Jump to content

Vibora

3rd Party Developers
  • Posts

    8008
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Vibora

  1. We'll take a look at it. Txs.
  2. I can't reproduce. Does it happen in any mission? Is it any version EB or CC? If it doesn't happen in any mission, please send me a trk, I guess you are using last OB, otherwise let me know the exact version. Txs!
  3. Interesting, thanks for the offer
  4. Deselect this option: We have just changed those sounds to be "helmet" ones, instead of cockpit ones, in our last update. The option is named a bit incorrectly. It shouldn't be "cockpit sounds" but rather "cockpit warnings". I.e., those heard in the pilot helmet only.
  5. I have that book, I'll take a look at it. Thanks.
  6. We would still need pictures of the refuelling control panel on board. If someone finds anything please share. Specially if it's from Mirage F1 cockpit.
  7. Nice! Thanks for the feedback.
  8. Good info. Thanks guys!
  9. Regarding refueling pod, it seems it was possible IRL according to this picture, so we will consider it, though it most likely won’t appear in the Early Access version, and it will probably need some support from ED’s code. In any case, we need to research to find enough info, like a description of how it worked, and pod data (pictures, measures, weight and aerodynamic coefficients). We will also think about towed targets. Regarding empty tanks, that is an interesting capability, but probably needs work from ED.
  10. We will investigate it, but so far it seems to be a DCS issue since it also reproduces e.g. in the Su27.
  11. Yes, we take it into account, we'll look at it.
  12. It works in your version if the rear pilot gets out of the cockpit and enters again. it is a DCS issue which is already fixed internally, though not provided to users yet. Thank you for your report.
  13. Thank you very much for you feedback StevanJ. We love this kind of compliments, it really reinforces our willingness to keep working on our modules. We'll take a look at it and see if we can improve the sensitiveness. It might take time as we are very busy currently with Mirage F1.
  14. I mean interview. But it will include pre-recorded videos showing the F1.
  15. I don't know if there will be a video recorded of the event, I guess so. If we get it, we'll ask for permission to publish the part in which we participate.
  16. We'll investigate it, but it will probably take time.
  17. Done, thanks for your feedback
  18. Aerges Mirage F1 interview in Mineralnye Vody Invitational Airshow 2021
  19. They are part of position lights, together with green and red wingtip lights and white tail light. There's a switch in the cockpit to set them on, off, bright or dim. Energized by 28V DC primary bus. You can check it in real pics available online, this one for example.
  20. By design.
  21. Fixed. You will see it correct in next OB update. Thanks for your report.
  22. Thank you very much Andu for your positive feedback.
  23. Hi tagomago. I don't really know what you mean. If you pull hard on the stick, even with high engine power set, the aircraft will lose speed and wings will stall, both on C-101 EB and C-101CC. If you are on a hard bank turn it can be that speed increases, but at a cost of a large altitude loss, at a high descent vertical speed. There will usually be a small tendency to roll that you need to compensate with bank. If you add some rudder the airplane will flick roll, though not sharply, entering a spin. The flight model and the whole module is done according to real engineering data, and tested against the real behaviour of the aircraft, of course some bugs can appear when translating that data into code and adapting it to DCS, and it's not so easy to know the real behaviour of the aircraft in a deep stall or spin. If you still think there's something wrong, I would need a trk recorded in Open Beta version, stating the exact version used to record the trk.
  24. Fixed, thanks for your report. You may use the attached file to solve this minor issue. It goes into ...\Mods\Aircraft\C-101\Cockpit\Common clickabledata_common.lua
  25. Please add the attached lua file to ...Mods\Aircraft\C-101\Cockpit\C-101CC\ clickabledata.lua
×
×
  • Create New...