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supersylph

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Everything posted by supersylph

  1. The current 400AKG has met the basic practical conditions. Can't it be updated as an Easter egg?I know it has some authenticity issues now, but similar problems exist in many DCS modules to a greater or lesser extent.For example, KH66 of mig21.It is obvious that developing a new weapon type for this model of weapon will be a low priority task for ED.Before that, I hope that the existing 400akg can be updated as a placeholder.Until someday in the future it is completely completed.Once it is officially added to the game, as a currently unique weapon, it will definitely be one of the best selling points. It will undoubtedly drive a certain amount of sales, which is a good thing for everyone.As an anti-ground weapon, it will not have any impact on PVP players.PVE players can also decide whether to disable it according to their preferences.
  2. More than half a year has passed since the production team released the initial promotional pictures and demonstration videos last September.Although it is already in the game files, it has not been possible to use it directly.For what reason could he not be released?Does ED plan to make similar weapons himself?
  3. F14 and F16 will take longer. They are still in early access version.Personally speaking, compared to the standards of most other DCS models, the initial version of JF17 can already leave the early access version.Half of the problems currently facing JF17 can only be solved by ED.Since ED took over the weapons, JF17's weapons have frequently had some problems.CM400AKG Missile ED is not officially updated to the available weapons.Weather radar is not found in the current DCS, until one day ED is willing to make it.
  4. My C701 appears to meet the launch conditions, but no matter how I press the launch button, it cannot launch. 701bug.trk
  5. There is no fire animation, no thrust. The only normal part of it now is that it can be thrown away.
  6. In previous versions, its mouth flame effect has been problematic for a long time. Now it is completely broken. When you turn it on and take off nothing happens.
  7. My RWR does not show aerial targets illuminated. Does anyone know what is going on?
  8. The KH29TE is also positioned too far back. One of the two 29L models is also positioned too far back.
  9. After SM turns on custom HUD, duplicate display content will appear.The KH-59MK is located further back on the pylon than the KH-59M, causing it to penetrate the flaps.
  10. Since this mod was officially added to the game by ED, I have never seen these models again. I have deleted all the mods.There is no option in the editor, and you cannot see the placed static objects in, for example, a GS server.Does anyone know how to do this?
  11. To be honest, I am pessimistic about this.The fourth-generation aircraft is characterized by high informationization.Moreover, the use of fourth-generation aircraft highly relies on systematic operations.Look at the incomplete link16 we have now. And look at the games that didn't even have Cold War era GCI.The current game mechanism does not support the simulation of the fourth-generation aircraft at all.ED's desire to release it in '26 seems completely impossible.Or release an EA version in a very bad state.I believe that given enough time, these won't be a problem.But looking at 16 18, it seems like it's going to be a very long time.
  12. Although the F15C and F35A are exciting. But it is a pity that except for the 29A, there are still no new and stronger red aircraft.
  13. Yes, controlled by ED.
  14. The problem of not showing the ground needs to be fixed by ED. As for GPS weapons, I have no problems. You may try different coordinate formats.
  15. https://www.bilibili.com/opus/976132236864651268?spm_id_from=333.999.0.0 https://www.bilibili.com/video/BV11UtxeVELv/?spm_id_from=333.337.search-card.all.click&vd_source=939b2305c98beff81a8522178e9ff5ec Initially announced in September, the update was originally expected to be released at the end of that month.A subsequent update added it to the game files, but did not officially release it.
  16. It's been a few months. Please at least add it to the game.
  17. When your own radar covers a target with ECM turned on and does not burn through it, the target will disappear from the data link.This problem has been around for a long time. Recently, when I used 18 and 16, I found that they did not have this problem.
  18. When the radar angle is 30° and 60°, the scanning range does not follow the cursor movement. And in the current version, my air-to-ground radar cannot manually adjust the pitch angle.In addition, when entering freeze, there is a probability that the image will not be displayed at all. AGR BUG.trk
  19. The coordinate format of existing waypoints displayed on the DST page and UFC window is different from the coordinate format that needs to be entered when creating a waypoint.This resulted in the inability to enter exact coordinates when sharing waypoints or SPI with a friendly JF17.
  20. When the radar is in RWS mode, even if the data link is connected, the target display on the HSD will never have a vector direction. In addition, in RWS mode, except for the locked target, the data link symbol on the HSD where the target is located within the radar coverage area does not display the ID.
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