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Everything posted by Vibora
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Aerges Mirage F1 interview in Mineralnye Vody Invitational Airshow 2021
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They are part of position lights, together with green and red wingtip lights and white tail light. There's a switch in the cockpit to set them on, off, bright or dim. Energized by 28V DC primary bus. You can check it in real pics available online, this one for example.
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Fixed. You will see it correct in next OB update. Thanks for your report.
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Thank you very much Andu for your positive feedback.
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Hi tagomago. I don't really know what you mean. If you pull hard on the stick, even with high engine power set, the aircraft will lose speed and wings will stall, both on C-101 EB and C-101CC. If you are on a hard bank turn it can be that speed increases, but at a cost of a large altitude loss, at a high descent vertical speed. There will usually be a small tendency to roll that you need to compensate with bank. If you add some rudder the airplane will flick roll, though not sharply, entering a spin. The flight model and the whole module is done according to real engineering data, and tested against the real behaviour of the aircraft, of course some bugs can appear when translating that data into code and adapting it to DCS, and it's not so easy to know the real behaviour of the aircraft in a deep stall or spin. If you still think there's something wrong, I would need a trk recorded in Open Beta version, stating the exact version used to record the trk.
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Fixed, thanks for your report. You may use the attached file to solve this minor issue. It goes into ...\Mods\Aircraft\C-101\Cockpit\Common clickabledata_common.lua
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Please add the attached lua file to ...Mods\Aircraft\C-101\Cockpit\C-101CC\ clickabledata.lua
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101 CC IFR hood in multicrew not syncronized
Vibora replied to Ducksen's topic in DCS: C-101 AvioJet
We'll look at it, but we are very busy with F1 right now. It might take quite some time to fix it.- 1 reply
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Thank you very much StevanJ for your feedback. We really appreciate that kind of support.
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Implemented VR stick and throttle control, this should be included in next OB update, though it requires the most recent DCS version from ED, that means it will not function correctly for the stick until the next major update of DCS (of before the change is merged into branch).
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We've added smooth animation to the following clickable switches: C-101EB - "TACAN Mode Selector"; C-101CC - "Bomb Arming Selector'" "Mode Selector", "Ripple Time Switch", "Selective Jettison Switch". We've also added discrete bindings to the following C-101EB switches: "UHF Main Mode Rotary", "UHF Frequency Mode Rotary", "TACAN Mode Rotary". And to the following C-101CC switches: "Bomb Arming Selector", "Mode Selector", "Ripple Time Switch", "Selective Jettison Switch", "V/UHF Main Mode Rotary", "V/UHF Frequency Mode Rotary", "VHF COMM Mode Rotary", "VHF NAV Mode Rotary". This should be included in next OB update.
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We are working on it and current planned ETA is next OB update.
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Are you sure your flaps were not locked due to overspeed? If you still think there's a trim runaway issue we'd need more info, or a short trk or video.
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It needs coding. We'll work on it.
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Done. Wait for next OB update.
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Sorry, we don't have that info tested in-game.
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What do you mean exactly? I don't know if you mean this, but take into account that, if you tilt a mirror the horizon line reflection will appear tilted in the mirror image. For example, take a mirror in front of you, perpendicular to your line of sight and observe any line that is parallel to the horizon line. Now tilt the mirror "sideways", so that one side of the mirror goes forward and the other side goes rearwards. Observe that the line that was previously parallel to the horizon line is now tilted, making an angle with the horizon line.
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Exactly.
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Yes, it's on our to-do list, but it will require time as we are busy with other stuff.
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It is fixed, but you have to wait for next ED's OB update. Thanks for the report.
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Now that you mention it, artists are working on external model textures PBR.
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The trim will be fixed in next update, it is broken in current one. I took note about the canopy and mirror, yes. Thanks.