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Dusty Rhodes

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Everything posted by Dusty Rhodes

  1. It certainly does address, and thanks. But it does not address the range as far as I can tell. Time will tell though.
  2. No mention of AIM-120 performance. Or has my head been in the sand and it was mentioned someplace else?
  3. Sounds like they revisited MP so you can pretty much count on it NOT being compatible. I don't think any version since 1.0 has been backwards compatible. Still a solid sim for Multiplay.
  4. I agree with H.kan. Get em both. Allied Force can take some time to learn. LOMAC can too. But they will offer a break from each other.
  5. My thoughts to the whole nation of England and those they have lost. When I found out, I got the same feeling as 9/11. Sorrow, hurt, and now anger! I hope those 72 virgins those fanatics think they are going to see in heaven, turn out to be 72 Virginians!
  6. OMG, 91 vehicle groups? Now that is attempting to simulate a living world LOL
  7. Support the US 7th Armored Cav and the 6th German Panzer in their attack on Anapa. They are opposed by the 5th Motorized Rifle Battalion. Early morning mission with Artillery support. Unclassified so you can tweak it to your liking. A10NightCAS.zip
  8. Stop the 27th Motorized Rifle Battalion from breaking thru to the coast. British MLRS and German Howitzers will help you stop them from coming trough! A10 Devils Pass.zip
  9. Called Truck Smasher - Supply and Reinforcement Interdiction. Find a pal and spend an hour or two fighting SAMS, AAA, MANPADS and all and stop the flow of supplies and reinforcements into Feodosija! Non-Classified so you can tweak it down. This mission is made for the hefty machines. Players loadouts were left empty so make sure you load up. A10trucksmasher.zip
  10. That sounds more like a video card driver issue then a bug with FC 1.1. I have never heard that reported by anyone else.
  11. I always started missions I made (made a dozen or so for 1.02) with an Enemy CAP in the air and a friendly CAP, with new CAPS taking off every 15 to 20 minutes on both sides to keep things flowing in the air arena. My missions were centered around the A-10 so the main action for the player was ground pounding, but it made the player think about the air threat also. When converting to MP missions, it was the 2 Eagleers against waves of fighters that came every 15-20 minutes. The Eagleers could kill, rearm, refuel if needed, and get back up to meet the next intercept.
  12. Thanks for the mission. And many thanks for not classifying it. I just converted it to a MP mission and will give it a try. I stuck by the briefing for armament, but will also have one of us flying FAC with smoke rockets. Fly in pairs!
  13. Check over at frugalsworld message boards in the Cougar section. Cubbie posts there often. He is very helpful.
  14. Matt, I am not asking for a date. I agree that setting a date has backfired in spades in the past. I simply asked if they were still shooting for June, as June was already talked about by Han, on these boards.
  15. Thanks everyone for their input. Han, I believe, has already mentioned a tentative date of June. Just checking if that has slipped or if they know. I agree, Carl, that they shouldn't say anything until it is available, but it has already been mentioned so I am asking a direct question of those who have talked about it as they have been very polite in responding in the past to direct questions about it. If they have none, they have none. Han, Wags, any info?
  16. Any news? Still shooting for June (this month) release? Thanks in advance.
  17. D, I am really trying to find the downside of this Mod, with your slight pessimism. If you like to take screenshots and look outside at how pretty things are, then yeah, I guess someone might not like it. But if you are flying a combat simulation and fighting, this Mod ROCKS!!!! Please continue. I would certainly use it!
  18. The season is set by the mission builder only. The only way to change seasons on a mission is to go into the mission, in the mission builder, and change it.
  19. "Um.. how do you stop when you land?" This button right here. :)
  20. Install 1.02? I installed the CD version and then 1.1 and all works well. I don't think you need to/should install the 1.02 patch.
  21. Mods please lock this thread and bump it before some A-Hole ruins it's informational purpose.
  22. Well you are entitled to your opinion. We all have one.
  23. Olgerd, 2 direct questions I have asked and 2 direct answers from you. Thanks a bunch. I don't want to know dates. Just that it is in the works. Thanks again! Mods, please lock this thread and bump it now and then to remind people who ask this question.
  24. For the developers only please. Other posts would be a waste of time, besides bumping this so they can see it. Is there a patch being worked on for Lock On 1.1 Flaming Cliffs? Thanks for your time.
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