Sure.
Since with the DK2, the screen is really close to your eyes, you can see the individual pixels and the lines running between them. This is often referred to as the screen door effect (SDE). When you focus on a distant large object, the effect almost disappears.
When you are focusing on smaller objects or objects closer to your "in-game person / camera" the view can become blurry due to SDE. I find that when using DK2 if I move my head every so slightly back and fourth it makes the instruments readable.
With the CV1, we are hoping, that the SDE is reduced even more. I don't think we are at the point where it will be fully eliminated. If we get a jump in SDE reduction from DK2 to CV1 at the same level we got from DK1 to DK2 then it should be very playable.