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About Raviar
- Birthday 08/25/1985
Personal Information
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Flight Simulators
DCS
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Location
Denmark
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Interests
DCS
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Occupation
Software Engineer
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Raviar started following Bagdad airport seems to be matched very nicely! , Offecial API Doc ! , Possible BUG in Air Weapon Intercepts by Capable SAM Systems and 3 others
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While the https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation offers valuable insights, it appears incomplete. Is there an official API documentation available to the public that provides comprehensive and up-to-date information?
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In the current state of DCS, capable SAM batteries such as the SA-15, SA-11 and S-300 are able to counter air-launched weapons such as the AGM-88, AGM-65, cruise missiles,(which is expected and it was as such since I tried AGM-88 for the 1st time back to 2018 by hornet) and these systems can engage with CBUs(such as 97 and I have no idea if it can/should engage with bombs) and INS/GPS guided. However, it seems the AI knows which weapons it should intercept and which it should not. It recognizes that it shouldn't engage with weapons that can't harm the site, such as the AIM-7, AIM-120, BDU, and practice weapons. This is strange! How can it differentiate between a CBU-97 and a BDU, or an AGM-88 and an AIM-7? Maybe each SAM system should have its own thread! (which is very much possible depends on internal team and implementation)
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for the 1st time since almost 2 years I have recieved warning from Kaspersky which detected trojan "trojan-PSW.Win32.Stealer.calj" in SimAppPro Setup 1.11.6.exe file! I have never recieved it before
- 3 replies
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- simapp pro
- trojan
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Two years have passed, and there are 2 weeks™ left until the end of winter. I hope HB will not break the delay record, and we will get Phantome.
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Massun92´s Asset Pack - Official (update march 2024)
Raviar replied to Massun92's topic in Static/AI Mods for DCS World
@Massun92 Is it possible to include objects from the fortification sub-category under the vehicle category as well, instead of just under static objects? This would allow us to group objects together and move them more easily. I understand that Mission Editor (ME) should offer grouping functionality for static objects, but it has not been implemented yet.- 254 replies
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- ground crew
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I am aware of it, once you put HESCO (lets say 100) and other objects, you may want to move it, selecting object with CTRL would not work perfectly, if you have any mistake during the click (which I have it alot in 4K resolution with small objects) the objects can be deselected! it would be nice to have simple select all by mouse drag like many others GUI applications, however this is not about selecting, but moving the entire group, you can move the entire group by moving the 1 unit in the group in ME. hecne if you have 100 objects in a single group, you can move the entire group by just moving the 1st unit however the Static objects doesnt accept more than 1 unit in group or actyually there is not any group. I am aware of the functionality, thats the selecting and copy/pasting from/within diffrent or same terrain. BUT, For instance when you place HESCO barriers (let's say 100) and other objects, you might want to move them. However, selecting objects with CTRL does not work perfectly. If there's any mistake during the click(which happens to me often, especially in 4K resolution with small objects) the objects can become deselected. It would be nice to have a simple 'select all' feature by mouse dragging, like in many other GUI applications. However, the issue isn't just about selecting; it's about moving the entire group. In the ME, you can move the entire group by moving one unit within that group if you move the 1st object in the group. Hence, if you have 100 objects in a single group, you can move the entire group by just moving the first unit. However, static objects do not support grouping more than one unit, or actually, there isn't any group feature for them. and If you didnt already comperhand my point and if you want example, please try to move this: https://www.digitalcombatsimulator.com/en/files/3332419/
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Ability to add more than 1 Unit into "Static Objects" It is extremly frustraing to create hundered of units and move it 1 by 1 or link it 1 by 1
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Dont break the existing one! Unit Test! https://forum.dcs.world/search/?q=part of group in zone&quick=1
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This is horrible. The map requirement should not be campaign-focused(btw I love your campaigns)! Each map should represent the designated region in isolation, regardless of the repetition of components in other maps. I really hope ED adds at least the north of Saudi Arabia. Otherwise, the focus of the Iraq map is solely on the War on Terror, completely ignoring "Desert Storm," which is an absolute shame. Not to mention, the UAE and at least the west of the Persian Gulf should be included as well if possible (where should we put the carrier? Hornets, Tomcats, A-6! - ED PLEASE DONT DO THIS TO US). Since I joined DCS in 2016 was dreaming Desert Strom!
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AI use gate but velocity remain as is
Raviar replied to Raviar's topic in Aircraft AI Bugs (Non-Combined Arms)
indeed, it reslved, Thanks -
indeed, would love to see the whole middle east and South East Asia as well as Balkan in DCS with high quality and detail terrain and the ground
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Nice finding, I noticed that too but tought I might be wrong, perhaps he ment Baghdad by Bagram, very similar names, it was a LONG live and I wonder how Wags didnt frustrated.
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I would expect something like this , but ofcourse the more the better. This is already twice the size of Syria map. It's huge!