

Hotdognz
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new Pantsir an Tor missile systems no radar when used by player
Hotdognz replied to Skyhammer's topic in Bugs and Problems
+1 Same here -
When I first flew this map I saw quite a few combine harvesters working in the corn fields which looked cool, now they have gone, is this unit and its animation seasonal ?? THanks
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Can anyone tell me where I find the data base names for the CH units added in the lates patch. @Deadlyfishes I have looked at your latest documentation and for me it shows the last update was 20th Feb 2025, im not seeing anything newer. Cheers Hotdognz
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This was a fun WB to fly until this engine update dropped last night For the first time since I purchased the plane I found it a chore to fly and fight in especially since the AI are not having to use the same rules, it was way ,more fun before to use even if maybe not so realistic, but my question is why is the P47 engine so different as its the same engine the P&W R-2800 Wasp. I'm back to using the P47 again until the engine becomes more robust in use.
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I would like to know this too as i have Total Control AH-64 units in my pit.
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Thank you for replying
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Thanks for the update and the Currenthill assets I also might start flying Afghanistan again. However no fix again for the CH47 CDU issues, this is the second patch that has not included a fix for this annoying bug
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Ah didn't see that, still those models have been shown for about 1-2 years now, it's amazing that it's taking such a long time to add them to the game,yet they show them in trailers. Maybe their AI logic is still too simple to use, mind you how much more simple could they be compared to what we have now for ground AI. Anyway once the C130 is out I'll wait to see how good the logistics are before I buy, because it's very lacking in the other ED modules like the Mi 8, Huey and the newer CH47. Sent from my CPH2333 using Tapatalk
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Hotdognz started following New George AI Confusion , First Person Walk Around (C-130J Style) and C-130J Pre-purchase
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I'd like to know this too and also if the CH47 will use the same cargo management system. Sent from my CPH2333 using Tapatalk
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Why do all the latest official DCS videos show the new soilder models, they have been doing this now for a couple of years, yet they are not in the game at all, they really are showing misleading content. The C130 looks amazing though, I'll purchase once I see how the logistics work and if this is expanded out to the CH47 which is very lacking in that department offically. Sent from my TB350FU using Tapatalk
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My god the new George menu is messy to use, ED needs to follow the Heatblur Jester menu format it would be so so much easier to use with all the new options. Sent from my CPH2333 using Tapatalk
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According to Google AI this is the full moon stage for Sochi The full moon in Sochi, Russia, in 2025 will occur on July 10th at 11:36 PM, according to Time and Date. This full moon is also known as the Buck Moon. If you set that in the editor for Caucuses it doesn't give you a full moon at all.
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Ah ok, that makes sense I'll try it. TBH though I'd rather keep the curves than have the stick move with trimming as it's quite terrible to fly it without curves. It's the only plane I have setup curves on, every other plane or helo I have don't have curves and works fine with the FFB Sent from my CPH2333 using Tapatalk
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Once I had my curves dialled in after watching a few videos and also set up a slow trim option for the controls I managed to eliminate the nose bounce a lot from the plane and could fly it hands off when trimmed up, it felt so much nicer to fly. After yesterdays patch it seems to have more power which has helped in the overall experience. My FFB stick though still doesnt move as I trim the plane as others have said it should, I have a Rhino FFB stick.
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Im the same with my Rhino FFB the stick does not move when I trim the F4U