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Johnny_Rico

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Everything posted by Johnny_Rico

  1. I was monitoring server last night and got several instances of it happening Really sucks if you are flying a chopper close to the ground when this happens
  2. when u say freezing u mean if looking at map everything stops for a second or two then moves again ?
  3. I got to agree Sandybridge was epic, my 2500k mobo had not have died it would still be using it
  4. Server Updated to latest Beta version Zeus Game Master is now available on the server SRS is now active on the server
  5. It seems to be very laggy in last 2 builds of DCS , anyother hosters noticed this ?
  6. +1 for this issue still being present in v8 and v9 It has not been this bad for a long time, but people warping about the maps is terrible
  7. I really like SRS, but I also have a feature request Would it be possible to have more than one modifier per command? (Even just the radio ones) please
  8. No the host machine does not need to own CA (if it is hosting only) and others are just connecting to it, do you have either game master or tactical commander slots in your mission ?
  9. you should be getting zero packet loss, it is worrying you are getting any Do you use a wired connection to the router in your house or wifi ?
  10. no it is not normal, what exact build have you got ? look to main screen lower right side
  11. The issue with Dynamic IP is that IF you start hosting on ip X and a bit later your ISP forces and IP update on you eg ip Y, then you are screwed There is pretty much nothing you can do about it, most ISP's are b*stards and will ask for more money just to get you a static IP, some will only allow static IP's on their business class services which cost mucho $$
  12. +1 Though MOOSE has the ability to create a Zone of pretty much what ever shape u want
  13. https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop have a look there and see
  14. It is indeed good news to see more roles at ED needing filled, long may they continue to expand Though I do notice a lack of QA / proper testers .....
  15. There there big man, it will all be ok (sends e-hug) On a serious note If it is only you being effected by this, try getting the IP of each of your mates and try path pinging them eg in a DOS window (were xxx.xxx.xxx.xxx is your mates IP) pathping xxx.xxx.xxx.xxx See what sort of ping times you are getting
  16. Ding Ding, winner winner chicken dinner That is the prefect solution to this, great idea
  17. howdy, couple of questions 1. how long is server running for 2. How much RAM is it using 3. HOw many players are connected
  18. defo some issues still need sorting out on this
  19. It is possible to attach beacons ..... but it is super buggy in MP
  20. didn't know there was a DCS stable version, know there is a: DCS release version (use DCS_updater.exe update @release) or DCS Beta version (use DCS_updater.exe update @beta ) Would really like to get a DCS stable version, what command switch do i use to get that ?
  21. from examining a mission file : ["flare"] = 30, ["chaff"] = 60, So if it is 2 flares per press you get 15 presses before you are out
  22. updated mission to hopefully have Tacan and ICLS working Server running latest beta from today
  23. ^ this is very important
  24. +1 quoted for truth, more fun playing with others than playing with yourself .....
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