knowledge -
Ah, super cool!
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@MYSE1234 Can you check plz?
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GUIDE / INFO : DCS Updater Usage, Version Numbers, Module IDs
TOViper replied to SkateZilla's topic in General Tutorials
What is the module name for the new Kola map in order to use this command. DCS_Updater.exe install ..... Kola? -
Hey Nialfb, that was 6 years ago but I think it must have been a screenshot of the normal kneeboard shown within the game. It is generated after spawning an aircraft.
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Update: 2024-04-07, 15:20 UTC All training flights have been modified. Under Windows 11 the output of the log file was inhibited due to a missing Desktop folder in the Windows user profile folder. The new logic reverts to the Windows user profile folder in case the Desktop folder is missing. Thanks Discord user Tungsten for reporting! Have fun guys! TOViper
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Hello Haz0052! Regarding your equipment: I have T.16000 throttle & stick too (on my lower spec rig), and I fly the F-16 here and there. Basically, it works for me, there are enough coolie hats on stick & throttle to make CMS, DMS, TMS and even TRIM to work. But I would suggest you to simply try out the F-16, go for a basic introduction with a buddy of yours who is - hopefully - familiar with that plane, and THEN decide. If you have only the stick, I suggest to buy the additional throttle, its not too expensive IMHO.
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Try a human opponent, and it may become (more or less) equally balanced ...
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T-shirt arrived, thank you Heatblur team for making this possible!
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Works for me now too. Thanks guys!
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Happend a few minutes before, and the second try a few seconds ago is also not working. Guys, can you please turn on the servers and the homepage? THANK YOU! null
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Erm, its the Windows "pagefile". You can reach the controls for that in the Windows Control Panel > Advanced System Settings, ...
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Hey SWAR1, maybe "Hotplug" causes this trouble? You may try to disable it and see if it helps. Also, check that your windows swap file is big enough. Just two out of one million tricks ...
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What I see is that you use the QFE for waypoint 2, which is at 289 ft elevation, whereas the units are located at an elevation of 166 ft. So the difference is 120 feet which is ~35 meters, but this seems not the real problem here. What I noticed is the following: Once the aircraft is near or even below the weapon safety height (in this mission it is set to MEDIUM), it doesn't work too well If above the safety altitude, everything seems fine It also makes a difference if a dive angle or level flight is flown (bombs would then fall shorter) For such type of attack I would prefer DYK though.
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Hey Usagi! I cannot say there is a bug with that, but I can't say there is no bug, and I can't say it is a problem related to wrong pitch or something. I think it makes sense to dig a bit deeper, therefore: Can you create a video of your situation, or better a short TRK? Simply save the TRK after exiting the mission, and upload it here. I would take the time and test this a bit more intense ...
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page 234: I consider this information as bullshid, right? IMHO it must read " Doppler system setting LAND / SJÖ (Land / Sea)" instead of "Radar altimeter setting LAND / SJÖ (Land / Sea)" Radar altimeter has two receiver antennas on the fuselage, where the Doppler system has its single antennae (but with 3 lobes) on the lower right wing.
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I tried to fly the 450 meters above ground (which I understand as "healthy" distance from ground). I put the HUD down though, and when the symbology moved down after trigger unsafe, I had in VR no problems to see the range indicators becoming narrow for the moment to pull and hold the trigger. After pulling the trigger, the HUD symbology is easily visible and centered on the HUD. As said, the problem for me was to have the correct "weapon safety height" visible (so I estimated it), because when spawning hot this is not working.