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jonsky7

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Everything posted by jonsky7

  1. I think you might have to research and install the DCS-Export Script https://github.com/asherao/DCS-ExportScripts and then the DCS Interface plugin for Export Scripts https://github.com/enertial/streamdeck-dcs-interface?tab=readme-ov-file Sorry I can't be more help.
  2. I don't use streamdeck, but I do use the DCS-Export Script, which is updated for streamdeck if I'm not mistaken. https://github.com/asherao/DCS-ExportScripts If you are using the DCS-Export script for streamdeck, the Spitfire landing gear lights are [49] = "%1d", -- Gear Lamp Down [48] = "%1d", -- Gear Lamp Up SpitfireLFMkIX.lua SpitfireLFMkIXCW.lua MosquitoFBMkVI.lua
  3. I don't know if you know, but there is a lovely autopilot Mod made by pxllux, can fly straight and level, or hold altitude in a turn. https://www.digitalcombatsimulator.com/en/files/3330835/
  4. I haven't had this issue for a long time but what used to work was just mouse clicking the desktop on the second monitor, DCS would automatically resize. However, that wasn't because one of my monitors was disconnecting. Also, using Alt+Enter to switch to windowed mode, and back again (so Alt+Enter x2) also used to work for me.
  5. I'm sure it been there since like DCS 2.0 when they updated the graphics engine or something.
  6. Though I have never flown an F15E, I personally can't believe that you would be able to hear that thump over the sounds you have just mentioned, or certainly not as loud as it sounds right now. I only really noticed it in the tutorials, where the aircraft is set up for you, and you're sitting there on the ground while going through the training steps. Maybe it's my incredibly fabulous bassy headphones making it worse, hence why I asked if I could have the sdef file so I could mod it for me. My original comment may have been a tad OTT, apologies
  7. Well that's ridiculously annoying. Razbam, any chance of getting the required SDEF file to mod this out please?
  8. If anyone is interested I've modified the keybindings files to include the CDUs, aka CNI MU Hercules ver 6.8.2.zip Or copy this code into Hercules/Input/Keyboard/default.lua
  9. Same, multiplayer, cold start, aircraft already armed, take off start flying, TSD on right MFD, go select TADS video, instant crash. Not happening everytime, just a pain when it does. GrayFlag Syria server.
  10. This post is quite old but I thought I would share the solution. The action required is "Start playing actor" and the value should be 2, this sets DCS into the navigator seat, although you will still be in the pilot seat. This is only required for switches not accessible from the pilot seat. Be sure to add "stop playing actor" at the end of the actions. While the "actor" is doing their thing, pilot only switches will be locked out, so best not make the actor do stuff for too long.
  11. VKB, you didn't say which one so if it's a gunfighter, it could be it has just lost its calibration settings which could be fixed through their software. It could be the joystick to base contacts, or just the clamp has become loose. Or the wire inside that goes from the board to the base connection has come loose at the board. The wires used are very thin and I've had to replace 2 of mine. Though I think it was the x axis ones on mine.
  12. You could probably use VoiceAttack to do this if there is nothing else. Voice attack usually works by performing keypresses and other things when you say a command, but you can also program voice attack to do a command when you press a key, or a joystick button. So when you press a joystick button you can have voice attack press a key, or multiple keys like LCTRL+A for example. You can also program voice attack to move the mouse pointer to a specific point on your monitor. As long as "TheWay" opens in the same place each time you run it, that should be good. You can also program voice attack to move the mouse and then press a mouse button. The free version of Voice Attack let's you have 20 seperate commands IIRC, and each command can do multiple steps. Eg Move the mouse pointer Press Left mouse button Move the mouse pointer Press right mouse button Play a sound. Just an idea
  13. I haven't tried a setup like yours so in all honesty, I just don't know. I did a quick search to see if there was a missing "rotate dx" or something but nothing looked particularly obvious. Only other thing I could suggest is altering your "head position". A simple test could be achieved by using the seat height adjustment in the jet. If it looks like that would improve the situation there is a way to "make yourself taller/shorter and save that as the default view. Also, The standard default view set by DCS is slightly downward looking, you can check this by zooming all the way in, you will see that it zooms into the instrument panel, and not through the centre of the HUD. For single screen this is understandable as it will include some instruments. So changing the default to be straight ahead might give you the result you're after. I think you have to disable track ir, if used, press numpad 5 to select centre view, then use the numpad keys to alter view, and then RCTRL+NUMPAD 0 saves the view. As for your stick not working. DCS uses specific hardware IDs to assign buttons, and if you unplug usb cables and plug them back in, the hardware ID can change as thus lose the bindings etc. You can load them back in through the controls options screen. Select the column for your stick, then press the load profile button. Navigate to aircraft folder in your saved games, config, input, and load the profile for the correct device.
  14. Yes, it should export to either "RP22" or "RIGHT_MFCD" So if you make an config entry called RP22, it will go there, otherwise you can have it export to RIGHT_MFCD. Looks a bit dark though, I don't know how to turn it on, just downloaded the trial version to check it.
