-
Posts
286 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by algherghezghez
-
available On screen g indicator
algherghezghez replied to algherghezghez's topic in DCS Core Wish List
Tell this to the real fighter pilots who say they suck at the sim because they bleed too much/not enough airspeed because they are unaware of the gs unlike in the real thing. Look at speed and angels, almost everything is g dependant and you must be quite accurate about it. Exactly, we have no way of determining gs other than watching at the instrument below, 8/9. Most of the time in most of the planes you want to be way under that -
available On screen g indicator
algherghezghez replied to algherghezghez's topic in DCS Core Wish List
Exactly, you need your eyes on the target, and with planes like the f-14 with no FBW and 6.5 g limit you always need to look down at your gmeter. -
Since we lack the feel of the Gs we should have a way to display it onscreen, since real pilots don’t to constantly watch the gmeter. Maybe a superimposed slider like the ifols. That goes from green to red or something, to understand roughly how much you are pulling.
-
I think reflected already discussed this. Since the Dora wasn’t operational in Normandy there will be no Dora campaign.
-
But thanks to everyone anyways!
-
I used gamers by night guide with no luck already. I tried vr with the cv1, then the quest 2 and how the g2, unfortunately even if it looks great in the first few hours I think it just isn’t for me: nothing beats the crispness of a 4k screen for me. To each his own I guess
-
The point is that with the same default settings steamvr has double the fps of openxr. And motion reprojection in openxr doesn’t seem to work even if it’s selected on. But I think I’m giving up on vr anyways…
-
Hi all, I just bought my reverb g2 and I was trying to set it for DCS. I don’t understand why but I get way better performance with steamVR (40ish fps) rather then with openXR (not more than 20). also with openXR motion reprojection doesn’t seem to work, I tried both with the openXR mixed reality app and with the toolkit but nothing, I get stuck at 20fps (CPU bound: main thread). what am I doing wrong?
-
Does anyone have any reference on how the pilot hand would be put on this weird contraption? was it possible to shoot both mgs and cannons with one hand or were two hands required?
-
It would be great if we could have a high resolution map that you can actually pan around in the kneeboard instead of the present “map”. or at least a map divested in grids where you can up, down left and right to the next grids, like a real folded map.
-
I use that workaround as well, but we need chocks and ground crew to hold the tail if we want to properly test the engine without nosing over
-
I noticed this happens sometimes in other ww2 campaigns as well when i slightly enter the runway with the other traffic not having departed yet. Usually cancelling my takeoff clearance solves it (atc menu, abort take off). I think the ai is unable to takeoff because the player is the one cleared to, so the runway results as occupied.
-
Liveries missing
algherghezghez replied to algherghezghez's topic in Bf 109 K-4 Jagdflieger Campaign
Thank you! Helpful as always! -
Liveries missing
algherghezghez replied to algherghezghez's topic in Bf 109 K-4 Jagdflieger Campaign
In mission 1 the 3rd 109 (the one that takes off during the fight) in mission 4 the 4th flight -
Hi reflected, I'm afraid some skins are missing, as some 109s show up with the digital missing texture camo. I noticed this in mission 3
-
I really think this is the closest we can get to an authentic ww2 experience. I would like to add two advices for those who are gonna play this campaign that I feel enhanced my experience by a lot. let this be the only campaign you fly for now, don’t jump from plane to plane, era to era, enjoy the spit for the duration of the campaign, let yourself be absorbed by it, learn everything there is to know. This is your plane now. And don’t use tacview, the action was confused and you didn’t understand what happened? Great, they probably were confused and didn’t understand what happened as well.
