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Johnny_Rico

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Everything posted by Johnny_Rico

  1. scenario 1. Player #1 is on a server a smoke trigger is activated and smoke appears from the ground, player #1 can see it 2. 1 minute later player #2 connects to the server, player #2 observes spot where smoke should be, he sees nothing, player #1 can see the smoke
  2. +1 this is indeed a bug
  3. This event is not being fired when a heli lands on a building, kinda need this to work to make picking people up from building roofs
  4. they of course fixed the spectre / meltdown stuff right ?
  5. it can be tricky IF you edit a lua file, then save it What i tend to do to avoid errors/it not being updated is to 1. Quit ME go to main screen in dcs 2. Open miz file in winrar nav to l10n/Defaults drop the SAVED lua file in there 3. close winrar 4. Open ME in DCS and open the mission
  6. you are not loading the full moose static file into your mission https://github.com/FlightControl-Master/MOOSE_INCLUDE/tree/develop/Moose_Include_Static
  7. I watched that video , we certainly need some help at higher resolutions seeing stuff
  8. Is anyone using this on Persian Gulf map ?
  9. 1.5.8 if you want the best performance
  10. It would have to be some kind of mod for this to work and that means in MP everyone on the server would need it :(
  11. thanks for replying, was hoping they at least had a burn time we should maybe post a freature request add a time parameter to the function call it would be the amount of seconds for it to burn for
  12. Just curious about these ? Anyone used them before ? and if so how long do they last, is it forever ? https://wiki.hoggitworld.com/view/DCS_func_effectSmokeBig
  13. yes, remove one thing at a time that makes menu calls , run the mission for a long time, simulating the cause of the issue
  14. Hi would it be possible to have a triggerable smoke that is just black ? https://wiki.hoggitworld.com/view/DCS_func_smoke of the above class It would also be nice of there was a way to switch them off eg like when you select cargos for sling load (when you get close enough the smoke stops) Big fire and smoke are cool .... but if the HAD an extra parameter for time to burn for would be great, same for normal smoke
  15. ED are doing work on CA (nineline menthioned it somewhere), maybe they can fix this issue when doing that ?
  16. you do know when you set a mission up russian can set set as either blue or red , it is the same for US or any country
  17. nope
  18. I was doing some flying toward the oil rigs I also can confirm LOD pop up
  19. Thanks Grimes, until now I did not know there were two scripting environments, thought it as just one thing
  20. https://wiki.hoggitworld.com/view/DCS_func_get_stat I cannot for the life of me work out how to use this, can anyone help me please?
  21. does seem similar, we did a lot of testing with cargos in MP a while ago and it was working back then, seems like it has been broken again :-(
  22. you are on opposite colours ? eg you are blue and they are red in ME ?
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