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Zadren

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Everything posted by Zadren

  1. It makes no difference. The output from the Litening Pod for both IR and CCD images is monochrome.
  2. Great news, thank you :thumbup:
  3. Did this make today's hotfix?
  4. Nice. :D That last line is also what I see floating in front of me after programming 8 JSOW :cry:
  5. I was looking at it from an operational perspective. 8 JSOW/JDAM would be a lot of workload for a single pilot, as well as a lot a lot of very expensive ordnance to hang off 1 (fatigued very quickly) Bug. A Mk 20 is $14k, and a JSOW-C is, apparently, $750k, so you (I guess) wouldn't want to waste it on a tank? Are these things battlefield weapons irl, or more strategic assets? I'm trying to understand the context where and how they would be used. :huh:
  6. You're welcome. That's a lot of typing. :D Good news. Can anyone say if carrying 8 of these monstrosities is a realistic load for an aircraft? That's a whole load of boom. :huh:
  7. I just had this problem to solve myself. I had 4 JSOW on 2 pylons, to attack 4 different targets. I did the following which worked well: Program 1 JSOW STEP to next pylon. Program 2nd JSOW. Go to MSN 2. (1st pylon again) Program 3rd JSOW. STEP to 2nd pylon (MSN 2) Program 4th JSOW. When you launch the weapons, fire the 1st pair at MSN 1, and the 2nd pair at MSN 2. I hope you can follow that. It worked well, with the JSOW hitting their 4 independent targets. :thumbup:
  8. I've had a very similar issue. Yesterday, it would stop at 1/60 on NTTR. Today, after the update, the game would freeze after I turned on the centre MPCD. Loadout and AI unit presence made no difference.
  9. Lol...clearly you've never been on a field squadron. Harriers or rotary wing. Launch your aircraft from a hide, then go and sit in a shell scrape in the pissing rain with a GPMG, expecting some mong to start throwing thunderflashes around. Uckers are for the tea bar on camp. :D
  10. Am I correct in thinking that the ECM is inactive on the Hornet at the moment? I haven't seen it listed as a forthcoming feature, so I wonder when it will make an appearance As a more general question, are there any plans to develop the electronic environment in DCS any further, so there are more noticeable effects of jamming, ECM and chaff etc?
  11. +1
  12. Absolutely +1 Tornado would be amazing, and I'm certain that HB would do a cracking job. :pilotfly:
  13. Meh....it's close enough for government work... :thumbup:
  14. Ground power is switched on by asking the groundcrew to apply it. It's in the F10 radio menu.
  15. DCS crashes to desktop with no warning, often, but seemingly at random. Both before and since last patch. This last crash, in single player, I was looking at a ground unit with F7, while I was testing HARMs over PG in a Hornet. I believe prior crashes have occurred while looking at external models also. Reshade is the only mod (not active at this time), Tacview was recording, SRS was running in the background but not connected. Crash Log and DXDiag attached. Any ideas greatly appreciated. dcs.zip
  16. I'm having the exact same drama seen in your vid. It takes me forever to get on speed. I balloon all over the place. :joystick:
  17. That sprang from the Harrier Force doctrine, when the RAF GR5/7 fleet was expected to be used by the RAF on the western front of a new European war. The idea was to hide them in dispersed sites and use them to try and stem the tide of Soviet armour until reinforcements could be airlifted into Germany. To that end, you need to carry around more boom, so the outboard stations often flew with cluster munitions. The aircraft almost always flew with external tanks, and the intermediate pylons hefted something heavier like a 1000 pounder. You still need A-A insurance though, so an extra pylon was developed *just* for an AIM-9. I can't honestly say why the jarheads never made this modification though. What marine wouldn't like more boom? I think it may have something to do with weight limitations when conducting mainly carrier ops. The RAF's mission was different at this time.
  18. You may be missing the point a little, Zeus. The function in question allows for a conversion from CCIP to AUTO in the *same pass.* This is completely different from storing target coordinates for a re-attack, and is a separate delivery mode that usefully combines CCIP and AUTO modes.
  19. Order #1331 delivered and installed. Great job, thanks :)
  20. When you have ground power applied, and you use it to align the INU, and to manually input some waypoint data, that data is unusable after engine start. For example: Battery on Ground power on Align INS Add 1-2 waypoints (maybe a JTAC call, or some such) APU on Ground power off Engine start At this time, you are unable to select any of the waypoints (even those preloaded in the ME). If you now try and add another waypoint, the waypoint number will increment and appears to accept the data but you still can't select the new waypoint. The only option here appears to be a restart of the sim. If you perform a direct engine start, and then edit waypoints, then this bug is not present. In addition, when the APU is used on the ground, it should enable full AC power to the avionics from the VSCF Generator. As it stands, there seems to be limited functionality to the aircraft systems under APU power. Thanks. :thumbup:
  21. Former Harrier techy here. Parking brake must be engaged for alignment to commence. Otherwise the timer just flashes.
  22. This! :ranting: I won't be touching the Farmer, possibly not at all, and at least not until the Harrier is a lot more worthy of the money we've already spent on it. Who knows what's going on - they don't even speak any more. My guess is it's been shoved to the back burner, while they try and get the Farmer 'feature complete' and published so they get a payday in time for Christmas. That could be well wide of the mark, I suppose. But how would I know? There's no comms...
  23. Thanks for that Wags. However, it begs more questions. What is meant by 'non-thermal protection' and how does that relate to the ballute? :huh:
  24. A follow-up question from me, is why would you favour using a Mk-82Y over a Snakeye? The mechanism used to retard the bomb is different, but isn't the end result the same? :huh:
  25. Afraid not. :noexpression:
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