-
I just finished today Beware! Beware! Since it was a great experience I'd like to give you a sum up (for anyone who hasn't finished it this will contain spoilers ) Also english is not my first language so I hope everyone will forgive me if the tale won't flow as I'd like. I've had the spitfire for quite some time but never really digged into it, some instant actions, a few missions of the epsom campaign but nothing more. Then I saw your video about the 3 spitfire campaigns played in progression, and you really got me into trying; watched your tutorials (among the best I've ever seen), flew a few cold start flights to feel somewhat confident in the machine, read the documentation and finally started. I'm a pilot myself, nothing as fancy as a fast high performance fighter, just a crwoded bus with a big autopilot button, but still I thought I knew how to handle this the right way, cautiosly, studying and not rushing it, and as with some helpful background. The first mission went like a breeze, once you understand how to handle the spit (again thanks to your tutorials), takeoffs and landings are quite easy. Now the first sortie was another thing; staying in formation while managing the engine and looking around is an extremely exhausting task, the engine is what worried me the most, having experienced engine breakdowns before in the spit, squeezing the engine was quite scary at the start for me, I think I gave full throttle for the first time after at least 6 sorties. The first fight was a disaster, I tried to cover my lead and doing so I never checked my six, result? lots of angry german bullets opened a hole in my wing and shredded my tail, a few tight turns and straight for the sea, lets live to fight another day, the damaged tail jammed the elevator preventing smooth movement, the flight back was a nightmare but eventually crossed the coast, I miracously landed at Lympne, repair, refuel and came back home. Lesson learned, watch your six, always. The first seven sorties were quite straightforward, I lerned to watch more my six than my 12, even if it means to lose your leader sometimes (of course you're not supposed to, but better to lose him than die), I started getting my first kills (aiming in a turn with that bulky nose is very hard so most of my ammo was wasted) and on sortie 3 I got my wing peppered by another spitfire. The photoshoot and the christmas mission were great, even though I can't understand I only got 80% score in the photoshoot. And now to the inteesting part: the second half has more diversity, and you are not a wingman anymore! I started feeling really confident, not being afraid of the engine, using every drop of power when needed, arriving fast, striking with short but deadly bursts and running away. By now I was bagging 1/2 kills per sortie, without exposing myself to danger and never getting hit or even attacked. The intercept mission was briliant, just one suggestion if I may: for non native speaker, or at least for me, following the dialogue of the interview with no subtitles was quite hard. Sortie 11 brought me a bit back to earth again, those huns not only killed my leader without me spotting them, but put a good deal of holes in my fuselage as well, eventually we sent them in the drink and managed to go back home. Sortie 13: here the disappointment comes. Usual sortie, climbing to 34k is not a big deal now that I can use the engine, formation flying it's a breeze, takes attention but surely not sweating anymore. Bandits again, a good chance to take home the last kills before the campaign is over, lets dive on them! Perfect a 190 is right in front, slow, I am gaining fast, this is gonna be easy, just pull some more, and some more, the vision is greying out, I could release the pressure and try another pass, but I'm greedy, I want this kill now, ... and it goes to black, I am powerless now, and feel like an idiot. The unfortunate pilot will never wake up, the plane was too fast and the ground too close. Of course this is just a game, but still it managed to upset me, I was trying my hardest too survive this campaign until arrogance got the best of me, and I think this might unfortunately have tricked quite some real aviators too, it surely did in the civilian world at least. The real journey ends here. Two famouse sayings come to mind now: Remember, in a plane you're always a student. And by now I definetely wasn't on this mood anymore Learn from the mistakes of others, brcause you're not gonna be lucky enough to do all those yourself. And luck did surely run out. I flew the mission again after a few days, survived the dogfight, got hit by flak on the way back, became a glider in the middle of the channel and got picked up by a walrus. Fate wasn't with me on this sortie I guess, it's no.13 after all. Finished the 14 sorties in the end and anjoyed every bit of it, so thank you for this amazing experience, now I need to decide If to fly V for Victory or Jagdflieger first, but I think the 109 will win.
-
Totally support this, we need chocks!
-
Mirrors have terrible resolution now
algherghezghez replied to algherghezghez's topic in Bugs and Problems
Looks syill blurred but less than mine. Hopefully this will be fixed -
Mirrors have terrible resolution now
algherghezghez replied to algherghezghez's topic in Bugs and Problems
Btw this happens both is ST and MT -
Hi reflected, my I suggest you to update the backgrounds to 4K? The ones I’ve seen look unfortunately a but blurred for me.
-
Mirrors have terrible resolution now
algherghezghez replied to algherghezghez's topic in Bugs and Problems
Motion blur was already off, i tried maxing everything out and still nothing, also did a repair with no improvement, can you confirm that this is only my problem and on your systems it is normal?