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About G.J.S
- Birthday 01/18/1966
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Deep 6 and closing . . .
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It would be handy if as a Developer option, a tick box or similar could be added somewhere on main screen or somewhere, where for this map a “Combat” or “Training” switch could be made, whereby cones, balloons could be removed for the whole map, or reinstated. Training keeps them where they are, and should the flyer wish, he/she can practice proper avoidance and routing. Combat removes them, (rightly so!), and routings and low level runs can be used as would be.
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Terrain has not loaded. When you notice “lakes” with housing floating, try pausing your sim - the missing textures will load after a small amount of time (this will prove this). There is something slowing your ability to load, try reducing some settings and see what works. I had similar with Syria for a while after it first came out, but several updates down the line when things are “polished” somewhat by the developer, it will improve. Syria now is extremely smooth for me. It’s still early days for the Germany map.
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F-23A mod by ThunderStruck Simulations
G.J.S replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
https://github.com/ThunderStruck-Simulations/F-23A-Spectre-Mod -
F-23A mod by ThunderStruck Simulations
G.J.S replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
Looking forward to its arrival fella. Kudos to you and your team. -
No C-141 unfortunately, but the C-5 is here -
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F-23A mod by ThunderStruck Simulations
G.J.S replied to Thunder Chicken22's topic in Flyable/Drivable Mods for DCS World
F-22 has a central receptacle, whereas the -23 s on the port upper side above the intake. -
Pretty sure I’ll purchase, it will be interesting to say the least. Somewhere waaaayy down the line, I would actually like to see a ‘H’ model (UK equivalent being the ‘K’). Good ‘ol’ steam gauge cockpit! Bring it on!
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Maybe ED’s login servers have gone down again? Has happened a few times before.
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Mod Loading Help - Whats the best instructional video?
G.J.S replied to Stevecat's topic in Static/AI Mods for DCS World
Not familiar with those mods from Hawkeye, but with regards to OvGME - make sure that the file(s) you are trying to use have the correct file structure in the zip. Sometimes the initial sub folder may be duplicated twice. Also ensure that, in your case OvGME, is pointing to the correct location in DCS (detailed in the readme). (I may not be using the correct terminology, but in my case, sometimes when you actually unzip the file, the first folder is named the same as the next underneath - which ‘can’ confuse things like OvGME, or the one that I use - JSGME). Hope your issue gets resolved soon. -
Just some Sea Eagles, rockets and iron bombs, that’s all it really needs! Looking forward to whenever this comes to fruition.
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Still hoping for Lynx. Many variants to choose from, very versatile.
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Some great images there chap! Love some of these stumbled upon museums - can hold some real diamonds! Hope you and the family enjoy the rest of your vacation.
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Research mod for the Lockheed EC-121 Warning Star
G.J.S replied to Michael-Fr's topic in DCS Modding
Nothing around so far (unless something is in the works?). An iconic airframe for sure, all Constellations are in my opinion some of the most beautiful aircraft. -
Great recreations - some of them I can remember the photographs - which in themselves were stunning, but after your touch, convey a little more “feel”. Very nicely done.