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Everything posted by Kappa-131st
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It must be something like that :
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It work well !!! I've been looking for a way to adjust hit points for so long! Thank you so Much !!
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Oh my good, I will try this right now, if it's work I will be so grateful to you !!!
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I hope there is ATGM (like Javelin, Kornet) and Snipers !
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I think this is not so complicated to implemant because there is already waves who adjust height & direction to the wind. We only just make thoses two parameters configurable by the missionmaker. So technicaly, this is not so complicated to implemant.
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Is an english interface planned too?
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Hello ED! In order to perform realistic helicopter landings in rough seas, the mission maker should be able to configure the waves in the mission editor. The wave size could be adjusted with a slider. The wave direction could be adjusted with a rotary knob, or it could follow the wind direction. The interface could look like this: Finally, the bonus: Managing sea spray! If the waves are large enough, create a localized "rain" effect a few meters around the boat, so that a helicopter landing on a boat in rough seas would get water on its windshield, reducing its visibility. The goal is to be able to perform landings that look like this: Is it envisageable to have at least configurable waves ? Thanks!
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Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
Since you work with ED, is it possible, (one day, there is no hurry) to remake this 4 old ship of ED with damage composite damage model for radar, weapon, etc... : - Neustrashimy class - Krivak II class (Rezky) - Grisha-5 class - Kirov class I am particulary interessested by the Krivak II & the Grisha, that make a good challenge for an attack from KA-50's squadron with KH-25ML ! OSA have same range than KH-25ML, that make a very good exercice for buddylasing with a squadron of KA-50 ! -
Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
@currenthill I understand you can't really answer to my question, but : In your future addition for DCS core, are you going to add yours infantries's mod (Javelin, Kornet, snipers, etc...) ? I fly with the 06 Multirole Helicpter Regiment (Who doesn't use mods) and it will be gamechanger for our transports (CH-47, Mi-8, Huey, even Mi-24) to have the possibily to transport soldiers with ATGM to defend city against IFV or Tanks. RPG soldiers are not a real threat against convoys, but anti material snipers or ATGM are. Embarking mortars teams without any script is a must have too. I hope your future core addition are infantries, because DCS core is really really lack of differents soldiers. -
Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
In DCS core, it lack : - Sniper, Anti material Sniper - ATGM soldiers (Javelin, Kornet...) - Diversified AT and trooper - Transportable mortiers - Transportable "pilots" (for CSAR mission) - Civils (Hostages, VIP, etc...) -
Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
Is CH's ships have destructible part ? -
Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
I agree that we can optimise the texture -
Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
I don't care, I want all the asset This is the best news DCS gave us for many year, thanks you so much Currenthill! -
@OnReTech : Your work on Sinai is awesome, so I ask you : Did you plan to make other map for DCS ? ^^
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Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
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Military Assets for DCS by Currenthill
Kappa-131st replied to currenthill's topic in Static/AI Mods for DCS World
I hope.. I want all currenthill mod will be integreted officialy in DCS. This is the best way for ED to improve quickly the core game I want a French pack made by currenthill too. -
R91 - Charles de Gaulle by Split-Air
Kappa-131st replied to TAT0R's topic in Static/AI Mods for DCS World
Can we have more screenshot, it look amazing ! -
Great I hope for armed building for so long!! It's great to make embush ! I hope their is different type of armed house : - Simple with 7.62mm weapon or 12.7 - Sniper House - AT house (like RPG) - ATGM house (like kornet or javelin) - Manpad house (stinger / igla) When green alert, we don't see anyone. When red alert, we see people at the windows
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I have Currenthill mod. But sadly, my squadron don't want to install mods, so I want that ED make the equivalent of currenthill units.
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Or a Udaloï class destroyer. It's a anti submarine destroyer and KA-27 is an anti submarine helicopter so...
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I want a KA-27 with news missions (Anti submarine warfare) Equipments : - Sonobouys - Torpedo - Sonar - Radar (Ka-27 helix) nullnullnull
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I hope that you are making another great campaign with Sinai's map ^^ I love all the missions in this campaign. - The naval missions at the start, with the escort of Kh-27 - The 1 sec three shot challenge - The attacks of the drone during the take off - The finals missions on Shiraz... You have clearly made my favorite campaign !
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