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algherghezghez

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Everything posted by algherghezghez

  1. How do I dim the warning lights on the sides of the VDI and the lights on the side of the HUD (NSW, brakes etc.)? I can't find any way.
  2. I'm trying to set up a good profile in VPC link for the Spit, I got flaps, gear, fuel cocks and gunsight switch, but I cannot find anywahere the argument number of the fuel pressure warning light. Anyone had better luck?
  3. Cool, I missed it
  4. Is that still a thing? Did it get approval fro ED?
  5. What about a mirage III? It’s the only fighter missing from the Spanish inventory.
  6. It would be sufficient to add jester next option and jester previous option.
  7. Yes please! Even with the VIRPIL cm3 this would be great.
  8. The men did, not the institution, but let’s not get political.
  9. 1.man be careful about names! It’s Aeronautica Militare Italiana, regia aeronautica was the old fascist air force during in the interwar period and ww2. Anyways that plane wasn’t for real combat, it was a border control plane. Take off, intercept fast (and at that it was an unrivalled beast), throw at it whatever you got and hopefully run away. 3. they also missed the speed when they transitioned to the tornadoes and f-16s. and rather than saving money it was more favouritism towards certain industries.
  10. Of course our G is gonna have a gun, I’m saying something else. A. We are not getting a 50s starfighter so it’s pointless to discuss about that. B. The peak starfighter interceptor didn’t have a gun, so it’s a bit arrogant to say that a gunless starfighter is useless.
  11. But we are not getting a 50s 104, we are getting the G variant (you can see the Martin baker in the 3d render, and it’s what makes most sense being aerges Spanish). the last star fighters operated until the early 2000s without a gun
  12. Hi all, just got a tobii eye tracker 5, it looks great and very promising, especially the eye tracker function. But no matter what I try the view rotation is not smooth like with the track ir, it’s jittery and “slow”. Any suggestions?
  13. Awesome find mate! In the 84 they were reformed as a fighter group, so if he talks about second half of the 80s it’s definitely from the fighter times. Also I’ve just found pictures of their S/ASA with the cannon installed. Thanks!
  14. Where did you take the info for the F-104S CB used by the 18 in the fighter role? I’ve never heard about this. If you took this from photographic evidence it may be from the time when they had G and where a recce group
  15. What about a flyable S-3. I remember IFE Made one for FSX so he must be interested in the plane. Would be a fun little airplane
  16. Yes please! It would make it way easier
  17. I agree the sim does a terrible job at depicting night lighting. I also agree that in a completely dark setting your eyes adjust quite well, but in an airplane you are never gonna be in that situation as you need at least some instrument lighting. As already said, in the cockpit we dim everything possible, not much differently from what they would’ve done. depends on what they were doing, but aside from intruder missions mosquitoes weren’t flying that low. Also I’m not saying that night should be pitch black, just that higher gamma setting seem way to bright to me. I could try and take some pictures tonight but I’m afraid it wouldn’t correctly depict what the human eye can see. Also, quoting again the author of cover of darkness, planes were picked up either with a full moon against the sky (with lots of luck) or against a cloud Layer; or finally against the light of ground fires from bomardments.
  18. I’m not sure what you mean, if you mean external lightning we were over southern Germany and then over the alps, so not much light there (not that at 30.000 ft it matters anyway); if you mean cockpit lightning we switch off everything that’s not necessary and dim down everything that is. As far as walking without a torch is concerned, yes but I think it’s different. On the ground, thanks to moonlight you can see where you are going in the next x meters, what h the same ground from 10km in the air and it’s going to be black.
  19. I’ve seen that you suggest to cranck up the gamma to make night less dark and supposedly more realistic. This morning I flew the second mission of your brilliant mossie campaign, using 2.7 as gamma setting, still lower than what you suggest. Everything seemed excessively bright, but I said hey, maybe with a full moon this could be not so far off. Now I just landed from a night flight IRL and I payed special attention to what I could see and how. Tonight we had almost a full moon and it still was incredibly dark. The ground is still completely black, I see how you could pick up contacts flying above a layer of cloud which reflects the moonlight very well, but other than that seeing anything that it’s not illuminated is almost impossible. I think I will go back to 2.2 setting as it’s what I think reflects reality better. Also I just read cover of darkness, a must read if you haven’t yet, from a night fighter which operated beaufighters and later mosquitoes. He very well describes how dark the night is, how sometimes you couldn’t see a plane until 100 yds. I want to make clear that this is not in any way a critique, but hopefully a point for discussion.
  20. Range to do what? An interceptor has a pure defensive role, it takes off, shoots everything it has at the intruder and lands. An air superiority fighter needs to loiter to maintain that superiority and have missiles to repel more than one attack, otherwise he can’t control the airspace
  21. If you go beyond the first paragraph even he says that it’s a G equipped as an all weather interceptor. It lacks the range and armament to be an air superiority fighter.
  22. Touché, I stand corrected, didn’t know some As mounted the -19 as well, while being lighter than the S. theoretically the NF is the best performing (sorry this is just my ego fighting having to concede to you lol)
  23. This is just not true. The S was faster, having a better engine. Also the J was an interceptor, not an air superiority fighter, and the last pure interceptor variant is not the J but the ASA/M which saw service until 2004.
  24. The S was the second most produced variant, after the G, it was the backbone of an entire air force, but we shouldn’t have it because you don’t want it if doesn’t have a gun? (Btw as already stated the FB variant of the S and S/ASA had the gun) Shouldn’t we hope for just more variants? It’s the best performing 104, with a beefier engine and reworked nozzles. I’m betting my money on it being the second variant we’ll see: it’s very similar to the G, it requires little 3D modelling modifications, the cockpit it’s pretty much the same and it brings interesting capabilities. The A/C start being a little more work: different cockpit layout, different landing gear, major differences in the tail etc etc
  25. It’s not half fidelity, it’s a forgotten full fidelity. A payed rework might bring it back to its greatness.
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