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algherghezghez

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Everything posted by algherghezghez

  1. I passed the mission 2/3 times as well because of my wingman. As you said either he kills the bandit or the bandit engages n2 and I kill him. It was more of a curiosity if the F-5 overperforming was just my impression. In normal 1v1 instant action I am now unable to beat the F-5 in the phantom if npt by luck.
  2. I am just curious about your opinions in this. I am aware this will need to be reported on the F-5 forum rather than here but again is more of a poll than anything else. In event 3 fighting the f-5 was no problem (I don’t know if it was scripted). In event 5 though I can almost never force a two circle (the f-5 immediately reverses as soon as I change direction like he has laser eyes) and the few times that I can get in a 2 circles he outrates me. I keep 420kts but he either stays there or gains on me. He looks like to have way too much acceleration. Did you guys have the same feeling? Again no ptobllems in the 1v1 mission.
  3. I don't know how complicated would be to change this, but wouldn't it make more sense to have the take off checklist as soon as we are cleared for take off instead of when w are lined up and stopped? this way I have to wait a good amount of seconds on the runway letting the lead run away and thus making the 1 mail trail checks very hard. Also usually you don't want to seat on a runway doing checklists but occupy it as little as possible.
  4. Is this by any chance a movie reference?
  5. HI ChillNG, just finished mission 12 and I must say it's one of the most outstanding campaigns I ever played, I'm sure I'll love part two but I would really love a viper pilot themed one when we'll have the Iraq map wink wink. Anyways, in mission 12 during the raid I had a pop up SA-11, south of Damascus, couldn't finsd it and a Hammer got killed. Then I rewatched the mission in tacview: the SA-11 was west of Damascus not south and A Devil got Killed not a Hammer. Any idea of what happened? Thanks for your great work!
  6. In mission 14 the laser code should be 1665 as per briefing notes, but with the new fuzing system the bombs are set to 1668. (I discovered this after my bombs didn't track)
  7. All from the blue nose bastards, I will start the reworked Big Show one soon so maybe I'll be able to post more Last one is not strictly D-Day though
  8. Hi all, I currently have a z-370-a mobo with a i-5 8600k and expecially with the phantom is starting to struggle (lag spikes rather than lower frame rate) a bit (2d 4k). I'd rather not change the whole mobo+cpu+ram so I was considering upgrading to a 9900k; anyone with a similar experience? Is it worth it? rest of the build is 3080 and 32Gb of ram. Thanks guys!
  9. Hi reflected! I know you said in your video that you're not going to do a vietnam campaign with an incorrect map, but does that also exclude a sequel to paradise lost in the F-4? I just played the Paradise lost - Covey 41 mission and it is a blast! a full campaign looks almost too good to pass as an opportunity. Always appreciate your effort anyways Pics from the mission hoping to bribe you XD
  10. In 4k the jester UI looks terrible, any chance to upgrade it to 4k?
  11. DL dows not work in mission 7. tried several times
  12. after several tries I found something that at least for me works: I disabled DLSS thus making the fps limit GPU bound instead of CPU bound, and apparently this worked. I had the problem 100% of the time, now it seems to be have gone away.
  13. Hi reflected, I'm flying again the campaign in preparation for debden eagle, and I must say I love it with the normandy 2 map, and love the skins! I was wondering if there was a way to apply your awesome pilot skin also to the in cockpit pilot, not to have that horrible modern green flight suit. Thanks!
  14. This is laughable at best, it has less sophisticated systems than the mig-21 we currently have, which other than lots of skill requires a good deal of carelessness from the receiving end.
  15. Would it be difficult to code an option to have a pre-warmed engine at mission start (like in reality). It seems incredible that we don't have that.
  16. Single player (Beware! Beware! sortie 14) I flew 20 minutes at ground level in cruise setting, normal take off and normal temps
  17. Can anyone explain me this engine failure? Cruise setting 2400 RPM and +2 boost, oil pressure normal and temps normal as well Then I got a sudden yaw and the oil temperature quickly rised (the increased Boost and RPM was becaused at first I suspected spark fouling) Until complete engine failure a few seconds later I also attach here the track file spitfire engine fail at cruise settings.trk
  18. I also have it in both mt and st, tried everything without success
  19. Just out of curiosity, what was in this list?
  20. Since in another discussion here this was mentioned, out of curiosity i made tthis poll
  21. I completely agree. In my view ED should polish out the current assets using variants to raise money. I’d gladly pay for a p-51b, a razorback as you said, a griffon engine spit or even better a mkV, a G 109 or even a bomber missile. All this are relatively low work modules (of course it’s not an easy job but still easier than starting a module from scratch, especially for the mkV and the G 109). All this raising new money to keep ww2 alive. with the addition of a few ai assets we would really have countless new opportunities especially for campaigns.
  22. I don’t agree with bob requiring few assets. Map is almost fine, yeah, but no ai matches. We would at least need an early spit, hurricane, emil 109, a Stuka and a dornier 17 or a Heinkel 111 and this would be bare minimum. I would love med as well, being Italian I would love to see some Italian aircraft in there, the macchi 200, 202 or the sm-79 would be something amazing!
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