

Dusty Rhodes
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Bug Report - AI Helo's Will NOT Attack Other Helo's
Dusty Rhodes replied to Dusty Rhodes's topic in Bugs and Problems
The A-10's and SU-25's are at the same thing. Both assigned CAS, Air to Ground duty, including AFAC, both loaded with Air to Air weapons and both having a target assigned area where they are to attack Aircraft and Ground Vehicles and they just fly right by each other within a matter of 100 feet and continue on to the next waypoint like the other doesn't exist. -
Bug Report - AI Helo's Will NOT Attack Other Helo's
Dusty Rhodes replied to Dusty Rhodes's topic in Bugs and Problems
I just did some follow up testing with Fixed Wing AC vs AI Helo's. The only way you can get a fixed wing AC to attack a helo is if you specifically set a targetting area and specifically specify to attack Helo's. This is true even if you set the FWAC to CAP. I suppose you could call this a feature but that would be pretty peculiar. In a CAP, you are protecting something and would want anything blown out of the sky that comes in your CAP zone. I can see many mission and campaign builders not specifically targetting Helo's. That to me is an unnecessary step. AC should attack Helo's if they are the enemy. This ALMOST gives immunity to Helo's from Fixed Wing AC and other Helo's. Nice to know that 50% of the threats against you is removed and you only have to worry about SAMS and direct fire from ground vehicles and people unless the mission/campaign builder pays particular attention to detail and knows what I found above. -
Bug Report - AI Helo's Will NOT Attack Other Helo's
Dusty Rhodes posted a topic in Bugs and Problems
I ran a comprehensive set of tests with all attack Helo's (and the OH-58 ), red against blue, different countries against different countries, and found that AI helo's will not attack other AI helo's no matter the loadout or the the mission assigned to the helo's. They will fly right by each other within a few feet and continue on to their waypoint. I then ran the same tests with me flying head to head against the AI helo's and again, no matter the mission assigned or loadout, they would not attack me. They just fly right by on to their waypoint. Can someone else run these tests and report back to confirm what I am seeing. This is a major bug. Can anyone report being attacked by AI helo's in any missions or the campaigns? -
I cannot get either the Red or the Blue Coalition to fire their Anti Ship missiles at the enemy ships. I have set target points. I have not set target points. Nothing works to get the Aircraft to fire their anti ship missiles. They usually end up getting shot down well within range of their Max Effective Range with the Anti Ship Missile. I even had a Waypoint for the aircraft put right over the enemy ship and it did nothing on ingress but fly straight and true and then turn at the WP and head home.
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I wish we could have the Crimea back. It would open up a whole host of mission and campaign opportunities. I was mildly disapointed to see the roads and towns and airfields gone. Might be a limitation. I also hate to see terrain and no towns or roads with them. Something that might come along later on? I just think if it has the correct terrain, then it should have roads, towns, forrests, rivers, lakes, roads, airfields etc.
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Ressource for Mission Building: Russian OOBs
Dusty Rhodes replied to MBot's topic in User Created Missions General
I have been wanting a source like this. Thanks Mbot. It brings realism to the OP Order. -
Karbo Mission Hamyshki v2
Dusty Rhodes replied to jg3_dragon's topic in User Created Missions General
Thanks for the mission and your efforts. We'll fly it up. Can't wait. -
That doesn't sound like a bug the way you explain it, it sounds like the way it should be in real life. You don't land foreign/enemy planes on a foriegn/enemy airfield populated by enemy equipment.
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My wingie Griff squared me away. We remapped some commands inside the game and freed up the button I want to use as PTT for comms. I then mapped that key in Ventrilo and it works great. Griff is my go to guy when it comes to this stuff everytime.
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My wingman Griff came thru for me. Remapped a few keys that were awkward and not in use anyway in the game and unmapped the button I wanted for PTT. Assigned that button as PTT in Ventrilo and I am good to go. Now I just have to get muscle memory for the new places of a few of the commands. I am still using the in game key assignments except for my PTT button which was assigned in Ventrilo. Thanks for the answers guys.
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Mission Success Message - How to get it?
Dusty Rhodes replied to Dusty Rhodes's topic in DCS: Ka-50 Black Shark
Thank you Null. I am just going to have to mess with this damn thing more to learn Flags. -
Mission Success Message - How to get it?
Dusty Rhodes replied to Dusty Rhodes's topic in DCS: Ka-50 Black Shark
Sounds like I need to make a FLAG where multiple targets are destroyed then that triggers the mission success? And there in lies the problem.........Setting Flags confounds me. -
I can use Foxy for my Cougar but I have no ideer how to do it right and have it work for that one button while still using the key commands in the game.
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I want my missions to end with a success message like in the campaigns. How is that done? Is it score dependent or does it not work in single missions?
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Is it possible in a patch to get an assignment for a key for voice comms? I use the in game profile but there is no way to assign a key for Ventrilo or TeamSpeak. If not possible, thanks for reading. If possible, this would be a big plus.
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Question for the Devs or Testers
Dusty Rhodes replied to Dusty Rhodes's topic in User Created Missions General
That is GREAT news Matt!!!! Thanks very much. -
It is Shack. When he says "wheels Up" it sounds like "lets rock". :)
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What's being fixed in the upcoming patch?
Dusty Rhodes replied to Nate--IRL--'s topic in Bugs and Problems
I am pretty sure they don't say much prior to releases but there should be some nuggets thrown to us just prior to it's release. -
Question for the Devs or Testers
Dusty Rhodes replied to Dusty Rhodes's topic in User Created Missions General
Also will you be able to open the 1.0 missions into the patched version and that will port them over and make them playable. Thanks in advance. -
Will the missions made in BS 1.0 be compatible with the upcoming patch or will they not work. Is there a way to make them work in the patched version or do we just need to start all over once it is patched? Thanks in advance.
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Editing missions for Coop query?
Dusty Rhodes replied to Kurtz's topic in User Created Missions General
You can only have on Client in each flight. So for four players you need to have 4 different flights. To port a mission over, you need to dissect what the mission builder has done so you get the full effects of the goodies they put in. -
Scenario: Red Snow - 3 SP and 1 MP Mission
Dusty Rhodes replied to MBot's topic in User Created Missions General
Got em. Can't wait to try them. I will port them over to MP play for our group also. Thank you and keep them coming. I am getting comfortable enough that I might start "publishing" my missions I have been making also. -
I bought the English DL version but I will be buying the boxed version also and the manual. Can't wait for both to come out.
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Thanks for the info everyone. I am having a hell of a time passing this mission. My wingman has been giving me troubles of spotting the attacking force right in front of us.
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Bump for some more questions.