

supersylph
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Everything posted by supersylph
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Massun92´s Asset Pack - Official (update march 2024)
supersylph replied to Massun92's topic in Static/AI Mods for DCS World
I can't find any M92 objects in the mission editor now- 531 replies
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Massun92´s Asset Pack - Official (update march 2024)
supersylph replied to Massun92's topic in Static/AI Mods for DCS World
Since this mod was officially added to the game by ED, I have never seen these models again. I have deleted all the mods.There is no option in the editor, and you cannot see the placed static objects in, for example, a GS server.Does anyone know how to do this?- 531 replies
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F-35A Announcement discussion mega thread.
supersylph replied to LimePartician's topic in DCS: F-35A
To be honest, I am pessimistic about this.The fourth-generation aircraft is characterized by high informationization.Moreover, the use of fourth-generation aircraft highly relies on systematic operations.Look at the incomplete link16 we have now. And look at the games that didn't even have Cold War era GCI.The current game mechanism does not support the simulation of the fourth-generation aircraft at all.ED's desire to release it in '26 seems completely impossible.Or release an EA version in a very bad state.I believe that given enough time, these won't be a problem.But looking at 16 18, it seems like it's going to be a very long time. -
The unofficial "2025 and Beyond" video hype / speculation & discussion thread
supersylph replied to Lace's topic in DCS 2.9
Although the F15C and F35A are exciting. But it is a pity that except for the 29A, there are still no new and stronger red aircraft. -
GB-6-SFW is incorrectly correcting for wind
supersylph replied to Gronank's topic in Bugs and Problems
Yes, controlled by ED. -
GB6 and LS6 guided by PP points are always slightly off target
supersylph replied to Leon.S's topic in Bugs and Problems
The problem of not showing the ground needs to be fixed by ED. As for GPS weapons, I have no problems. You may try different coordinate formats. -
Dear ED, please release the CM400AKG.
supersylph replied to supersylph's topic in DCS Core Wish List
https://www.bilibili.com/opus/976132236864651268?spm_id_from=333.999.0.0 https://www.bilibili.com/video/BV11UtxeVELv/?spm_id_from=333.337.search-card.all.click&vd_source=939b2305c98beff81a8522178e9ff5ec Initially announced in September, the update was originally expected to be released at the end of that month.A subsequent update added it to the game files, but did not officially release it. -
It's been a few months. Please at least add it to the game.
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There is no rotation animation for the engine blades.
supersylph posted a topic in Bugs and Problems
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[FIXED] About the display problem of DST page.
supersylph replied to supersylph's topic in Fixed Bugs
The coordinate format of existing waypoints displayed on the DST page and UFC window is different from the coordinate format that needs to be entered when creating a waypoint.This resulted in the inability to enter exact coordinates when sharing waypoints or SPI with a friendly JF17. -
When the radar is in RWS mode, even if the data link is connected, the target display on the HSD will never have a vector direction. In addition, in RWS mode, except for the locked target, the data link symbol on the HSD where the target is located within the radar coverage area does not display the ID.
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Added. F10 label to add FPA/FPB waypoints Label name: “FPA*”/”FPB*”, where * denotes the channel index (1-29) FPA has higher priority than FPB, thus processed ahead of FPB labels If there’s FPA12 label, then all FPB labels with index smaller than 13 will be ignored Existing flight plan has higher priority than newly placed F10 labels If nav system already has FPB with channel starting from 15, any F10 FPA label with index greater than 14 will be ignored.
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In the ground crew loading window, click the yellow triangle icon on the bomb icon and try setting the bomb fuse parameters there.
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Display interface of the current version. The interface displayed by the old version. Simulator pictures found on the Internet. You can see that the current version's arrow icon is too close to the altitude reading, even covering up the last digit.Hopefully this will improve in future updates.
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All the time, as long as you are a brand new aircraft and have not read any DTC information, any changes do not require updating the DTC. Once the DTC has been read and the data has been entered into the aircraft, the DTC needs to be updated if anything needs to be changed.
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Is it possible to make an optional texture option for F4E with slightly lower quality?
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There are now several units in the game with the MAZ-543 chassis.And there is also a P15 anti-ship missile in the game.Hopefully, a 4K51 Rubezh can be made based on these.The movable missile launcher allows for more flexible mission creation.
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As a helicopter it has a larger cockpit than a fighter jet, and it also has a cargo hold.Therefore, it is necessary to load more high-precision internal models than other aircraft.That's why its FPS is low.To be honest, I personally don't want ED to pointlessly pile up higher precision models before solving the game optimization problem.But this is also a way to make various EA aircraft with incomplete functions more attractive.I don't think there will be any big changes.
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It's just a matter of moving your finger a few more times when your toggle key is on hotas, which is actually not a hassle. You can configure different firing programs for the same weapon and quickly call them up through the hotas, which is actually very convenient in combat.For example, you set LD10's program 1 to ACT and program 2 to SP.In this way, for example, when a radar suddenly turns on and locks on you, you can quickly switch the missile mode without having to set it separately on the MFD.
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Kiowa Integrated Overlays (KIO-WA AI and MFK Overlay)
supersylph replied to Bailey's topic in DCS Modding
I use screen and I had a similar problem.It pops up randomly after closing the window using the shortcut key.