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RichardG

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  1. On engine start, what causes this failure, and how to clear it? Nothing in the manual.
  2. Nothing. That's how the radar operates. Manually recenter it.
  3. Mk84 Air bombs are missing from the bomb selections in the calculator.
  4. RB 15 is hitting the water with Bx8 programmed also. They are bobbing up and down and hitting the water.
  5. Is there a way to disable this? Its taking up resources, and I really don't need a browser in my flight sim.
  6. Couldn't the raycasting performed by the radar be offloaded to GPU raytracing functions to take the load off of CPU?
  7. Are we getting any guns and rocket tables? I am afraid we wont. They are in the air force T.O. 1 F-4C-34-1-2 manual, but I am unable to find it published anywhere. The bomb tables in the game are from 1 F-4C-34-1-1, which is available, and says that that manual is incomplete without the other manual. (34-1-2).
  8. Same. I get 90 FPS in other aircraft 2D. Phantom tanks into 20 FPS and lower. Even with the lower simulation tick, it will run about 50 FPS, but the GYRO and INS will not stabilize, so its unusable. Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 32 GB RAM Nvidia 3080 RTX
  9. Offset bombing will not work. Does jester know what hes supposed to do at the IP? My bombs never come off the plane.
  10. The manual in the game docs. All hyperlinks return "file not found".
  11. Its been a year since full Chinese manual dropped.
  12. Autopilot works the same as CE variant.
  13. I think. Thats what the crash file says. I've run a repair. This happens in F16 module. I'm attaching log file. Thank you. DCS/2.9.2.49940 (x86_64; MT; Windows NT 10.0.19045) C:\Program Files\Eagle Dynamics\DCS World\bin-mt\wRadio.dll # C0000005 ACCESS_VIOLATION at 00007ffe1cb73139 00:00000000 SymInit: Symbol-SearchPath: 'C:\Program Files\Eagle Dynamics\DCS World\bin-mt;', symOptions: 532, UserName: 'Richard' OS-Version: 10.0.19045 () 0x100-0x1 0x0000000000083139 (wRadio): wMorzeString::check_signal_in_position + 0x16D9 0x00000000000841da (wRadio): wMorzeString::check_signal_in_position + 0x277A 0x000000000008432a (wRadio): wMorzeString::check_signal_in_position + 0x28CA 0x000000000008446c (wRadio): wMorzeString::check_signal_in_position + 0x2A0C 0x0000000000067e7d (wRadio): wRadioPropagationInterface::~wRadioPropagationInterface + 0x46D 0x0000000000034c49 (edCore): ed::this_thread::yield + 0xAC9 0x00000000000499f8 (edCore): ed::this_thread::yield + 0x15878 0x0000000000033751 (edCore): ed::thread::_get_current_thread_id + 0x71 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14 dcs.log-20240117-145849.zip dcs.20240117-145849.log
  14. FCR will not detect static vehicles. That's the no-AI tanks, trucks, etc. dropped in the mission editor under statics.
  15. Why isn't this documented in the manual?
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