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Vibora

3rd Party Developers
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Everything posted by Vibora

  1. Hi. This should have been fixed. We'll take a look at it, thanks. Though don't expect a quick fix as we are very busy with Mirage F1 for an EA release.
  2. Nice one!
  3. Nice pics
  4. Don't worry, your feedback is important and be sure that our intention is to have the same attention or more to F1 than the one we are having on C-101. We want to take both to the same level of professionalism.
  5. We'll look at it, but we are currently too busy with F1. Just to confirm, the issue is that it is only possible to pre-program an UHF frequency with decimals in ME in channel 1, though it is possible to pre-program frequencies without decimals in any channel. Also, it is possible to pre-program any frequency in any channel while in the mission.
  6. It's strange because the bug only reproduces in your trk. Anyway, we have made some fixes in CoG computations after the airplane crashes and now your trk plays correctly. So, bug fixed. Of course, you need to wait for next update release.
  7. Luckily Stable and OB are at the same version currently, I say this because I don't have Stable installed, I already have too many versions in my home PC and laptop, and I consider Stable something rather "old", testing and programming-wise, though ED updates it lately to OB quite frequently. I watched your trk and the bug reproduces, but when trying it by myself it doesn't. Do you use FFB? Could it be that the stick, be it FFB or not, doesn't remain exactly centered after a crash? Other than that, I have no idea why this could be happening. I'll ask our programmers.
  8. We'll take a look at it. Txs.
  9. I can't reproduce. Does it happen in any mission? Is it any version EB or CC? If it doesn't happen in any mission, please send me a trk, I guess you are using last OB, otherwise let me know the exact version. Txs!
  10. Interesting, thanks for the offer
  11. Deselect this option: We have just changed those sounds to be "helmet" ones, instead of cockpit ones, in our last update. The option is named a bit incorrectly. It shouldn't be "cockpit sounds" but rather "cockpit warnings". I.e., those heard in the pilot helmet only.
  12. I have that book, I'll take a look at it. Thanks.
  13. We would still need pictures of the refuelling control panel on board. If someone finds anything please share. Specially if it's from Mirage F1 cockpit.
  14. Nice! Thanks for the feedback.
  15. Good info. Thanks guys!
  16. Regarding refueling pod, it seems it was possible IRL according to this picture, so we will consider it, though it most likely won’t appear in the Early Access version, and it will probably need some support from ED’s code. In any case, we need to research to find enough info, like a description of how it worked, and pod data (pictures, measures, weight and aerodynamic coefficients). We will also think about towed targets. Regarding empty tanks, that is an interesting capability, but probably needs work from ED.
  17. We will investigate it, but so far it seems to be a DCS issue since it also reproduces e.g. in the Su27.
  18. Yes, we take it into account, we'll look at it.
  19. It works in your version if the rear pilot gets out of the cockpit and enters again. it is a DCS issue which is already fixed internally, though not provided to users yet. Thank you for your report.
  20. Thank you very much for you feedback StevanJ. We love this kind of compliments, it really reinforces our willingness to keep working on our modules. We'll take a look at it and see if we can improve the sensitiveness. It might take time as we are very busy currently with Mirage F1.
  21. I mean interview. But it will include pre-recorded videos showing the F1.
  22. I don't know if there will be a video recorded of the event, I guess so. If we get it, we'll ask for permission to publish the part in which we participate.
  23. We'll investigate it, but it will probably take time.
  24. Done, thanks for your feedback
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