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Vibora

3rd Party Developers
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Everything posted by Vibora

  1. Vibora

    Thank you Aerges

    Thank you Ak22.
  2. There's no DME reading in the F1, just VOR and TACAN.
  3. Fixed. We'll commit it for next update.
  4. Thanks for the report. Fixed internally. Wait for next update.
  5. Yes, this is fixed. Though bank indications are a bit wrong, but that's something elese that we have taken into account.
  6. This aircraft doesn't have stick shaker that simulates stall vibration, like some commercial airplanes have. In our module vibration effects are simulated visually, not through FFB, that wouldn't be realistic.
  7. Of course not. That is not realistic.
  8. We will implement FFB trim.
  9. This is fixed but not included in latest OB.
  10. We didn't touch anything, please keep us informed, provide more feedbacks. Thank you.
  11. Also available now in DCS Web page (Downloads-Texture templates). https://www.digitalcombatsimulator.com/en/downloads/texture_templates/mirage_f1_template/ I will soon remove the link in my first post.
  12. Unable to reproduce, unless you provide a specific situation.
  13. The pilot will be totally redone.
  14. Not sure what you mean, I don't see any significant issues with the LOC needle. I'd need a trk.
  15. Got it, txs for your report. Pending.
  16. It is pending.
  17. It is pending.
  18. FFB will be restored in next update.
  19. This is pending. Txs.
  20. Thanks. We note it.
  21. Thank you Mr_sukebe.
  22. This is already fixed internally and will be available for you in the next update. The reason of the bug was an interaction between our code and the wake turbulence in multiplayer.
  23. Chichowalker is totally right, it's internally fixed in both pitch and yaw channels and it will committed with next ED's update. Please note that the behaviour present in current Open Beta is going to change significantly in the next update. We also have an internal fix for the bug with "extreme speed" at low altitude.
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