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About Raven (Elysian Angel)
- Birthday 05/12/1981
Personal Information
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Flight Simulators
DCS
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Location
Belgium
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Interests
Reading, (aircraft) technology, motorcycles, MMORPG, travelling, ...
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Project Assistant
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Sure but for example door gunners' ROE can be set to "return fire" only, so that tells me the underlying logic is already present and functioning.
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Yes, and the funny thing is that I was told by ED years ago that the Yak-52 was a prime candidate to introduce a female pilot model. That obviously didn't happen... Now the Bo-105 will be the first (the OH-58D was also supposed to have a female co-pilot).
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Glad this worked for you, but this is general advice (same counts for nVidia btw) that doesn't really have anything to do with this particular issue. Anti-lag and Reflex have their uses but mindlessly turning them on for everything and then forgetting about it is a bad idea. There are videos on YT explaining how that tech works (Gamers Nexus has one I believe) for those who want to know *why* it can lead to worse performance. In Nvidia's case there's even a tooltip warning users that turning it on potentially leads to worse framerates and can introduce stuttering.
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Pretty much this. These last few patches introduced the first framerate/frametime problems I experienced in a long time, so at first I blamed windows update, but no other games has any issues so it definitely is caused by ED. I tried a whole list of different settings but nothing changes the headache-inducing stuttering. The only thing we can do is hope for a hotfix soon...
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That’s because the underlying cause is quite complex, and takes time to properly implement. The reason why people have so many problems with yaw control is because of the rotor model that’s currently being used. There have been plenty of problems in the past with torque and torque onset rates, with varying degrees of fixes being made, but until we get the new rotor model, these problems will persist. We need the cause to be fixed instead of patches for symptoms.
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There is no such thing as "Su-25A". The basic version is just 'Su-25'.
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I have the same issue. At first I tried to fix it myself, but nothing I could think of made any difference so after pulling out my hair (stuttering issues when DCS has been running flawlessly before is quite frustrating) I decided to look on the forum, and here it is: more people talking about the exact same thing. And yes the stuttering on the main menu stops after about a minute, but even in a mission I am seeing "cpu limited main thread" more often than I care about.
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Yes that’s not the first time she teased it. Last time - iirc - she said we’d get MiG-23 sooner than we think.
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For now I choose to remain optimistic. Rumours had it that MiG-23 was about to be released when the drama became public, so in case things get sorted between both parties chances are we won’t have to wait too long. Obviously I agree that we need a MiG-23 in DCS, preferably sooner rather than later.
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Thanks for the patch for the CPU issue, and have a nice weekend!
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Which waypoint issue? I have flown that campaign numerous times myself with other FF modules based on fixes I made, and there are other people who uploaded their versions to the User Files. I have never encountered a problem with waypoints Besides, while that campaign was fine for a game-y product like flaming cliffs, I’d say the standards for campaigns have risen quite a bit since those days…