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CrazyGman

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Everything posted by CrazyGman

  1. You'll note I said strongly pushed, not number 1. Plus that pole was done almost a year and a half ago, back when people assumed TWS was just around the corner, not when it stalled 8 months ago.
  2. I remain skeptical. LTWS came out 8 months ago for the Hornet. To have this long of a delay in getting TWS functunal on the Hornet, which was a feature that has been strongly pushed by the community for over a year, then to see EA prioritize it for the Viper, was not IMO a wise move.
  3. I have both. in my opinion Hornet. Hornet does ever so slightly better in BVR. as it has a slightly better radar IRL, can't really tell if it's better in game though, but the hornet can carry way more in air to air ordinance. both in BVR and WVR. Hornet is actually slighly faster with a full bomb load then the F-16. although the F-16 has better acceleration, but these advantages are very minor for both planes. remember we have the 404 GE402 engined hornet not the 404 GE400 engined hornet (the fast hornet in game) so it's performace to the F-16 block 50 is closer then most people realize F-16 has to energy fight in a dogfight to come out on top which is a harder skill to master then turn and burning that the Hornet does easily, but that only really matters in a gun fight. With the aim 9x the hornet overides it's G limiter, pulls crazy AoA and locks on the Viper first. Viper has great front visibility, but only ok rear visibility. hornet has good front visibility and good rear visability Viper can't do carrier ops, can't carry Harpoons. basically if you like the F-16, get the F-16, but if want the most useful of the 2 the hornet comes out on top
  4. For some reason Drag on AIM 54s are way less then on the AIM 7s when taking the 6 sparrow load out, If I switch out 2 of the AIM 7s on the wings for 2 AIM 54s the top speed of the tomcat increases by over 20 knots, even though the weight is heavier now, and there should be more drag. also a loadout of: 2gbu 10s, 3 AIM 54s, a lantern pod, 2 AIM 9's and 2 fuel tanks Goes about 20 knots faster with over 3000 pounds more weight then a loadout of 2 AIM 54s, 3 AIM 7s, 2 AIM 9s, and 2 fuel tanks.
  5. Here's an example of the same thing on the Viggen You can do the same thing in the F-14 I just don't have a gif of it yet
  6. Here it is on the Viggen same issue
  7. Only on heatblur modules If it's for VR motion sickness. Why does it only occur on heatblur modules (F-14 does it too. head through canopy and parts of the cockpit) but every other plane by other studios doesn't have this problem?
  8. So while I'm super impressed with the Tomcat. It seems just like the Viggen you can put your head through the glass of the canopy and into the front instrument panel. No other developers have this issue, but heatblur has yet to fix it for either of their aircraft. Helpfull in a dogfight though being able to stick your head out of the cockpit to see further behind ;)
  9. Not new This is apparently a heatblur thing. You can put your head through the glass and the front panel in the F-14 as the pilot as well You can also do it in the Viggen. Unlike any other developer in DCS heatblur doesn't have boundries that prevent your view from going out of the canopy. Don't know why they've never addressed this
  10. Tried ot tonight with the RSBN off, and the problem didn't occur. Will have to keep testing
  11. Yeah I thought that might be the case but i've made sure to press and hold the adjustment button no it's not that. I'm going to check if it has something to do with the rsbn and the prmg beimg on. Next time i'll fly out with them off and see if that changes anything though i can't see how. It's not pitot heat not being on either
  12. Seriously has nobody else experienced this? Where the compass itself (not the needle) goes haywire and stops showing the correct course? Say i'm trying to turn quickly from my heading of 185 to a heading of 295 as i turn halfway through to 295 the compass goes haywire and continues to slowly spin even if I no longer turn and takes about 10-15 seconds before it stabilizes.
  13. People need to stop saying it has small wings. It's wings are bigger then the Harrier and the F-5 and almost as big as an F-16s. It's just due to the shape of a tailed delta. Lol
  14. Hey I can't seem to find this anywhere else but constantly when changing heading quickly to a GCI call out the compass will on the NPP will sometimes move in the wrong direction and take 10-15 seconds to show the correct heading. Is there anyway to prevent this? I've never seen it in other planes. Or is it just something unique to the MiG 21s NPP
  15. Depends on which part of the war. Actually by the time Linebacker rolled around the North Vietnamese had the MiG 21 MF which is very similar to the Bis but don't have the new engine with emergancy afterburner.
  16. Unfortunaly that just turns off the display overlay. The AIM 9x will still not slave to the radar lock unless I turn the dial completly to off.
  17. So playing around with the JHMCS I noticed that with it turned on you can no longer seem to slave the AIM 9x to a target locked on by the radar. Is this how it's suppose to be? If so is there a way to disable the JHMCS on the hotas without having to turn the dial so that you can use the radar slave option?
  18. I am using a custom setting for Track IR that works both in IL-2 and DCS. It doesn't have issues in any of the other modules I own but looks like it breaks the Viggen
  19. I'm just wondering if anyone with track IR is also having this problem or if it's only on my end?
  20. Except on the FC3 planes as well as the MiG 21, MiG 15, M2000, and Hornet modules that I own, your head cannot move outside of the canopy.
  21. This is with Track IR though. Not with VR.
  22. So just bought the Viggen today, and while playing around with it using Track IR, I find I can move my head through the canopy glass and bars when looking behind and moving to either side. Basicly looking over the shoulder. Doesn't happen in any other plane I own, and I was surprised I couldn't find a thread on it. Some collision detection issue I'm guessing. Anyone else have this issue?
  23. So the clearer glass seems to only be in 2.5 beta. not in 2.5. which is unfortunate because the ACG server has moved from 2.5beta to 2.5 so it's player multiplayer with blinders on again.
  24. yeah. i just downloaded 2.5, and apparently the clear canopy is only in the 2.5beta, but the ACG server has moved from 2.5 beta to 2.5 :(
  25. So i was really excited the the glass in the canopy got fixed last patch, and I thought that the lighting in the cockpit at night would have been corrected to, but when I try to do the night time intercept mussion, even with all the lights on at full I can't make out the numbers on most of the instuments. but when looking at videos from older versions of DCS this doesn't seem to be a problem. Does anyone else have this problem or is it just me. I've tried to tweek some of my graphoc setting to see if it makes a difference but there is no change.
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