  15. You can delete the file:- Saved games > DCS > Config > options.lua or around line 65 is the graphics options Hmmm, in DCS settings have you set the resolution to 13088x2160? 4096+4096+4096+800
  16. Edit, Just looked at both your files again, you were missing the first _ in the first line _ = function(p) return p; end; I have no idea how important that is mind. And on your later post with pictures, your CFG name doesn't match the one you have selected in DCS settings. 1. You have a very large display, but you have selected "1 screen" effectively I'm not super knowledgeable on how to set up a 3 screen properly but you probably want something like the below. That should fix the super zoomed in view. That is setting up 3 views, instead of 1 view stretched out over 3 displays. For 2560x1440 resolution x3, setting a resolution of 7680x2040 in the DCS setting page 2K.lua The viewDx and viewDy, are offsets to looking straight ahead. You'll notice the Left view has a viewDx of -1, and the right is 1 You may need to adjust these, I'm not sure what measurement they use (probably radians or something), so it will take a bit of fine tuning, or a bit more research into multiple display cockpit view. Needless to say that a more negative value of "viewDx" moves the camera left, and a more positive one moves it right. 2. The blurriness of the HUD in your picture simply looks like the HUD brightness is set too high, if you use the knob on the UFC, that should fix that problem. 3. I've looked to see what the Max Resolution actually means, most answers point to the amount of VRAM the GPU has that limits the amount of Pixels it can generate. When I've seen other people have an issue, part of the screen goes black, or has no output. So if you have the menu displaying on your MFD monitors, I agree that you are probably not hitting a limit. As far as I can tell, the Menu screen is rendering as 3D application, judging by GPU usage and power draw when sitting in the menu screen. I'm not sure why they are displaying a plain blue screen though. 4. You can absolutely try dragging you MFD monitors to under your "TVs" in windows and reconfigure the setup file. ( I can see you've already done that ) 5. Is your monitor "3" set as the Main Display in windows? For 4K Tv's 11520x2760 4K.lua
  17. Are you using Helios? The default names for those MFD exports are LEFT_MFCD CENTER_MFCD RIGHT_MFCD I think I've heard Helios changes the names sometimes. If you are NOT using Helios, use the names as above. Otherwise. you may be exceeding the limits of your graphics card in 3D applications, are you running your TV's at 4K? More than 1 graphics card? The Max resolution of most graphics cards is 7680x4320
  18. Hi, Just thought I'd share this mission that I made. It is a FULL mission, from cold and dark, a flight over the channel into France, and back again to landing. It takes about 1 to 1.5 hours to complete. You will need "The Channel" map, and WW2 Assets pack. Whilst doing some reading on the great Wooden Wonder, I came across this term "Siren Tour". Although I only managed to stumble across a few mentions of the term, it peaked my interest. An introduction to the Siren Tours is provided at the start of the mission, but as I understand it, they were raids of small bomber groups, going in with the main purpose of setting off air raid sirens and all that goes with it like heading to air raid shelters etc. I had the idea of maybe making a campaign, but creating just this one mission, with all the foibles of the DCS Ai and mission making, took a great deal of time. There is a scripted navigator who flicks switches and tunes the navigation radio. I did look into Ai voices etc, and some are used, but for the most part they are quite there yet with no way to infer emergency or panic etc. Available in user files section https://www.digitalcombatsimulator.com/en/files/3335873/ links to references of the term "Siren Tour" https://www.rafcommands.com/archive/09862.php https://www.rafcommands.com/archive/11386.php https://www.aviationclassics.co.uk/issue-10-de-havilland-mosquito/
  19. The RWR is not exportable by default in any aircraft, which means it requires modification of game files. These files are in the cockpit scripts portion of the aircraft game files and are subject to checks for modifications by the "Integrity Check". If the server you are playing on has the option "Require Pure Scripts = Yes", you will be kicked for applying said modification. So whether that game file is modified by Helios, or manually, you will be kicked from servers requiring "Pure" scripts. Also, if the server has this option set to No, you will still see a red shield (Intergity check fail) when you leave the server and go back to the server list, or if you play a bit of single player and then go to the multiplayer server list. The workaround is to restart DCS. A few posts up you will find a list of the default exportable displays. Exporting any of these does not effect the integrity check and should allow to play on "pure scripts only" servers without being kicked. The solution is to either not export the RWR and play on any server you like, or do export it and find a server you like that does not require pure scripts. and beg ED to make the RWR exportable by default.
  20. After having a brief look through the multiplayer server list, it looks like a few more servers have the option for "Require pure scripts" set to yes lately. Unfortunately when a server has this option set to yes, there is very little in the way of allowed modifications, if any at all. You should be able to still play on any multiplayer server where this option is set to "no", you may get an IC failed notification when you leave the servers, if this is still the case you need to restart DCS to reset the IC check.
  21. FC3 has a different coding structure. Most of the files are locked away in encrypted files. There's an "aircrafts/common" folder somewhere. It may be in there but I'm not at my computer to check.
  22. You could open the controls indicator, which IIRC is RCtrl and Enter. This brings up at small display in lower left corner showing control inputs. If it's moving about with no stick input, then your joystick might have a bit of jitter.
  23. Thanks very much for this, superb! BTW who are Eric and Patrick from the comments section, I'm nosey (curious) lol
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